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control custom enchantments appearance in various treasure items.
Potions:
Laser:
...
availabilities:
- FISHING
- VILLAGER
- ENTITY_DEATH
- LOOT
availabilities_max:
FISHING: 3
VILLAGER: 1
ENTITY_DEATH: 1
LOOT: 3
...Addons:
Treasure:
defaultFlag: true
event_map:
PlayerFishEvent: "LOWEST"
VillagerAcquireTradeEvent: "LOWEST"
EntityDeathEvent: "LOWEST"
ChunkPopulateEvent: "HIGH"
LootGenerateEvent: "HIGH"
EnchantItemEvent: "LOWEST"
## entry uses the same options from TE's DefaultCEAvailabilities: option
# ENCHANTMENT_TABLE, LOOT, VILLAGER, FISHING, ENTITY_DETH
# this option can be overridden in each TE's config with 'availabilities_max:' with the same format.
default_ce_availabilities_max:
ENCHANTMENT_TABLE: 3
LOOT: 2
VILLAGER: 3
FISHING: 4
ENTITY_DEATH: 2