MythicRewards
Dynamic damage-based reward distribution for Minecraft servers.
MythicRewards is a highly configurable plugin that tracks entity damage and intelligently distributes rewards when entities are killed.
Built with flexibility in mind, it allows server owners to fully control how rewards are handled through a powerful rule-based system.
Instead of fixed reward logic, MythicRewards gives you complete freedom — you can use built-in rules or create your own custom distribution logic from scratch.
Features
Flexible Reward Rules System
- 6 built-in reward rules covering common scenarios
- Fully customizable rule system — create your own logic
- Supports damage-based weighting and probability
- Entity matching system allows rewards to apply only to specific mobs (e.g. bosses)
Built-in Reward Distribution Modes
- ALL: All participants receive the same reward
- PACK: One player is randomly selected (higher damage = higher chance)
- MULTI_PACK: Multiple players are randomly selected
- RANK: Top damage dealers receive ranked rewards
- SEPARATE: Each player has an independent chance to receive rewards
- SEPARATE_PACK: Rewards are grouped and distributed randomly per group
Advanced Damage Tracking & Placeholders
- Accurately records player damage contribution
- Built-in placeholders for rankings and statistics
- Display top damage dealers and individual performance
Multiple Reward Types
- Action-based: Execute commands or custom actions
- give_item: Directly give items to players (auto-drop if full)
- drop_item: Drop items visible only to the player (Paper 1.19.4+)
Powerful Action & Condition System
- Supports complex logic beyond simple commands and permissions
- Chance-based execution and conditional checks
- Flexible enough to build advanced reward workflows
Custom Item Support
- Built-in ItemFormat system for creating custom items
- Supports custom food, tools, attributes, armor, and more
- Compatible with most popular custom item plugins