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Better way to limit redstone than RedstoneGuard
{
"RedstoneChangeLimiter": {
"enabled": true,
"maxChanges": 600,
"maxChangesPer": 1,
"maxChangesPerUnit": "SECONDS"
},
"AutoDisable": {
"enabled": true,
"tpsTrigger": 16
},
"disableRedstone": false,
"notifyNearestPlayer": false,
"canDisableRedstone": false,
"Messages": {
"CommandUsage": " §8» §7Usage: §c/redstone \u003climit/tps/state/auto\u003e \u003cvalue\u003e",
"auto": " §8» §c{state} §7auto redstone disabler",
"maxchanges": " §8» §7Max redstone changes was set to: §c {amount}",
"tps": " §8» §7Auto disable min tps was set to: §c {amount}",
"EnabledRedstone": " §8» §cRedstone has been enabled because lags gone",
"DisabledRedstone": " §8» §cDisabled redstone because of lags",
"state": " §8» §c{state} §7redstone",
"NumberCommandUsage": " §8» §7Usage: §c/redstone \u003cmaxchanges/tps\u003e \u003cnumber\u003e",
"PlayerNotify": " §8» §cSorry redstone is currently disabled"
}
}