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EcoItems 2026.40

Create custom content for your server with automatic datapack and resource pack generation!

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5.30.1 Nov 19, 2023
5.30.1 Changelog

- Added conditions.default-state-off-main-thread option in /plugins/libreforge/config.yml. This is for more advanced users and should help fix not-met-lines not showing up in rare edge cases. However, changing the value from true to false may also make not-met-lines show up when they shouldn't at times.

5.30.0 Nov 17, 2023
5.30.0 Changelog

- Added is_expression_true filter

5.29.0 Nov 11, 2023
5.29.0 Changelog
- Fixed take_damage causing errors on versions before 1.20
- Deprecated drop_item_for_player, use drop_item instead
- not-met-lines now also works with per-effect conditions
- Added cooldown_effects
- Added create_boss_bar, remove_boss_bar, and update_boss_bar effects
 
5.28.0 Nov 10, 2023
5.28.0 Changelog

- take_damage trigger will no longer trigger for void damage, /kill, or /suicide
- API: Added RegistrableCategory

5.27.0 Nov 5, 2023
5.27.0 Changelog
- Added is_op condition
- Added value to shoot_bow trigger, between 0 and 1 depending on bow pull
- Added value_above, value_below, and value_equals filters
- fully_charged filter now works with shoot_bow
- Added item_durability_above_percent and item_durability_below_percent filters
5.26.0 Oct 30, 2023
5.26.0 Changelog

- smelt trigger now gives the number of items smelted as the value
- Added optional filters for mine_vein

5.25.1 Oct 28, 2023
5.25.1 Changelog

- Fixed projectile_hit not working correctly

5.25.0 Oct 24, 2023
5.25.0 Changelog

- Added damage_offhand effect

5.24.1 Oct 19, 2023
5.24.1 Changelog
- AureliumSkills integration will no longer load if EcoSkills is installed
- Fixed is_behind_victim
5.24.0 Oct 14, 2023
5.24.0 Changelog

- Added is_passive filter

5.23.0 Oct 2, 2023
5.23.0 Changelog
- aoe and aoe_blocks now supports its effects having their own conditions, filters, mutators, and generic arguments
- API: Combined and deprecated MultiplierModifier and AdditionModifier. The replacement is now IdentifiedModifier
5.22.0 Sep 26, 2023
5.22.0 Changelog
- Fixed victim placeholders (Thanks PQguanfang!)
- Improved give_food effect (Thanks Keegan!)
- Added give_saturation, set_food, and set_saturation effects (Thanks Keegan!)
- Added replant_crops effect (Thanks Callum!)
- Fixed empty slots sometimes passing conditions like in_mainhand, in_offhand, etc.
- Cleaned up ItemData and ItemPoints
- Added option to not always process blocks with telekinesis, improves compatibility with other plugins
5.21.1 Sep 20, 2023
5.21.1 Changelog

- Fixed console spam caused by Paper ItemStack#isEmpty change for people not on the latest version

5.21.0 Sep 17, 2023
5.21.0 Changelog

- Nested chains now support their own Conditions, Mutators, Filters, and generic arguments like 'chance', 'repeat', 'cooldown', etc.

5.20.4 Sep 13, 2023
5.20.4 Changelog
- Fixed color parsing in run_command and run_player_command
- Fixed plugin not starting up on paper 1.17.1
- Fixed standing_on_block not working for non full-height blocks
- click_entity trigger now only fires for living entities
5.20.3 Sep 7, 2023
5.20.3 Changelog
- Fixed spectral and tipped arrows not working with bow_attack
- aoe and aoe_blocks now start at the player's eye location
5.20.2 Sep 2, 2023
5.20.2 Changelog
- Fixed beam and scan_in_front AOE shapes not working properly
- particle_line effect now fires from eye height
- Fixed bugs with counters
- Fixed empty_bucket
5.20.1 Sep 1, 2023
5.20.1 Changelog

- Fixed bug with slots

5.20.0 Aug 31, 2023
5.20.0 Changelog
- Added aoe_blocks effect, works the same as aoe but affects blocks instead of entities
- Effects given to aoe and aoe_blocks now also have the location of the entity/block, useful to have particle animations etc
- Added beam AOE shape
- break_block effect now prevents re-triggering of other block mining effects (e.g. mine_radius)
5.19.0 Aug 30, 2023
5.19.0 Changelog
- Fixed alt_click firing twice if clicking on a block
- Added location to consume trigger (allows more effects to be used on it)
- Added item data system, like item points but for strings: comes with two new effects (set_item_data, remove_item_data), and two new conditions (has_item_data, item_data_equals).
- Added %libreforge_item_data_<key>% placeholder to be used with items
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