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Reforges 2026.40

Custom item buffs and reforge stones with an intuitive GUI.

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4.65.1 May 1, 2022
4.65.1 Changelog

- Fixed paper integration always attempting to load if EcoEnchants was installed (due to classpath errors)

4.65.0 Apr 30, 2022
4.65.0 Changelog
- Fixed depends/softdepends in plugin.yml
- Fixed minimum eco version
- Added is_wearing_set condition for EcoArmor
4.64.3 Apr 29, 2022
4.64.3 Changelog

- Optimized display system to use FastItemStack in more places, getItemMeta will now not be called outside of reforge stones

4.64.2 Apr 29, 2022
4.64.2 Changelog

- Fixed console spam for some users since last version

4.64.1 Apr 27, 2022
4.64.1 Changelog
- Updated to eco 6.35.1, removed direct EconomyShopGUI/ShopGUIPlus/zShop/etc integrations in favour of new eco system
- Fixed use of now-deprecated methods
4.64.0 Apr 27, 2022
4.64.0 Changelog

- Added is_sprinting condition

4.63.0 Apr 24, 2022
4.63.0 Changelog

- Added inverses to filters; you can prefix any filter with ! in order to negate the output, i.e. !entities: [] means the entity must not be in that list

4.62.1 Apr 20, 2022
4.62.1 Changelog

- Updated kotlin to 1.6.21, fixes potential version mismatch
- Updated various other dependencies

4.62.0 Apr 16, 2022
4.62.0 Changelog

- Added victim_as_player mutator (inverse of player_as_victim)

4.61.5 Apr 13, 2022
4.61.5 Changelog
- display-in-name now works on base spigot
- Improved performance of display module
- Updated to eco 6.33.0
4.61.4 Apr 12, 2022
4.61.4 Changelog

- Added support for the cancel_event effect to many more triggers

4.61.3 Apr 9, 2022
4.61.3 Changelog

- Improved zShop integration

4.61.1 Apr 5, 2022
4.61.1 Changelog

- Fixed closing the GUI dropping items on the ground rather than in the inventory

4.61.0 Apr 4, 2022
4.61.0 Changelog

- Added fromSpawner filter, which will require entities to be from spawners (or not to be from spawners) - Requires Paper to be installed

4.60.0 Apr 2, 2022
4.60.0 Changelog
- Added inverse option to all conditions
- Removed requirement to specify manual truthiness for on_fire, in_air, etc - i.e. removing the requirment to then specify `on_fire: true`, which now defaults to true for all conditions - you can still specify things this way, but the inverse option is preferred
 
Inverse syntax looks like this:
- id: on_fire
  args:
    inverse: true
 
Which will mean that the condition is met when the player is not on fire
 
- Fixed GUI mask not using item lookup syntax
4.59.0 Mar 31, 2022
4.59.0 Changelog
- Added any_of condition (Thanks OfTeN for the idea and first implementation!)
Works like this:
- id: any_of
  args:
    conditions:
      - <condition 1>
      - <condition 2>
 
Syntactically similar to effect chains, but it allows any of the specified conditions to be met
4.58.0 Mar 30, 2022
4.58.0 Changelog

- Added transmission effect (Think Aspect of the End)

4.57.0 Mar 28, 2022
4.57.0 Changelog

- Added within_radius_of condition

4.56.1 Mar 27, 2022
4.56.1 Changelog

- Added serializeBack to reforge arg parser

4.56.0 Mar 25, 2022
4.56.0 Changelog
- Added has_potion_effect condition
- Added strip_ai effect
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