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EcoPets 2026.40

Pets that work exactly how you want them to

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2.43.1 Nov 19, 2023
2.43.1 Changelog

- Added conditions.default-state-off-main-thread option in /plugins/libreforge/config.yml. This is for more advanced users and should help fix not-met-lines not showing up in rare edge cases. However, changing the value from true to false may also make not-met-lines show up when they shouldn't at times.

2.43.0 Nov 17, 2023
2.43.0 Changelog

- Added is_expression_true filter

2.42.0 Nov 11, 2023
2.42.0 Changelog
- Fixed take_damage causing errors on versions before 1.20
- Deprecated drop_item_for_player, use drop_item instead
- not-met-lines now also works with per-effect conditions
- Added cooldown_effects
- Added create_boss_bar, remove_boss_bar, and update_boss_bar effects
 
2.41.0 Nov 10, 2023
2.41.0 Changelog

- take_damage trigger will no longer trigger for void damage, /kill, or /suicide
- API: Added RegistrableCategory

2.40.0 Nov 5, 2023
2.40.0 Changelog
- Added is_op condition
- Added value to shoot_bow trigger, between 0 and 1 depending on bow pull
- Added value_above, value_below, and value_equals filters
- fully_charged filter now works with shoot_bow
- Added item_durability_above_percent and item_durability_below_percent filters
2.39.0 Oct 30, 2023
2.39.0 Changelog

- smelt trigger now gives the number of items smelted as the value
- Added optional filters for mine_vein

2.38.1 Oct 28, 2023
2.38.1 Changelog

- Fixed projectile_hit not working correctly

2.38.0 Oct 24, 2023
2.38.0 Changelog

- Added damage_offhand effect

2.37.1 Oct 19, 2023
2.37.1 Changelog
- AureliumSkills integration will no longer load if EcoSkills is installed
- Fixed is_behind_victim
2.37.0 Oct 14, 2023
2.37.0 Changelog

- Added is_passive filter

2.36.2 Oct 7, 2023
2.36.2 Changelog

- Fixed bug from last version

2.36.1 Oct 7, 2023
2.36.1 Changelog

- Fixed pet icons being broken in the GUI

2.36.0 Oct 2, 2023
2.36.0 Changelog
- aoe and aoe_blocks now supports its effects having their own conditions, filters, mutators, and generic arguments
- API: Combined and deprecated MultiplierModifier and AdditionModifier. The replacement is now IdentifiedModifier
2.35.0 Oct 2, 2023
2.35.0 Changelog
- Added /ecopets givecurrentxp
- Added unique max level lore everywhere
2.34.1 Sep 28, 2023
2.34.1 Changelog

- Added max level lore option for the main GUI

2.34.0 Sep 26, 2023
2.34.0 Changelog
- Fixed victim placeholders (Thanks PQguanfang!)
- Improved give_food effect (Thanks Keegan!)
- Added give_saturation, set_food, and set_saturation effects (Thanks Keegan!)
- Added replant_crops effect (Thanks Callum!)
- Fixed empty slots sometimes passing conditions like in_mainhand, in_offhand, etc.
- Cleaned up ItemData and ItemPoints
- Added option to not always process blocks with telekinesis, improves compatibility with other plugins
2.33.1 Sep 20, 2023
2.33.1 Changelog

- Fixed console spam caused by Paper ItemStack#isEmpty change for people not on the latest version

2.33.0 Sep 17, 2023
2.33.0 Changelog

- Nested chains now support their own Conditions, Mutators, Filters, and generic arguments like 'chance', 'repeat', 'cooldown', etc.

2.32.3 Sep 13, 2023
2.32.3 Changelog
- Fixed color parsing in run_command and run_player_command
- Fixed plugin not starting up on paper 1.17.1
- Fixed standing_on_block not working for non full-height blocks
- click_entity trigger now only fires for living entities
2.32.2 Sep 7, 2023
2.32.2 Changelog
- Fixed spectral and tipped arrows not working with bow_attack
- aoe and aoe_blocks now start at the player's eye location
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