- Fixed the bug that rod requirements actions are triggered twice (A bug since 2.1.3)
- Fixed the bug that weight modifier effect not correctly applied (A bug since 2.1.2)
- Prevent loots from being killed by lava
- Add interact event to all types of items
- Fixed the bug where effects would be applied multiple times
- Fixed the spelling error about "silver" in default configuration
- Added "effects" section to loot to provide more customization possibilities
- Fixed the bug that internal placeholders can't be used in actions
- Fixed the bug where participate actions not triggered
- Added "participate-requirements" option to competition config
- Players would not get any loot if plugin's mechanic is enabled in that place but no configured loot available.
- Added sell-all-icons section to market.yml to sell items directly from inventory and fishing bag
- Use CustomCrops 3.4 Season API
- Updated InvUI to 1.26
- Switched to new custom BiomeAPI
- Fixed a bug where fish caught might be the same if there's no game for the fish
- Fixed built-in block properties not loaded
- Improved Jobs reborn hook (Thanks tavaresjoshua8)
- Added support for Auraskills (AureliumSkills 2.0) (Thanks ErikSzabo)
- Updated commons-pool2 to 2.12.0 to fix JedisPool exceptions
- No version number changes since it's only a library update
- Added moon-phase condition
- Added "-s"(silence) option for some commands
- Improved item-detection-order and block-detection-order's performance
- Remade dependency system and remap all the dependencies to prevent conflict
- Fixed the error when reloading if there's a competition going on
- Fixed browser command not working on Folia server
- Send bundle packets on 1.19.4+ servers
- Fixed the fishing mechanic not working if hook lands the ground before it lands the water
- Updated libraries
- Fixed the bug that scheduled competition would only be started once
- Let's dance
- Fixed the bug that some games not cancelled if player quit the server
- Added new option "left-click" to game type "hold_v2" and "click" (Check the wiki for example)
- Now if a loot is configurated to have games but it didn't meet the requirement for games, a warning would be printed
- Added new condition type "in-list"
- Fixed the bug that success actions are triggered (n+1) times for "item" loots
- Fixed the bug that "hook" and "bite" events not working in global events
- Added an option "disable-global-event" for certain loots to disable global-events
- Fixed packets on 1.18 servers
- Fixed page numbers in item browser
- Added market-uuid/bag-uuid command to open corresponding pages for players by uuid