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Decapitate players and mobs' heads! (for TokenEnchant)
Potions:
Decapitate:
description: "It decapitates players and mobs' heads!"
event_map:
EntityDeathEvent: "NORMAL"
PlayerDeathEvent: "NORMAL"
price: 10
max: 1
drop_player_head: true
drop_player_head_chance: 100
drop_mob_head: false # if this is true friendly mobs drops their head
drop_mob_head_chance: 30
drop_hostile_mob_head: true # this is for hostile mobs.
drop_hostile_mob_head_chance: 20
killed_message: "Killed by %killer%"
head_message: "%killed%'s Head"
decapitated_message: "&b%killed% was beheaded by %killer%"
display_message: true
occurrence: random
heads: # texture for mobs
AXOLOTL: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvM2I4M2EzOGE0NThjM2NjYTA3NjFlMmM4MjEwYzZmNWQyZjMzODBlODYwZDUwZDJmNDc1NjUxNmEyNjQyNjE3ZCJ9fX0="
# you can list mob type or player names.
blacklist:
- WITHER
- vk2gpz