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RDQ 6.0.0-Alpha-Build-14

Cross Server | Quests | Ranks | Tree | Passives/Unlocks | Stats | Achievements

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New command, bug fixes, and optimization to kill counters

Fixed ranking up without groups created in LuckPerms
Fix showing potion name in Rank Up GUI instead of potion ID
Updated kill counting to properly manage in database
Updated /rq killcount to require proper syntax

New Command: /rq killtop {PlayerName | MobName}

/rq KillTop PlayerName - display top 10 kills for specified player
/rq KillTop MobType - display top 10 kills for specified mob (for PVP kills use MobType "Player")

Bug fixes and Spigot Chat API implementation

Bug fixes to ranks and deprecated all Bukkit legacy player message methods replacing them with Spigot Chat API components for better integration with Spigot/Paper servers.

Potion items support and bug fixes

Added support for potions to rank cost
Added support for damageable items. i.e. can no longer turn in damaged items for rank up
Fixed NPC listener null error
Fixed PassiveGUI and PassiveNPC permission node
Fixed Rank and RankManager null errors
Fixed available rank checks to check LuckPerm group

Example config for potions:

Potion Item ID : amount requiremed
splash_potion{Potion:strong_healing}:1

Item IDs can be found at https://minecraftitemids.com/


Rank cost example:


Rank1: 

Cost: ["splash_potion{Potion:strong_healing}:1",Economy:50,Diamond:1,JobsReborn:Woodcutter:1,mcMMO:Mining:1,Custom:10
SQLite bug fix and items.yml

SQLite bug fix when initially creating tables.
Fix for Citizens listeners throwing null
Items.yml added to allow you to change the condensed dirt and stone items


See wiki for config files https://plugins.amzmcwiki.com/en/RaindropQuests/Config

Bug fixes, permission fixes, and java docs

Updated all maven dependencies
Changed from 1.19.2 to 1.19.3
Deprecated old inventory methods
Updated java docs
Fixed Passives GUI to not require LuckPerms
Fixed passives GUI to show enchanted icons with owned description when player owns passive.
Fixed AutoMelons null pointer error
Several permission nodes had typos that have been updated.
Potion passive cool downs now properly update in the database.

Towny Titles hotfix

Added the option to show "[Town Rank] of [Town Name]" as a prefix/suffix to the config. If false will only display "[Town Rank]".

Some bug fixes to the towny suffixes.

Update 2.0.0 brings ranks, titles, and a new GUI!

Update 2.0.0 is available for download! Testing and development of this update is done on 1.19.3, 1.18.2, and 1.17.1. The update brings a brand new GUI to the plugin, adds a Tree Style (requires connecting ranks) or Free-Style (no previous rank requirements) rank up system, bug fixes, and new commands. The update will add new configs (and permissions) as well as change the current config files. Config files will be posted for review so you can implement any changes on your current server. Additionally, there are new commands including reload, rankup, prefix, suffix and more. You can view the configs and test the jar at the discord link under Support.

This update brings so many new features and bug fixes its almost difficult to name them all. Tons of config changes and new configs to review. See main page for configs!

Some notable changes:

Loads configs after server finishes loading all other plugins to ensure softdepends are loaded.
New GUIs (Main GUI, Ranks, Prefix, Suffix)
GUI Reworks (Quests, Passives)
New Ranks Management System
New NPCs (Main, Ranks, Prefix, Suffix)
Players can select their own prefix/suffix using the GUI. Server owners can set which prefix/suffixes are available in the configs.
Players can select their town "title/staff title" as a prefix/suffix title in GUI. Server owners can enable/disable this. - Requires Towny.
Jobs Requirements, Kill Requirements (MythicMobs enabled), mcMMO level requirements, item requirements, economy and custom plugin currency requirements to rank up.
Kill counters (You can set which enemies are to notify in ranks/messages.yml)
Enable/Disable counting spawner kills




Permission Changes



RaindropQuests.command.passivesgui - formerly storegui
RaindropQuests.command.passivesnpc - Formerly storenpc
RaindropQuests.command.passgui - this appears in Command Managers (i.e. LuckPerms) but it is RaindropQuests.command.PassiveGUI
RaindropQuests.quests.<QuestName> - formerly ".quest." by mistake
[/QUOTE]

 




New Permission



RaindropQuests.command.callmod - call a mod to help (non-emergency)
RaindropQuests.command.ems - emergency call mod (i.e. permission issue, lost items, stuck)
RaindropQuests.command.rankup - required to use rankup command
RaindropQuests.command.tree - required to run tree command
RaindropQuests.command.<BaseCommand> - required to run base command (default is rq)
RaindropQuests.command.reload - required to run reload command
RaindropQuests.command.creategroups - required to create LuckPerm groups
RaindropQuests.command.prefix - required to use prefix command to open the GUI
RaindropQuests.command.suffix - required to use suffix command to open the GUI
RaindropQuests.command.maingui - required to open the main gui
RaindropQuests.ranks.rankup - required to rank up
RaindropQuests.ranks.bypass.economy - bypass requiring and removing economy money when ranking up
RaindropQuests.ranks.bypass.jobs - bypass requiring and removing jobs levels when ranking up
RaindropQuests.ranks.bypass.mcMMO - bypass requiring and removing mcMMO levels when ranking up
RaindropQuests.ranks.bypass.items - bypass requiring and removing items when ranking up
RaindropQuests.command.KillCount - required to run kill count on yourself
RaindropQuests.command.KillCountOthers - required to run kill count on other players
[/QUOTE]

 




New Commands



/rq maingui - opens the main gui
/rq prefix - opens the prefix gui
/rq suffix - opens the suffix gui
/rq callmod - calls a support/mod set in discord
/rq ems - calls a support/mod notifying emergency game failure (i.e. stuck, lost inventory, etc)
/rq tree - displays set tree in structures.yml (still beta and not yet complete)
/rq reload - reloads config files
/rq creategroups - automatically create LuckPerms groups from Ranks.yml (You apply your own upgrades through permissions using /lp editor
/rq killcount <PlayerName> <MobName>
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