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⚡️MySQL & SQLite ✅RGB Color ✅ Highly customizable✅ BungeeCord/Velocity✅⚡️
Attemp to fix issues with SQLite database
(Increased pool size, Optimized queries, synchronized connection)
Moved from standart java sqlite connector to HikariCP
Fixed message when someone accepts your game is now send instantly when clickin game item
Fixed warning when using non existing command
Fixed Skulls on online mode servers
Updated HikariCP to 6.2.1
Updated foliascheduler to 0.6.2
Added debug message to mysql provider
Quickfix to previous update
Fixed
Method 'org.bukkit.attribute.Attribute org.bukkit.attribute.Attribute.valueOf(java.lang.String)' must be Methodref constant
Updated XSeries library to fully support 1.21.4
Fixed glowing items in the GUI
Added support for 1.21.4
Fixed issue with reloading config (should affect only bungee servers)
Rewritten debug messages
Removed unused hook
Code cleanup
Reverted logic of detecting bungee, now you have to enable it in plugin config file & spigot.yml file
Queued skin requests to bungeecord
Quickfix for accepting shorter side command argument
e.g if you have named heads & tails under Settings.Sides it will accept command /cf 100 h (heads)
/cf 100 t (tails)
Shaded HikariCP & mysql-connector into jar to fix MySQL on mc 1.8.8
Added support for 1.8.8+ (i tested 1.8.8 and 1.12.2) so all versions between should work
Catched exception SkinsRestorer API is not initialized yet! on bungee
Added two PAPI placeholders:
- %coinflip_total_tax_deducted% - Total amount collected by taxes (if enabled)
- %coinflip_total_tax_deducted_formatted% - Formatted total amount collected by taxes (if enabled)
Added missing Lore with some placeholders into AnimationGUI.GameItem / AnimationGUI.GameItemGeyser
AnimationGUI:
GameItem:
Lore: # or Lore: [] for empty lore
- "&b&l%PLAYER%"
- "&7Money bet: &b%MONEY%"
- "&7Side: &b%SIDE%" # side of bet owner
- "&7Choosen side: &b%CHOOSEN_SIDE%" # side choosen by player - this will always be the opposite of bet owner side
- "&7Currency: &b%CURRENCY%"
- "&7Wins: &b%WINS%"
- "&7Losses: &b%LOSSES%"
- "&7Profit: &b%PROFIT%"
- "&7Win percentage: &b%WIN_PERCENTAGE%"
GameItemGeyser:
Lore: # or Lore: [] for empty lore
- "&b&l%PLAYER%"
- "&7Money bet: &b%MONEY%"
- "&7Side: &b%SIDE%" # side of bet owner
- "&7Choosen side: &b%CHOOSEN_SIDE%" # side choosen by player - this will always be the opposite of bet owner side
- "&7Currency: &b%CURRENCY%"
- "&7Wins: &b%WINS%"
- "&7Losses: &b%LOSSES%"
- "&7Profit: &b%PROFIT%"
- "&7Win percentage: &b%WIN_PERCENTAGE%"
Fixed money deposit issue on bungeecord.
Added placeholders (if player data is loaded)
%PLAYER%
%WINS%
%LOSSES%
%PROFIT%
%WIN_PERCENTAGE%
to lore
GUI.GameGeyser
GUI.Game
GUI.GameOwnGeyser
GUI.GameOwn
Fixed duplication glitch
FIXED CRITICAL BUG WHICH CAN CAUSE SERVER CRASH
YOU SHOULD UPDATE TO THIS VERSION ASAP
On bungeecord there are no way to communicate between plugins in one call.
So i have to make request from server1 to server2
Then send response back from server2 to server1
All this happens only if player is online on the other server and you have OpenGuiOnClose option enabled, otherwise we doesn't have to worry about this
Because of this, you players now have to click twice on game item.
I'll try to find a better solution
Also i stopped to adding version to plugin name so you can just drag & drop it instead of have worry about removing old jar file
Hotfix: shaded libraries
If you set Settings.AdminRightClickRemove to false, then Settings.AdminRemoveButton will act like a player button, so players can accept game with RIGHT/LEFT click (what you define here)