Voxel Shop beta is live. Expect occasional bugs. Learn more  
Talismans icon

Talismans 2026.40

Powerful and intuitive passive effects for your server.

Page 1 ... 16 17 18 19 20 ... 29
5.44.2 Apr 29, 2022
5.44.2 Changelog

- Fixed console spam for some users since last version

5.44.1 Apr 27, 2022
5.44.1 Changelog
- Updated to eco 6.35.1, removed direct EconomyShopGUI/ShopGUIPlus/zShop/etc integrations in favour of new eco system
- Fixed use of now-deprecated methods
5.44.0 Apr 26, 2022
5.44.0 Changelog

- Added is_sprinting condition

5.43.0 Apr 24, 2022
5.43.0 Changelog

- Added inverses to filters; you can prefix any filter with ! in order to negate the output, i.e. !entities: [] means the entity must not be in that list

5.42.1 Apr 20, 2022
5.42.1 Changelog

- Updated kotlin to 1.6.21, fixes potential version mismatch
- Updated various other dependencies

5.42.0 Apr 16, 2022
5.42.0 Changelog

- Added victim_as_player mutator (inverse of player_as_victim)

5.41.3 Apr 12, 2022
5.41.3 Changelog

- Added support for the cancel_event effect to many more triggers

5.41.2 Apr 9, 2022
5.41.2 Changelog

- Improved zShop integration

5.41.0 Apr 4, 2022
5.41.0 Changelog

- Added fromSpawner filter, which will require entities to be from spawners (or not to be from spawners) - Requires Paper to be installed

5.40.0 Apr 2, 2022
5.40.0 Changelog
- Added inverse option to all conditions
- Removed requirement to specify manual truthiness for on_fire, in_air, etc - i.e. removing the requirment to then specify `on_fire: true`, which now defaults to true for all conditions - you can still specify things this way, but the inverse option is preferred
 
Inverse syntax looks like this:
- id: on_fire
  args:
    inverse: true
 
Which will mean that the condition is met when the player is not on fire
5.39.0 Mar 31, 2022
5.39.0 Changelog
- Added any_of condition (Thanks OfTeN for the idea and first implementation!)
Works like this:
- id: any_of
  args:
    conditions:
      - <condition 1>
      - <condition 2>
 
Syntactically similar to effect chains, but it allows any of the specified conditions to be met
5.38.0 Mar 30, 2022
5.38.0 Changelog

- Added transmission effect (Think Aspect of the End)

5.37.0 Mar 28, 2022
5.37.0 Changelog

- Added within_radius_of condition

5.36.1 Mar 28, 2022
5.36.1 Changelog

- Fixed missing lang.yml message

5.36.0 Mar 25, 2022
5.36.0 Changelog
- Added has_potion_effect condition
- Added strip_ai effect
5.35.1 Mar 22, 2022
5.35.1 Changelog

- Added disable_antigrief_check to effects

5.35.0 Mar 19, 2022
5.35.0 Changelog

- mcMMO skill_xp_multiplier and give_skill_xp effects have been renamed to mcmmo_xp_multiplier and give_mcmmo_xp, so you can use EcoSkills and mcMMO effects at the same time (not sure why you'd run both, but some people do)

5.34.1 Mar 17, 2022
5.34.1 Changelog

- Fixed non-repeated effects not working (ie, basically all effects - I screwed up a few versions ago and didn't realize)

5.34.0 Mar 15, 2022
5.34.0 Changelog
- Added beacon_effect trigger (Requires Paper)
- Removed requirement to specify action_bar parameter for send_message effect: will default to false
5.33.1 Mar 13, 2022
5.33.1 Changelog

- Fixed is_gliding and standing_on_block conditions not being registered correctly

Page 1 ... 16 17 18 19 20 ... 29
Sign in
$13.49 USD
Sign in to purchase, save this product to your cart, and keep downloads tied to your account.
Stripe