9.9.15 Changelog
Changes:
- Improved Anvil compatibility even further
- Fixed EnchantDestroyItemEvent sometimes not called
- Improved HELD trigger checks
- Improved unbreakable item compatibility
9.9.14 Changelog
Changes:
- Added BREW_POTION trigger with variables: %potion type%, %is extended%, %is upgraded%
- Added %weather% variable for conditions, e.g. %attacker weather%, returns CLEAR or RAIN
- Improved KEEP_ON_DEATH effect compatibility
9.9.13 Changelog
Changes:
- Improved plugin compatibility - important for developers: https://ae.advancedplugins.net/for-developers/plugin-compatiblity-issues#tp_drops-duplicating-drops-to-multiple-inventories
- Fixed SMELT and TP_DROPS issue with 1.21 (1.21 still remains experimental)
- Fixed Anvil applications with enchantments
9.9.12 Changelog
Changes:
- Added %is removed% variable
- Fixed %offhand% condition on HELD trigger
- Fixed grindstone issue with experience
- WhiteScroll can now be applied to items with no enchants
- EnchantDestroyItemEvent is now called on failed combining
- Fixed ADD_DURABILITY_CURRENT_ITEM not working with REPEATING
9.9.11 Changelog
Changes:
- Added API method and config list to ignore drops with certain NBT
- Added setIgnoreBlockEvent method to AEAPI
- Fixed /apply command duplicating REPEATING effects
- Fixed REPEATING being cancelled on hit
- Fixed /apply command duplicating REPEATING effects
9.9.10 Changelog
Changes:
- Added AEAPI#ignoreBlockEvent to ignore next block break event for a block
- Few updates to default locales
- Other general code improvements
9.9.9 Changelog
Changes:
- AdvancedEnchantments launched this exact day, 7 years ago. Thanks everyone for the support!
- Added multiple target support in one effect line! You can now use e.g. '@Attacker @Victim' in same line!
- Fixed error in console with Veinmine target
- Some other internal code improvement
9.9.8 Changelog
Changes:
- Added Harvester enchantment - Chance to harvest crops in 3x3 area (https://github.com/GC-spigot/AdvancedEnchantments/commit/19571)
- Improved KEEP_ON_DEATH effect with inventory items
- Added better warning messages when effects are misconfigured
9.9.7 Changelog
Changes:
- Updated McMMO support to 2.2.013 (older versions are no longer supported)
- Fixed equipping non-armor helmets causing error in console
- Added custom trench (e.g. 3x3x1) effect
- Added trench ignore correct tool option (break with trench using with any tool)
- Added configurable veinminer depth
- Added blacklist and whitelist support for trench levels
- REPEATING now support hand and offhand (not only armor)
9.9.6 Changelog
Changes:
- Fixed issue with 1.21 nms error in console
- Updated Lands plugin integration
- Few other fixes and improvements
9.9.5 Changelog
Changes:
- Added API ItemApplyEvent for all plugin items
- Reworked BREAK_TREE algorithm to identify logs better
- Fixed anvil combine same levels not possible on last version
- Updated REPEATING chances to work correctly on equip
9.9.4 Changelog
Changes:
- Added placeholderapi support for enchanter.yml
- Updated SaberFactions hook
- Fixed blocktrack lore dissapearing on ce apply
- Improved anvil logic
- Improved xp logic (xp being off by one point sometimes)
9.9.3 Changelog
Changes:
- Improved Armor equip checks. Now correctly stops armor swap spamming and random keeping of effects on unequip
- Fixed grindstone not working with only ce enchantments and none vanilla ones
- Fixed grindstone exp dupe
- Fixed enchantment book name after using grindstone
- Fixed error with armor equip if player is not online/invalid entity
9.9.2 Changelog
Changes:
- Custom enchanted items now glow (applies only for 1.20.6+)
- Improved allowed material checking for /ae enchant command
- Fixed null exception on item click
9.9.1 Changelog
Changes:
- Added 1.21 support
9.9.0 Changelog
Changes:
- Improved durability handling with items
- Improved AUTO_REEL compatibility with other plugins
- Improved internal gui handling for customcommands.yml
- Fixed cooldown working per-level and not per-enchant as a whole
- Fixed POTION effect not overriding lower amplifiers
- Fixed SMELT with RED_SANDSTONE
9.8.9 Changelog
Changes:
- Improved Anvils compatibility with MAX_COST
- Improved Grindstone logic
- Fixed HORSE_ARMOR not working as valid material
- Fixed Mined blocks statistic incrementing too much
- Code improvements
Changes:
- REPEATING trigger now works with chances and conditions
- Improved GUARD effect formatting
- Fixed default enchantment enderslayer and netherslayer
- Fixed souls tracker not updating on /ae setSouls
- Fixed /ae setSouls message
Changes:
- EnchantApplyEvent now calls on combined upgrade
- Improved preventing edge case magic dust exceptions
- Legacy materials (from <1.13) are no accepted
- Fixed regex sometimes not matching
Changes:
- Fixed issues with AOE target on 1.20.6
- Other code improvements