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EcoArmor 2026.40

The best plugin to create custom armor sets without needing to code.

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7.109.2 Sep 5, 2022
7.109.2 Changelog
- Added prevent_trigger option to break_block; mine_radius; mine_radius_one_deep - will improve performance, but at the expense of compatibility
- Fixed EcoEnchants integration
7.109.1 Sep 4, 2022
7.109.1 Changelog

- Added a placeholder that represents the value passed by the trigger (e.g. the amount of damage dealt; see here). It can be referenced with %trigger_value%, %triggervalue%, %trigger%, %value%, %tv%, %v%, and %t%, depending on what level of shorthand you prefer.

7.109.0 Sep 4, 2022
7.109.0 Changelog

- Added chains.yml, a dedicated area to specify effect chains to be referenced with the run_chain effect


- Added onMaxHealth filter

7.108.1 Sep 3, 2022
7.108.1 Changelog

- Fixed is_night condition not working


- API: Added Iterable<ConfiguredCondition>#isMet(Player) as shorthand for using .all { it.isMet(Player) }

7.108.0 Sep 1, 2022
7.108.0 Changelog

- API: Added TriggerGroups (e.g. static_<interval>, custom_<id>) so you can programatically generate triggers with a common prefix

7.107.1 Aug 31, 2022
7.107.1 Changelog

- Fixed load order bug

7.107.0 Aug 31, 2022
7.107.0 Changelog

- Added has_item condition; like wearing_<armor piece>, except it just requires any item to be in the players inventory


 

7.106.0 Aug 30, 2022
7.106.0 Changelog

- Updated EcoEnchants API to 9.x.x (Users using 8.x.x will not have the integration loaded)


- Moved configs to individual .yml files - existing configs will not break, but read the announcement at discord.gg/ZcwpSsE (#news channel)

7.105.0 Aug 29, 2022
7.105.0 Changelog

- (API) Added HolderProvideEvent, with the ability to modify the list of holders that will be provided to the player

7.104.0 Aug 28, 2022
7.104.0 Changelog

- Added shuffle_hotbar effect

7.103.3 Aug 27, 2022
7.103.3 Changelog

- Fixed two errors with traceback and brew (Thanks OfTeN!)

7.103.2 Aug 24, 2022
7.103.2 Changelog

- Another urgent hotfix

7.103.2 Aug 24, 2022
7.103.2 Changelog

- Another urgent hotfix

7.103.1 Aug 24, 2022
7.103.1 Changelog

- Hotfix for traceback error / plugin not loading


- Fixed mob_coins_multiplier effect

7.103.0 Aug 23, 2022
7.103.0 Changelog

- Added elytra_boost_save_chance; chance to not consume a firework when boosting with an elytra

7.102.1 Aug 22, 2022
7.102.1 Changelog

- Fixed damage_nearby_entities effect for base spigot users

7.102.0 Aug 20, 2022
7.102.0 Changelog

- Added brew trigger


- Added smelt trigger


- API: Added ConfiguredCondition#runNotMetEffects

7.101.1 Aug 17, 2022
7.101.1 Changelog

- Fixed warning with new truly-inline chain syntax

7.101.0 Aug 17, 2022
7.101.0 Changelog

- Cleaned up contexts for config violations; instead of having a million brackets (i.e. 'Error for effect <id>, (inline chain) (args) (Effect send_message) (args)), it will be separated by an arrow (->) to be easier to read.


- Added truly-inline chains; a shorthand syntax to run multiple effects on a trigger without ever needing to worry about the run_chain_inline effect, or even what a chain is. Instead of specifying an effect ID, you specify a list of effects to be ran on the trigger. All chain features are supported (it is an inline chain, it's just simpler). Read more about it here: https://plugins.auxilor.io/effects/configuring-an-effect#shorthand-inline-chains

7.100.0 Aug 16, 2022
7.100.0 Changelog

- Added not-met-effects to effect-specific conditions; a set of effects to be run when the trigger is activated but the conditions aren't met for that specific effect. Read more here: https://plugins.auxilor.io/effects/configuring-a-condition

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