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Bliss SMP | LifeSystem, Rituals icon

Bliss SMP | LifeSystem, Rituals v3.0.7

The exact 1:1 Bliss SMP replica with LifeSystem, progressions and much more in one!


?preset=fullr1


 


*IMPORTANT NOTE: You need to use paper 1.2 1.4 or above to make this plugin work, If you want the Resource Pack for free join my discord!


 


 


bliss_smp.png


Config.yml:


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# Made by Solstate
# For any support join my discord: https://discord.gg/9W4vDZtBSx

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# If you change any of these options, you need to reload or restart the server!
EnableWithdrawCommand: true
EnableMaceCrafting: false
EnableMaceEnchanting: false
EnableUltimateTrading: true
DamageTrustedPlayer: false
EnableLifeSystem: true # if you set this to false, if someone dies with pristine gem he will be given pristine gem again
InvisibleKill: true
BrokenGemEnergyUse: false
BanOnBrokenGem: false
DoubleDamageIfGemBroken: true
AutoUntrust: true
HitsForUntrust: 5
TurnEnergyToUselessEnabled: true
TurnEnergyToUseless: 60 # in minutes
DisabledWorlds:
- lobby

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# Lets player click on repair item which gives same effects like the ritual which will be disabled if set to true
DisableRepairRitual: false
# Lets player click on restoration item which gives same effects like the ritual which will be disabled if set to true
DisableRestorationRitual: false

# Energy throw cooldown // in seconds
RestorationCooldown: 60
RepairCooldown: 60

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astraT1:
dimDriftCooldown: 35
dimDriftActiveSeconds: 10

astraT2:
daggerDamage: 4.0
dimensionalDriftCooldown: 35
daggersCooldown: 80
astralProjectionCooldown: 300
astralProjectionDarkness: true
dimensionalDriftDuration: 10
daggerDuration: 50
daggerDisableDuration: 15
unboundedDuration: 15
spookDisableDuration: 10
hauntDisableDuration: 30
astralVoidDuration: 100
astralVoidDisableDuration: 10
astralProjectionRange: 150
daggerShootCooldown: 1

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fireT1:
crispCooldown: 40

fireT2:
crispCooldown: 40
campfireCooldown: 600
fireballCooldown: 90
crispDuration: 10
campfireDuration: 600
fireballChargeTime: 60
fireballCountdown: 10
fireballBaseDamage: 4.0
fireballMaxDamage: 18.0
fireballDamagePerPowerPoint: 1.6 # how much power should be added to fireball every 10s
fireballFireBlockChargeMultiplier: 0.5
useTrueDamageForFireball: true
fireballActiveSeconds: 6
meteorShowerDamage: 3.0
meteorShowerRadius: 4.0
minRemainingHealth: 4.0
crispFireDamagePerSecond: 1.0
crispRadius: 5
campfireRadius: 4

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fluxT1:
shockingChance: 10
shockDuration: 1
kineticBurstCooldown: 30

fluxT2:
shockingChance: 15
shockDuration: 2
beamCooldown: 90
groundCooldown: 30
kineticBurstCooldown: 30
kineticOverdriveCooldown: 30
kineticOverdriveDuration: 30
groundEffectDuration: 3
beamBaseDamage: 5.0
hasteBlocksPerLevel: 10 # Blocks needed per Haste level
hasteMaxLevel: 9 # Maximum Haste level
kineticBurstRadius: 5
beamMaxCharge: 200 # Percentage
beamArmorDamage: 40

# Charging values
copperIngotWatts: 1928
copperBlockWatts: 17352
ironIngotWatts: 106
ironBlockWatts: 1067
diamondWatts: 5202
diamondBlockWatts: 46819
netheriteIngotWatts: 46819
netheriteBlockWatts: 421378
witherSkullWatts: 112047

chargePerTick: 0.667 # How much % charges per tick
groundShuffleInterval: 10 # Ticks between hotbar shuffles

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lifeT1:
vitalityCooldown: 40

lifeT2:
circleOfLifeCooldown: 180
heartLock: 75 # Heart lock and Heart drainer
vitalityVortexCooldown: 45
heartLockDuration: 20 # How long heart lock lasts
heartDrainerMaxHealthDuration: 20 # How long max health reduction lasts
circleOfLifeDuration: 15
vitalityVortexDuration: 9 # Block transformation duration
lifeDrainedSoloDuration: 20 # Solo healing effect duration
lifeCoLGroupDuration: 2 # Circle of Life healing buff duration
passiveHealAmount: 1.0 # Hearts healed every interval
passiveHealInterval: 6 # Seconds between passive heals
heartDrainerVictimHealth: 12 # Without Dragon Egg
heartDrainerVictimHealthEgg: 32 # With Dragon Egg
heartLockMinimumHealth: 6
circleOfLifeMaxHealth: 30 # Without Dragon Egg
circleOfLifeMaxHealthEgg: 50 # With Dragon Egg
heartDrainerRadius: 3.0
circleOfLifeRadius: 5.0
circleOfLifeHealRadius: 4.0
vitalityVortexRadius: 5
vitalityVortexCircleRadius: 4.5
goldenAppleAbsorptionLevel: 1
enchantedGoldenAppleAbsorptionLevel: 4
vitalityVortexRegenerationDuration: 60
vitalityVortexRegenerationLevel: 0
vitalityVortexAbsorptionDuration: 600
vitalityVortexAbsorptionLevel: 1
armorRepairAmount: 6 # Durability restored per tick

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puffT1:
jumpCooldown: 5

puffT2:
breezyBashCooldown: 135
doubleJumpCooldown: 5
dashCooldown: 40
dashDamage: 4.0
breezyBashSingleDamage: 2.0
breezyBashGroupRadius: 5.0
doubleJumpHorizontal: 0.9
doubleJumpVertical: 0.8
breezyBashGroupHorizontal: 2.5
breezyBashGroupVertical: 1.25
dashVelocity: 2.0
breezyBashSingleUpPush: 3.0
breezyBashSingleDownPush: -3.0

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speedT1:
thunderStepCooldown: 15
speedGemDolphinsGraceLvl: 0

speedT2:
thunderStepCooldown: 15
blurCooldown: 90
speedStormRecharge: 20
speedGemPotionLevel: 1
speedGemDolphinsGraceLvl: 0
blurActive: 10
blurDamagePerHit: 1.0
speedStormDamagePerSecond: 1.0
thunderStepDistance: 6.0
speedStormMaxRadius: 6.0
speedStormTargetRange: 15
speedStormMaxCharges: 3
blurIterationDelay: 10
speedStormSpeedDuration: 100 # Duration of the potion effect in ticks
speedStormSpeedLevelNormal: 2 # for charges 3 & 2
speedStormSpeedLevelLast: 4 # for last charge
speedStormSlownessDuration: 60 # Slowness duration in ticks
speedStormSlownessLevel: 0 # Slowness I
speedStormTrustedSpeedDuration: 40 # Speed duration for allies in ticks
speedStormTrustedSpeedLevel: 1 # Speed II

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strengthT1:
stalkerCooldown: 600
stalkerDuration: 30
sharpnessEnchantsLevel: 3

strengthT2:
sharpnessLevel: 5
stalkerCooldown: 600
stalkerDuration: 30
frailerDuration: 10
nullifyCooldown: 120 # this cooldown is shared with frailer cooldown
nullifyDuration: 8
chadStrengthCooldown: 120
chadStrengthDuration: 30
singleChadStrengthDamageMultiplier: 1.2
groupChadStrengthDamageMultiplier: 1.6
strengthAmplifier: 1

# ░██╗░░░░░░░██╗███████╗░█████╗░██╗░░░░░████████╗██╗░░██╗ ░██████╗░███████╗███╗░░░███╗
# ░██║░░██╗░░██║██╔════╝██╔══██╗██║░░░░░╚══██╔══╝██║░░██║ ██╔════╝░██╔════╝████╗░████║
# ░╚██╗████╗██╔╝█████╗░░███████║██║░░░░░░░░██║░░░███████║ ██║░░██╗░█████╗░░██╔████╔██║
# ░░████╔═████║░██╔══╝░░██╔══██║██║░░░░░░░░██║░░░██╔══██║ ██║░░╚██╗██╔══╝░░██║╚██╔╝██║
# ░░╚██╔╝░╚██╔╝░███████╗██║░░██║███████╗░░░██║░░░██║░░██║ ╚██████╔╝███████╗██║░╚═╝░██║
# ░░░╚═╝░░░╚═╝░░╚══════╝╚═╝░░╚═╝╚══════╝░░░╚═╝░░░╚═╝░░╚═╝ ░╚═════╝░╚══════╝╚═╝░░░░░╚═╝

wealthT1:
pocketsDeathDropCount: 5

wealthT2:
richRushCooldown: 360
unfortunateCooldown: 90
itemLockCooldown: 90
amplificationCooldown: 360
richRushDuration: 300
unfortunateDuration: 40
itemLockDuration: 30
amplificationDuration: 30
amplificationRadius: 2.0
itemLockRadius: 2.0
unfortunateBlockBreakChance: 50
unfortunateAttackChance: 50
unfortunateEatChance: 50
unfortunatePlaceChance: 50
unfortunateBowChance: 50
pocketsDeathDropCount: 3

# ░█████╗░██╗░░░██╗██████╗░░█████╗░████████╗██╗░░░██╗░██████╗ ░██████╗░███████╗███╗░░░███╗
# ██╔══██╗██║░░░██║██╔══██╗██╔══██╗╚══██╔══╝██║░░░██║██╔════╝ ██╔════╝░██╔════╝████╗░████║
# ███████║██║░░░██║██████╔╝███████║░░░██║░░░██║░░░██║╚█████╗░ ██║░░██╗░█████╗░░██╔████╔██║
# ██╔══██║██║░░░██║██╔══██╗██╔══██║░░░██║░░░██║░░░██║░╚═══██╗ ██║░░╚██╗██╔══╝░░██║╚██╔╝██║
# ██║░░██║╚██████╔╝██║░░██║██║░░██║░░░██║░░░╚██████╔╝██████╔╝ ╚██████╔╝███████╗██║░╚═╝░██║
# ╚═╝░░╚═╝░╚═════╝░╚═╝░░╚═╝╚═╝░░╚═╝░░░╚═╝░░░░╚═════╝░╚═════╝░ ░╚═════╝░╚══════╝╚═╝░░░░░╚═╝

auratusGem:
chainCharges: 2
chainRechargeTime: 10
skyHookCooldownSeconds: 10
parryCooldownSeconds: 10
parryWindowSeconds: 2 # how long does parry last for
parryDurabilityDamage: 40
flagPoleDuration: 15
groundSlamMinDamage: 4.0
groundSlamMaxDamage: 12.0
groundSlamWindChargeDisableSeconds: 10
chainGrappleTravelSpeed: 20
chainGrappleRetractSpeed: 4.0 # how fast does chain return to you
chainGrappleMaxRange: 150.0
chainGrappleSlamBaseDamage: 10.0

# ██╗░░██╗███████╗██████╗░███████╗████████╗██╗░█████╗░ ░██████╗░███████╗███╗░░░███╗
# ██║░░██║██╔════╝██╔══██╗██╔════╝╚══██╔══╝██║██╔══██╗ ██╔════╝░██╔════╝████╗░████║
# ███████║█████╗░░██████╔╝█████╗░░░░░██║░░░██║██║░░╚═╝ ██║░░██╗░█████╗░░██╔████╔██║
# ██╔══██║██╔══╝░░██╔══██╗██╔══╝░░░░░██║░░░██║██║░░██╗ ██║░░╚██╗██╔══╝░░██║╚██╔╝██║
# ██║░░██║███████╗██║░░██║███████╗░░░██║░░░██║╚█████╔╝ ╚██████╔╝███████╗██║░╚═╝░██║
# ╚═╝░░╚═╝╚══════╝╚═╝░░╚═╝╚══════╝░░░╚═╝░░░╚═╝░╚════╝░ ░╚═════╝░╚══════╝╚═╝░░░░░╚═╝

hereticGem:
bloodsaws:
maxCharges: 2
rechargeTimeSeconds: 5
damage: 5.0
maxDistance: 50
breakCobwebs: true
cobwebBreakRadius: 1.2

bloodLinking:
cooldownSeconds: 25
durationSeconds: 10

bloodRitual: # The mace thing, I am not sure how it is called
cooldownSeconds: 45
glideSpeed: 3.5
maxGlideSeconds: 3
maxLaunches: 5
damageRadius: 1.5
damage: 4.0

# ░█████╗░██████╗░░█████╗░███████╗████████╗██╗███╗░░██╗░██████╗░░██████╗
# ██╔══██╗██╔══██╗██╔══██╗██╔════╝╚══██╔══╝██║████╗░██║██╔════╝░██╔════╝
# ██║░░╚═╝██████╔╝███████║█████╗░░░░░██║░░░██║██╔██╗██║██║░░██╗░╚█████╗░
# ██║░░██╗██╔══██╗██╔══██║██╔══╝░░░░░██║░░░██║██║╚████║██║░░╚██╗░╚═══██╗
# ╚█████╔╝██║░░██║██║░░██║██║░░░░░░░░██║░░░██║██║░╚███║╚██████╔╝██████╔╝
# ░╚════╝░╚═╝░░╚═╝╚═╝░░╚═╝╚═╝░░░░░░░░╚═╝░░░╚═╝╚═╝░░╚══╝░╚═════╝░╚═════╝░
# (Don´t change if you want original ones,
# craftings are automatically enabled on some stage of progression,
# but you can enable them now.)
Energy:
enabled: false
shape:
- "DBD"
- "BSB"
- "DBD"
ingredients:
D: NETHERITE_INGOT
B: DRAGON_BREATH
S: NETHERITE_BLOCK

Trader:
enabled: false
shape:
- "DBD"
- "BSB"
- "DBD"
ingredients:
D: DIAMOND_BLOCK
B: DRAGON_BREATH
S: SCULK_CATALYST

Upgrader:
enabled: false
shape:
- " N "
- "NWN"
- " N "
ingredients:
N: NETHERITE_INGOT
W: WITHER_SKELETON_SKULL

Restoration:
enabled: false
shape:
- " N "
- "NWN"
- " N "
ingredients:
N: DIAMOND_BLOCK
W: WITHER_SKELETON_SKULL

Repair:
enabled: false
shape:
- " N "
- "NWN"
- " N "
ingredients:
N: NETHERITE_BLOCK
W: WITHER_SKELETON_SKULL

# ██████╗░██████╗░░█████╗░░██████╗░██████╗░███████╗░██████╗░██████╗██╗░█████╗░███╗░░██╗░██████╗
# ██╔══██╗██╔══██╗██╔══██╗██╔════╝░██╔══██╗██╔════╝██╔════╝██╔════╝██║██╔══██╗████╗░██║██╔════╝
# ██████╔╝██████╔╝██║░░██║██║░░██╗░██████╔╝█████╗░░╚█████╗░╚█████╗░██║██║░░██║██╔██╗██║╚█████╗░
# ██╔═══╝░██╔══██╗██║░░██║██║░░╚██╗██╔══██╗██╔══╝░░░╚═══██╗░╚═══██╗██║██║░░██║██║╚████║░╚═══██╗
# ██║░░░░░██║░░██║╚█████╔╝╚██████╔╝██║░░██║███████╗██████╔╝██████╔╝██║╚█████╔╝██║░╚███║██████╔╝
# ╚═╝░░░░░╚═╝░░╚═╝░╚════╝░░╚═════╝░╚═╝░░╚═╝╚══════╝╚═════╝░╚═════╝░╚═╝░╚════╝░╚═╝░░╚══╝╚═════╝░

EnderPearls: false
EnableEnd: false
EnableNether: false
VillagerTrading: false
RemovePotions: true # If RemovePotions is enabled Strength and Speed T2 potions wont be throwable
DragonEggEffects: true # If enabled gives player 20 hearts and halves all cooldowns in half








































# Don´t change this, changes automatically when /disable command is ran
gemsDisabled: false
# Don´t change this, changes automatically on /progression command is ran
Progression: 0
# Don´t change this, changes automatically on first player goes to the Nether
IntoFire: false
# Don´t change this, changes automatically on first player goes to the End
EnteredEnd: false
# Don´t change this
ProgressionCommandRun: false


?preset=fullr1

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Stripe

bliss

smp

minecraft

fun

gui