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The Ultimate Virtual Spawners plugin with great customization and more!
- Added a warning message if the ticking thread is running really behind due to cpu/thread overload.
- The ticking system now fails if a task runs 10 seconds late, this is to prevent the thread from hanging.
- If the debug setting is enabled in the config, the time that it took to tick spawners is now be printed every second in the console. (values above 1000ms are problematic)
- Made the axspawners.bypass permission allow to do anything to any spawner, even if the player doesn't have access.
- Fixed that spawner holograms spawned twice if they were placed in a "new" chunk in the previous version.
- Some bug fixes to the world unloading/loading handling. This should fix holograms not appearing if a world is unloaded and reloaded.
- Spawners now can be placed in the place of light blocks and liquids as well, not just in air.
- Fixed that having unloaded worlds at startup caused an exception on load.
- Added a "enable-protection" section to the config, which can be used to turn off certain kind of spawner block protections (to improve performance if not needed)
- Some further performance improvements to spawner ticking.
- Fixed that spawners with the manual drop mode always gave the maximum drop amount instead of a random amount.
- Partially rewrote the spawner ticking system to improve thread safety and this also should fix some unexcepted bugs with it.
- If you notice spawners not counting down or anything similiar, please report it to us!
- Now when islands are disbanded with SuperiorSkyBlock2, spawners are also deleted.
- Added a drop-items-max-amount setting which can be used to control the maximum drop amount for the [drop-items] action.