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AxSpawners 1.13.0

The Ultimate Virtual Spawners plugin with great customization and more!

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1.8.0 Apr 20, 2026
1.8.0
- The plugin now calculates price modifiers into item prices. (if the shop plugin supports it)
- Added a cache -> shop-seconds setting, which is used to decrease the load coming from the shop plugin searching for item prices.
1.7.1 Apr 5, 2026
1.7.1
- Fixed that the previous version didn't get remapped on 1.20.5-1.21.4 servers, because the new 26.1 module requires java 25. This version now should work in all minecraft versions from 1.20.2 to 26.1.1 even with java 21.
1.7.0 Apr 5, 2026
1.7.0
- Added 26.1 and 26.1.1 support. (The plugin now supports everything between 1.20.2 and 26.1.1)
- Moved the update notifier to use our own internal api for more accurate information and to prevent it not working if the provider site goes down.
1.6.1 Mar 22, 2026
1.6.1
- FIxed the the shopgui integration didn't work and it gave disfunctional spawners.
1.6.0 Mar 8, 2026
1.6.0
- Added an optional player parameter to the /myspawners command that admins can use to see other players' spawners.\n- Improved ticking system memory usage.\n- Fixed that the loaded chunks number never decreased in the /axspawner stats command.\n- Some other minor bug fixes.
1.5.8 Feb 27, 2026
1.5.8

- Added a warning message if the ticking thread is running really behind due to cpu/thread overload.


- The ticking system now fails if a task runs 10 seconds late, this is to prevent the thread from hanging.


- If the debug setting is enabled in the config, the time that it took to tick spawners is now be printed every second in the console. (values above 1000ms are problematic)

1.5.7 Feb 18, 2026
1.5.7
- Fixed Leaf compatibility.
1.5.6 Feb 14, 2026
1.5.6

- Made the axspawners.bypass permission allow to do anything to any spawner, even if the player doesn't have access.

1.5.5 Feb 11, 2026
1.5.5

- Fixed that spawner holograms spawned twice if they were placed in a "new" chunk in the previous version.

1.5.4 Feb 10, 2026
1.5.4

- Some bug fixes to the world unloading/loading handling. This should fix holograms not appearing if a world is unloaded and reloaded.

1.5.3 Feb 2, 2026
1.5.3

- Spawners now can be placed in the place of light blocks and liquids as well, not just in air.

1.5.2 Jan 25, 2026
1.5.2

- Fixed that having unloaded worlds at startup caused an exception on load.

1.5.1 Jan 20, 2026
1.5.1

- Fixed an error on Folia servers.

1.5.0 Jan 16, 2026
1.5.0

- Added a "enable-protection" section to the config, which can be used to turn off certain kind of spawner block protections (to improve performance if not needed)


- Some further performance improvements to spawner ticking.

1.4.9 Jan 13, 2026
1.4.9

- Fixed that spawners with the manual drop mode always gave the maximum drop amount instead of a random amount.

1.4.8 Jan 12, 2026
1.4.8

- Partially rewrote the spawner ticking system to improve thread safety and this also should fix some unexcepted bugs with it.
- If you notice spawners not counting down or anything similiar, please report it to us!

1.4.7 Jan 11, 2026
1.4.7

- Fixed some issues on Folia servers.

1.4.6 Jan 9, 2026
1.4.6

- Now when islands are disbanded with SuperiorSkyBlock2, spawners are also deleted.


1.4.5 Jan 5, 2026
1.4.5

- Fixed compatibility with some world loaders. (like advancedslimepaper)

1.4.4 Dec 29, 2025
1.4.4

- Added a drop-items-max-amount setting which can be used to control the maximum drop amount for the [drop-items] action.

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