levels:
1:
displayname: "&8⛏ &aLevel I Pickaxe"
block-per-exp: 1
exp-needed-to-levelup: 500
actions:
- "MSG:&6✦ &aYour pickaxe has leveled up! &7→ &bLevel II &6✦"
- "MONEY:100"
2:
displayname: "&8⛏ &aLevel II Pickaxe"
block-per-exp: 1
exp-needed-to-levelup: 1000
actions:
- "MSG:&6✦ &aYour pickaxe has leveled up! &7→ &bLevel III &6✦"
- "MONEY:100"
3:
displayname: "&8⛏ &aLevel III Pickaxe"
block-per-exp: 1
exp-needed-to-levelup: 2000
actions:
- "MSG:&6✦ &aYour pickaxe has leveled up! &7→ &bLevel IV &6✦"
- "MONEY:100"
4:
displayname: "&8⛏ &aLevel IV Pickaxe"
block-per-exp: 1
exp-needed-to-levelup: 3000
actions:
- "MSG:&6✦ &aYour pickaxe has leveled up! &7→ &bLevel V &6✦"
- "MONEY:100"
5:
displayname: "&8⛏ &aLevel V Pickaxe"
block-per-exp: 1
exp-needed-to-levelup: 4000
actions:
- "MSG:&6✦ &aYour pickaxe has leveled up! &7→ &bLevel VI &6✦"
- "MONEY:100"
6:
displayname: "&8⛏ &aLevel VI Pickaxe"
block-per-exp: 1
exp-needed-to-levelup: 5000
actions:
- "MSG:&6✦ &aYour pickaxe has leveled up! &7→ &bLevel VII &6✦"
- "MONEY:100"
7:
displayname: "&8⛏ &aLevel VII Pickaxe"
block-per-exp: 1
exp-needed-to-levelup: 6000
actions:
- "MSG:&6✦ &aYour pickaxe has leveled up! &7→ &bLevel VIII &6✦"
- "MONEY:100"
8:
displayname: "&8⛏ &aLevel VIII Pickaxe"
block-per-exp: 1
exp-needed-to-levelup: 7000
actions:
- "MSG:&6✦ &aYour pickaxe has leveled up! &7→ &bLevel IX &6✦"
- "MONEY:100"
9:
displayname: "&8⛏ &aLevel IX Pickaxe"
block-per-exp: 1
exp-needed-to-levelup: 8000
actions:
- "MSG:&6✦ &aYour pickaxe has leveled up! &7→ &bLevel X &6✦"
- "MONEY:100"
10:
displayname: "&8⛏ &aLevel X Pickaxe"
block-per-exp: 1
exp-needed-to-levelup: 9000
actions:
- "MSG:&6✦ &aYour pickaxe has reached the &bMax Level &6✦"
- "MONEY:100"
#This is the default item section
default-item:
#Change the material of the default pickaxe
material: DIAMOND_PICKAXE
#Change the name of the default pickaxe
displayname: "&8⛏ &aLeveling Pickaxe"
#Change the lore of the default pickaxe. This lore will be used through all levels
lore:
- "&8──────────────"
- "&f✦ &7Owner &8» &a%owner%"
- "&f✦ &7Level &8» &a%level%"
- "&f✦ &7Experience &8» &f%exp% &8/ &a%exp_to_next_levelup%"
- "&f✦ &7Next Level &8» &a%next_level%"
- "&f✦ &7Blocks Mined &8» &f%blocks%"
- "&f✦ &7Progress &8» &8[%xp_bar%&8] &8(&7%xp_percent%%&8)"
- "&8──────────────"
# Change the symbols used for the pickaxe level progress bar
progress-bar:
full-symbol: "&a|"
empty-symbol: "&c|"
amount: 20
# Give the default pickaxe some enchants.
enchants:
- "EFFICIENCY:10"
- "UNBREAKING:20"
- "FORTUNE:5"
#How much exp you will get per block
block-per-exp: 1
#How much exp you need before you level up your pickaxe
exp-needed-to-levelup: 100
actions:
- "MSG:&6✦ &aYour pickaxe has leveled up! &7→ &bLevel I &6✦"
- "MONEY:100"