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Complete scrolls and receive rewards! Similar to treasure wars! Quests Missions plugin
tiers:
common:
scroll:
title: '&8◆ &a&l&nCommon Clue Scroll&r &8◆'
# Shown after reveal (normal scroll)
lore-prefix:
- '&7Complete the tasks below to earn treasure.'
- '&r'
- '&a&l➤ CLUES:'
lore-suffix:
- ''
- '&7Expires: &e%date_expires%'
hide-first-clue:
enabled: true
# Shown before reveal (unrevealed scroll)
lore-prefix:
- '&d&lUNREVEALED SCROLL'
- '&7Right-click to reveal your first clue.'
lore:
- '&7★ &7???'
lore-suffix:
- ''
- '&8(Expiration is hidden until reveal)'
revealMessage: []Fixes loading numeric lists for clue data
Fixes small bug with updating < 5.3.2 configs
expire:
type: DURATION
seconds: 3600
expire:
type: DAILY
expire:
type: DAILY
timezone: America/New_York
reset-time: "23:59:59"
expire:
type: WEEKLY
expire:
type: WEEKLY
week-boundary: MONDAY
reset-time: "23:59:59"
expire:
type: MONTHLY
expire:
type: MONTHLY
monthly-day: 14
reset-time: "23:59:59"
expire:
type: FIXED_AT
at: 1769476368
expire:
type: FIXED_AT
at: "2026-01-28"
expire:
type: FIXED_AT
at: "2026-01-28 11:59:59"
# Defaults used for scroll and crystal expiration
expiration-defaults:
# Use IANA time zone name such as 'America/New_York'
# https://en.wikipedia.org/wiki/List_of_tz_database_time_zones
timezone: SYSTEM
# For WEEKLY: boundary day at reset-time
week-boundary: SUNDAY
# For MONTHLY: day-of-month at reset-time (31 automatically becomes the last day of month)
monthly-day: 31
# Default reset time used by DAILY/WEEKLY/MONTHLY expirations
reset-time: "23:59:59"
See the wiki for more examples: https://wiki.electro2560.com/cluescrolls#scroll-expiration
- Adds customfishing_catch (id, group, type, material, nick, amount, world) clue
- Kill clue now correctly counts indirect entity deaths
- Fixes bug with unobfuscated servers
customfishing_red_snapper_silver_star:
lore: '&a★ &fCatch %amount% Red Snappers: %completed%'
clueType: customfishing_catch
amount: 1-3
objective: Catch %amount% Red Snapper (Silver Star)
clueName: Red Snapper (Silver Star)
data:
id: red_snapper_fish_silver_star
- Adds trialmobspawn (entitytype, spawner_state_ ominous_ biome)
- Adds trialvaultunlock (vaulttype, ominous, loottable, loottable_key, biome)
trial_mob_spawn_bogged:
lore: '&5★ &fFight %amount% bogged from trial spawners: %completed%'
clueType: trialmobspawn
amount: 10
objective: Fight %amount% bogged
clueName: Bogged Bait
data:
entitytype: bogged
ominous: false
trial_vault_unlock:
lore: '&6★ &fUnlock %amount% ominous vaults: %completed%'
clueType: trialvaultunlock
amount: 3
objective: Unlock %amount% ominous vaults
clueName: Vault Opener
data:
ominous: trueSome plugin features such as tooltipStyle that require 1.21.3+ may not be loaded correctly on 1.21.10 and 1.21.11 servers
piglin_barter_example:
lore: '&c★ &fBarter for Crying Obsidian %amount% times: %completed%'
clueType: piglinbarter
amount: 2-5
objective: Obtain Crying Obsidian from Piglins
clueName: Nether Trader
data:
outputmaterial: crying_obsidianloot_shipwreck_any:
lore: '&a★ &fOpen %amount% shipwreck loot containers: %completed%'
clueType: loot
amount: 1-3
objective: Open %amount% shipwreck loot containers
clueName: Shipwreck Scavenger
data:
lootcategory: SHIPWRECK
loot_igloo_exact:
lore: '&a★ &fOpen %amount% igloo loot chests: %completed%'
clueType: loot
amount: 1-2
objective: Open %amount% igloo chests
clueName: Cold Cache
data:
loottable_key: minecraft:chests/igloo_chest
inventorytype: CHEST
biome: SNOWY_TAIGA
loot_end_any:
lore: '&a★ &fOpen %amount% End loot containers: %completed%'
clueType: loot
amount: 1-3
objective: Open %amount% End loot containers
clueName: End Raider
data:
environment: THE_END
Sound message tags can now specify volume and/or pitch
Examples:

kill_temperate_chicken: clueType: kill amount: 2 clueName: 'Temperate Pecking' objective: '&7Kill &f%amount% &7temperate chickens' lore: '&7Kill &f%amount% &7temperate chickens: &f%completed%' data: entitytype: chicken variant: 'minecraft:temperate'kill_warm_pig: clueType: kill amount: 2 clueName: 'Warm Pork' objective: '&7Kill &f%amount% &7warm pigs' lore: '&7Kill &f%amount% &7warm pigs: &f%completed%' data: entitytype: pig variant: 'minecraft:warm'kill_cold_cow: clueType: kill amount: 1 clueName: 'Cold Cut' objective: '&7Kill &fone &7cold cow' lore: '&7Kill &fone &7cold cow: &f%completed%' data: entitytype: cow variant: 'minecraft:cold'kill_brown_mooshroom: clueType: kill amount: 1 clueName: 'Brown Bovine' objective: '&7Kill &fone &7brown mooshroom' lore: '&7Kill &fone &7brown mooshroom: &f%completed%' data: entitytype: mushroom_cow variant: 'brown'kill_snowy_wolf: clueType: kill amount: 1 clueName: 'Snow Hound' objective: '&7Kill &fone &7snowy wolf' lore: '&7Kill &fone &7snowy wolf: &f%completed%' data: entitytype: wolf variant: 'minecraft:snowy'tag_cold_frog_arrow_no_kill: clueType: projectile_hit amount: 1 clueName: 'Cold Tag' objective: '&9Projectile Hit &fone &7cold frog' lore: '&9Projectile Hit &fone &7cold frog &8with an arrow: &f%completed%' data: projectiletype: arrow entitytype: frog killed: false variant: 'minecraft:cold'kill_baby_cow: clueType: kill amount: 1 clueName: 'Baby Beef' objective: '&7Kill &fone &7baby cow' lore: '&7Kill &fone &7baby cow: &f%completed%' data: entitytype: cow age: 'baby'kill_charged_creeper: clueType: kill amount: 1 clueName: 'Storm Chaser' objective: '&7Kill &fone &ccharged creeper' lore: '&7Kill &fone &ccharged creeper: &f%completed%' data: entitytype: creeper charged: trueAdds brew clue (potiontype, material, ingredient)
brew_splash_swiftness_ii:
lore: '&b&l* &fBrew a Splash Potion of Swiftness II'
clueType: brew
amount: 1
objective: Brew %amount% Splash Potion of Swiftness II
clueName: Splash Swiftness Master
data:
potiontype: strong_speed
material: SPLASH_POTION
brew_add_glowstone:
lore: '&b&l* &fAdd Glowstone Dust to any potion'
clueType: brew
amount: 1
objective: Add %amount% Glowstone Dust to a potion
clueName: Glowstone Booster
data:
ingredient: GLOWSTONE_DUST
brew_lingering_regeneration_ii:
lore: '&b&l* &fBrew a Lingering Potion of Regeneration II'
clueType: brew
amount: 1
objective: Brew %amount% Lingering Potion of Regeneration II
clueName: Lingering Regeneration Master
data:
potiontype: strong_regeneration
material: LINGERING_POTIONSupported in MC 1.8.3+
List of potion types: https://github.com/CryptoMorin/XSeries/blob/master/core/src/main/java/com/cryptomorin/xseries/XPotion.java
You may also specify AWKWARD, THICK or MUNDANE as the potion type.
A potiontype may be long or strong. For example, a swiftness II potion is STRONG_SPEED. An extended swiftness potion is LONG_SPEED.
You can also specify the material to distinguish between a regular potion, a spalsh potion, or a lingering potion. The material would be POTION, SPLASH_POTION or LINGERING_POTION.