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Animate heads, armor stands, entities rotations, body poses, particles, holograms click

Features
Animation Types
Body-Part Animation (ArmorStands)
Dynamic Equipment (ArmorStands)
Holograms
Particle Effects
Click Actions
Conditions
Performance
Commands
/rhead create — animate the object you are looking at
/rhead remove — remove the nearest animated object/rhead stop — stop animation of the nearest object/rhead list — count active animated objects/rhead info [uuid] — show details about an object/rhead near [radius] — list animated objects within a radius/rhead tp <uuid> — teleport to an animated object/rhead copy — copy nearest object config to clipboard/rhead paste — paste clipboard config onto a target/rhead export [name] — export to exports/ folder/rhead import <name> — import from exports/ folder/rhead relink <uuid> — reassign a data file to a replacement entity/rhead debug — print plugin diagnostics/rhead reload — reload config and all data files/rhead help — show command referencePermissionsrotatingheadsplus.use (default: true) — create, remove, list, info, near, help
rotatingheadsplus.admin (default: op) — stop, reload, tp, copy, paste, export, import, relink, debugOptional Dependencies
None of these are required. The plugin works fully standalone.
Languages
Bundled: English, Spanish, Portuguese (BR), French, German, Chinese (Simplified).
Automatic fallback to English for missing keys. Community translations welcome —
Developer API
Full Java API for other plugins: register/remove objects, swap animations, listen to custom Bukkit events (AnimationStartEvent, AnimationChangeEvent, AnimationRemoveEvent, RotatableClickEvent), manage holograms, particles, and equipment programmatically. See the README on GitHub for full documentation.
Configuration
Everything is YAML-driven. Create objects with /rhead create or write data files by hand. All animation types, conditions, click actions, holograms, particles, and equipment are configured per-object in plugins/RotatingHeadsPlus/data/*.yml.
About
This plugin was inspired by the RotatingHeads 2 concept. It is not a fork, copy, or derivative — it was written entirely from scratch using only the public Spigot API. No code was taken from any other plugin. No licenses were violated.
Support
Found a bug or have a suggestion? Open an issue on GitHub or leave a message in the discussion tab.
Discord: https://discord.gg/FhTkwjMxzv