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FateHubCore 2.3.11

[1.8-1.20.x] Custom Menus, Queue, Portal Support, Placeholders + More! [500+ BUYERS]

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2.2.36 Nov 24, 2024
Requests
Hey all! I got a few changes that have been requested for a while, in addition to some fixes.
 
Changes:
You can now set delays on JoinItems, add them to items like delay: 5 (will keep the player from using it once every 5 seconds).
Updated the portal menu config option to allow for a bounce back. (see config changes below).
Added PlaceholderAPI placeholder %FateHub_In_Queue_SERVERNAME% to display the number of people in a queue on a specific server.
Fixed an issue where the portal material if it was lowercase would cause an error.
Fixed enchant names showing on some versions when using glow: true.
Updated backend APIs.
 
 
Config Changes:
 
Update your settings.yml PORTAL-MENU section to the following:
#Should a menu open when you walk into a nether portal?
PORTAL-MENU:
  ENABLED: false
  # What menu.yml should be opened?
  MENU-NAME: "server-navigation"
  # What portal material? (Changes at points through versions)
  MATERIAL: PORTAL
  # Should the portal teleport you to the spawn?
  TELEPORT-SPAWN: true
  # Should the portal bounce you back?
  BOUNCE-BACK: false
2.2.35 Nov 3, 2024
Small Update
Changes:
Updated upstream API
Fixed some skull issues
Added support for 1.21.2 and 1.21.3
Updated PXCore support
 
Note: New updates are being worked on; I have been doing crazy hours with work. Thanks for understanding.
2.2.34 Aug 11, 2024
General Updates
Changes:
Updated to support 1.21.1
ItemFrames will no longer be removed as part of the entity clear
Supported string lists as a message option with config and menu items
Added a debug system to help with fixing issues
MySQL will now have a enable/disable toggle for new installs, when it's disabled no other plugin functions will start to allow a first time configuration.
Attempt to fix a rare particle error
Added a new method to detect the item the player is holding in comparison to the ConfigItem. This should fix instances where the plugin was unable to find the item in the players hand.
2.2.33 Aug 1, 2024
General Update
Changes:
Fixed an issue with 1.17
Updated some spelling problems
Added MiniMessaage support (BETA) - Learn more about how to use that here: https://docs.advntr.dev/minimessage/format.html
Updated ScoreboardAPI
Fixed an issue where the plugin failed to load in China
Fixed an issue where the update checker was not run async
Fixed an issue where the ping check would cause scoreboard to break in 1.21.
UpdateNotification setting will now work correctly.
Updated upstream APIs.
2.2.32 Jun 27, 2024
Version Update

Updated to support the the latest Spigot versions

2.2.31 May 22, 2024
Hotfix

Fixed an issue on older spigot versions

2.2.31 May 17, 2024
1.20.5 - 1.20.6 Support
Changes:
Added support for 1.20.5 and 1.20.6
Updated upstream APIs
2.2.30 Apr 14, 2024
Hotfix #1
Changes:
Fixed a loading issue on 1.8
Fixed version number
2.2.30 Apr 10, 2024
Library Loader, Tab Removal, Major Update Preparation
Note: A significant update is in progress and should be released in the next month. For more discussion around this please join our Discord.
 
Changes:
This update adds a new library loader to reduce file size.
We have also removed all final legacy 1.7 support (it's time to update to at least 1.8)
We have removed our TAB system due to major API changes. We are looking into new TAB APIs to bring to FateHub.
Removed old code
Preparing codebase for major updates.
2.2.29 Mar 25, 2024
Item Click Fix

Fixed an issue with items like DYE activating twice when looking at a block and right clicking in some newer versions

2.2.28 Mar 5, 2024
Backend system update

Backend system update

2.2.27 Feb 12, 2024
Vanish Hooks, New Skull System, Material Upgrade
Changes:
Plugin is now built with Java 17, upgrading from java 8.
Materials and other handling has been upgraded to the latest upstream spigot. New items are now supported in the menus
Premium Vanish is now hooked and the join and quit messages will not send when players are vanished
NCP now will not flag double jumping players
The spigot system for skulls has been recoded. You can now use any player name and base64 heads in addition to Skulls or HeadDatabase.
2.2.26 Dec 28, 2023
QOL Changes

Fixed some glow issues
Updated code for update checker
Updated code for backend checks
Updated fatehub command
Fixed issue with upstream versions
fatehub.update has returned.
2.2.25 Nov 5, 2023
Fixes + Requests
Changes:
Fixed issue with scoreboard on 1.20.2
Fixed issue with PlaceholderAPI not being the latest version and causing an error
Fixed issue with some items being unavailable when using 1.20.2
Added support for the Helium core. Requested by a user.
2.2.24 Sep 19, 2023
Small Fix

Fixed issues with PlaceholderAPI and the scoreboard.

2.2.24 Aug 25, 2023
ActionBars, Scoreboard Recode, Sound System Recode
Today, we added some of the most requested features!
 
Changes:
ActionBars are now available in the actionbars.yml for queue messages!
public 
public 
 
The scoreboard system has been recoded to support unlimited characters on 1.13+, along with a new efficient toggling system.
 
The sound system has been recoded to allow for old version sounds to be matched to the closest sound in the current version. This means for first-time installers (on 1.9+), you will have sounds working, not just an error message about your version.
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2.2.23 Aug 1, 2023
MySQL Driver Update + Hex Recode
Changes:
MySQL driver has been updated to support the latest versions.
Fixed an error with MySQL startup.
New HEX support!
https://fatehub.bghddevelopment.com/hex
Examples:
      - "<GRADIENT:2C08BA>Cool string with a gradient</GRADIENT:028A97>"
      - "<RAINBOW1>THIS IS A REALLY COOL Rainbow</RAINBOW>"
      - "<RAINBOW100>THIS IS A REALLY COOL Rainbow</RAINBOW>"
      - "<SOLID:FF0080>Cool RGB SUPPORT"
2.2.22 May 30, 2023
Fill Item Update, Changes to Join System, Fixes

This update contains required config changes.


Changes:


Added ability to toggle on and off donator join messages


Added option to toggle potion particles


Added ability to use %joincount% in join messages


Added new MySQL table to handle join tracking (total joins and first join boolean)


Fixed an issue where first join would not function when the server cleared player data


Recoded how the fill menu works to match the other item system. You can now use custom data for the menu fill items.


 


Config Changes:


 

2.2.21 May 16, 2023
Lot's of Fixes + Wiki Remake
Hey all! Our wiki has been re-done and updated!
 
Changes:
Fixed an issue where the daylight cycle would continue in 1.13+
Fixed an issue where the first join placeholder would require you to be in a queue
Fixed an issue with the new join commands not running correctly
Updated the TabAPI library for 1.19.3+; this will remove the error only. Sometimes the TAB will not show up. I am still investigating this issue.
Fixed player visibility PlaceholderAPI issue
Removed an unneeded entity clear
Added PlaceholderAPI support for donator join messages
Added PlaceholderAPI for almost every message in the plugin
Fixed an issue where the version and license checker would return a error when the version ended with a 0
Added a warning when using FateHub with 1.7; not all features will work. Please update to 1.8+
2.2.20 May 4, 2023
Join Commands, Fixes, and Requests
Changes:
Updated Skull support to the latest version.
Added logs when we hook into HeadDatabase or Skulls.
Fixed an issue where the update and archived checks would error on a version with a 0.
Added placeholder %FateUHC_vis_status% - returns enabled/disabled
Added option for join and first join commands.
- Use [CONSOLE] to run the command from console rather then the player.
- Use <player> to replace with the player name.
 
Add this to settings.yml

first-join-commands:

enabled: false
commands:
- '/give <player> diamond 1'
- '[CONSOLE] say Welcome, <player>!'
- 'say Enjoy your first join, <player>!'
join-commands:
enabled: false
commands:
- '[CONSOLE] say <player> has joined the server!'
- 'say Welcome back, <player>!'
- '/spawn <player>'

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