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Competitive Nexus (land) for UltimateClans.
This addon requires UltimateClans 9.0.0+
About:
Addon for ⚔ UltimateClans ⚔ | Take your server to a higher level
UltimateNexus adds a complete clan land and territory protection system centered around the clan Nexus. Clans can claim land, configure access, protect their territory, manage trusted and banned players, use land maps, control interactions and build a real objective around the place they own.
The protection system supports three power modes: KDR, LEVEL and ENTITY.
In ENTITY mode, the Nexus becomes a real physical objective with its own Integrity. Damage to the Nexus reduces that Integrity, and when it reaches the configured vulnerable threshold, the territory can lose its protection.
NEW — DYNAMIC SENTINEL MODE
ENTITY mode now supports two different behaviors:
The Sentinel is not controlled by a player. It belongs to the clan territory itself and acts as a living Nexus objective. It can patrol around its original Nexus position, stop for natural idle periods, detect intruders, chase targets, defend the land and return to its protected area when necessary.
Sentinel features:
POWERED BY ENTITYWIZARD
The physical Nexus system is built around EntityWizard. When ENTITY mode is enabled, EntityWizard is used to create and control the physical Nexus entity. This allows UltimateNexus to provide a physical Crystal or the new dynamic Sentinel without replacing the normal land system.
EntityWizard is required when using ENTITY mode. If you use KDR or LEVEL mode, EntityWizard is not required.
How ENTITY protection works:
Clan creates a Nexus
→ Nexus Integrity becomes the physical protection value
→ Enemy players attack the Crystal or Sentinel
→ Integrity is reduced
→ At the configured threshold, the land becomes vulnerable
→ Shield / regeneration can restore the Nexus according to the server configuration
The minimum number of clan members that must be online before the physical Nexus can be attacked is configurable. The same rule is shared by both CRYSTAL and SENTINEL.
Performance-aware Sentinel activation:
Sentinels are not designed to run full AI calculations permanently across every saved clan land. UltimateNexus uses its territory-region tracking to activate Sentinel behavior only when a player is actually inside that land and the clan meets the configured online-member requirement.
Empty or abandoned territories keep their Nexus data and protection state, but the Sentinel remains inactive: no patrol movement, no monster search and no combat processing until the territory becomes active again.
Land & protection features:
This addon must be installed in the folder "/plugins/UltimateClans/addons/".
Commands:
/clan nexus - Expand Nexus commands
/clan nexus unclaim - Unclaim the Nexus
/clan nexus delete - Delete the Nexus land
/clan nexus go (tag|player) - Teleport to a clan Nexus
/clan nexus sethome - Set the land home location
/clan nexus info (tag|player) (-gui) - View clan Nexus information
/clan nexus power (tag|player) (-gui) - View Nexus power / protection information
/clan nexus map - View the land map
/clan nexus trust <player> - Trust a player
/clan nexus untrust <player> - Remove a trusted player
/clan nexus trusted - List trusted players
/clan nexus ban <player> - Ban a player from the land
/clan nexus unban <player> - Remove a banned player
/clan nexus banned - List banned players
/clan nexus settings <key> <value> - Change Nexus settings
/clan nexus show - Show land boundaries
/clan nexus setname - Change the Nexus name
Administrator commands:
/clannexus help - Show the administrator help menu.
Dependencies:
⚔ UltimateClans 9.0.0+ ⚔ — Required
EntityWizard — Required for ENTITY mode (Crystal / Sentinel)
WorldGuard — Optional
PlaceholderAPI — Optional
Optional hologram hooks: HolographicDisplays, Holograms, CMI or DecentHolograms
Preview:
