RageMode is an all-in-one minigame plugin reworked from the old forgotten RageGame plugin back in 2015. Basically its a Call of Duty inspired game, but without real gun weapons. This project has been reworked from scratch without containing the original code, offering expanded functionality compared to the original. Players fights against each other and when the game timer ends, the player with the highest score wins.
* Other platforms and versions are not supported and are not guaranteed to work.
Installation
Purchase this plugin
After payment you will receive a compressed ZIP file containing 2 jar files which will be bukkit version for Spigot servers and Bungee for network server.
Put the bukkit version to your plugins directory
If you're using bungee features and you have a network, put ragemode to your bungee plugins directory as well.
Start the server and wait for the plugin to generate RageMode for you
How it works
Join into a game waiting stage using /rm join gameName command and wait for the game to start.
When the game starts, you're dropped into the arena with your tools.
There's 2 modes available
In Classic (PvP) mode you'll fight against each other, and the player with the highest score wins.
In Zombie Apocalypse mode you'll fight against zombie entities and your player mates are your friends, you can not kill them.
Keep an eye on the game timer, as when it reaches 0:00 the game ends.
Global server economy support for rewarding players and in-game purchases
PlaceholderAPI compatibility for servers to use RageMode related placeholders
Over 30+ commands for creating, editing game-related settings, database handling, player commands which default players (unauthorised players) can access and use, in-game points editing, Graphical User Interface (GUI) for many options to configure and more
Create as many games as you want
Bungeecord compatibility for multi servers - players can join to games server to enter a selected game automatically
Database compatibility for storing player, game data (MySQL, SQLite, YAML)
GUI Setup - configure spawns, game timer, arena through a GUI settings menu
Interactive signs - create signs with actions like join, stats or any supported one-click commands - edit empty placed signs using GUI menu
Statistics - players stats tracking for every action including kills, deaths, wins, losses and more
Rewards - rewarding players for different types of actions
Holograms - for tracking players statistics
Spectator mode - watch live matches, with special tools including player teleportation and leave game functionality
Missions - game and player-based unique missions for extra rewards
Special unique zombies - create any amount of customised zombies through configuration, including custom name, abilities, attributes, equipment, immunity and more
Wave-based zombie mode - create any amount of waves and define which custom zombie you want to spawn in a wave
Special arrows with different abilities - buy and use special arrows in game, like Lightning Strike Arrow which spawns lightning strike and causes damage at the arrow position
Bet system - place wager on specific players while waiting in lobby as spectator using in game money or points
Interactive passive NPC system - create any amount of custom interactable NPCs which can execute commands
Drop crate system - spawns crate chests inside the game arena which contains pre-configured rewards
Lobby shop - buy in-game goodies like extra grenades, traps, special arrows and more
Expand API and make it available on a hosted repository
Terms of Use
Redistribution of this plugin to other individuals, networks, or websites is strictly prohibited.
This plugin is licensed for use exclusively on your server or network.
Please refrain from leaving unconstructive reviews, such as complaints about missing features or updates not meeting your requests. The plugin's features are clearly listed on the documentation page, so you are fully informed before purchasing.
Before purchasing this product, consider whether you really want to buy it. Refunds/charge-backs are prohibited, as one does not have a right to get a refund for such digital item as it has been used. All payments are final.
While I strive to provide updates, they will be released as my schedule permits. Please understand that I have other commitments outside of this project. Updates and support will be provided on a best-effort basis but are not guaranteed. Responses and updates may require time and will not always be immediate.
Author of this plugin has full right to change the price and the content of the plugin anytime.
Decompiling, modifying, extracting plugin source code is not allowed.
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