13.9.0 Changelog
- Added `apply_random_enchant` effect
- Removed unnecessary take_damage warnings.
- Added `move_item` trigger. (Thanks Callum!!!)
- Added `spawn_falling_block`, `set_nearby_blocks`, `set_player_weather`, `set_player_time` effects (Thanks Callum!!!)
- Added `near_block` condition (Thanks Callum!!!)
- Added `start_swimming` trigger. (Thanks Callum!!!)
- Added owner arg to entity spawning effects. (Thanks Callum!!!)
- Fixed melee and bow attack triggers not being marked as Monitor. (Thanks Callum!!!)
- Added eco version to Gradle Properties (Thanks Callum!!!)
13.8.0 Changelog
- Custom commands now support multi-word aliases
- Added `block_xp_drop` trigger
- Added `entity_xp_drop` trigger
- Added `cancel_drops` effect
- Added `mine_shape` effect
- Added `remove_random_enchant` effect
- Fixed nested chains not inheriting dispatcher
13.7.0 Changelog
- Added `mine_block_cascade` effect for stacked blocks (bamboo, cactus, etc)
- Added PyroFishingPro support
- Added `drop_xp` effect
13.6.0 Changelog
- `/enchantinfo` command now supports specific levels
- Added bStats metrics to all plugins (Thanks Callum!)
- Fixed ModelEngine integration
- Improved `set_victim_velocity` effect
- Improved `set_velocity` effect
- Improved `pull_in` effect
- Improved `knock_away` effect
- ItemPoint placeholders now support numerals
- Fixed gain_xp trigger with Telekinesis
13.5.1 Changelog
- Improved enchantinfo tab completion
- Added block & entity support to Tags
- Improved antigravity_projectile effect (Thanks Callum!)
- Added Vortex whitelist & blacklist
- Performance optimisations
- Fixed `add_durability`
- Added triggers: biome_change, cauldron_level_change, note_block_play, vehicle_entry, vehicle_exit
13.5.0 Changelog
Fixed Version
13.4.1 Changelog
Added 26.1.2 Support (Requires: eco 7.5.0+)
Dropped 1.21.4 -> 1.21.7 support. 1.21.8 is the oldest supported version.
13.4.1 Changelog
- Reverted Folia support
- Fixed `mine_vein` effect not respecting blocks list
- `from_spawner` filter now accepts EcoMobs spawners (Thanks Callum!)
- Added `infinite_bucket` effect (Thanks 0x848!)
- Added `allow_pickup` arg to `shoot` and `shoot_arrow` effects (Thanks Joogiebear!)
- Auraskills drops now work with `autosmelt` and `telekinesis` (Thanks Callum!)
- Added `kill` effect
- Added `remove_victim`, and `remove_dispatcher` effects (Thanks OfTeN!)
- Added warden to `is_boss` filter
- Added `send_discord_webhook` effect (Thanks OfTeN!)
- Added `shopkeepers_trade` effect (Thanks Callum!)
- Added 21 new effects (Thanks Callum!)
arrow_storm, blink, chain_lightning, clear_inventory, copy_item, frost_nova, give_absorption, harvest_crop, lifesteal, place_block, random_teleport, reflect, set_glowing, shockwave, silence, sort_inventory, soul_rip, stun, swap_positions, time_bomb, vortex
- Fixed dupe exploit (Thanks Callum!)
13.4.0 Changelog
- Added Folia support (Thanks Nico!) - REQUIRES ECO 7.4.0!
libreforge:
- Fixed MythicMobs damage triggers (Thanks Callum!)
- Fixed some mutators working incorrectly
13.3.1 Changelog
- Fixed internal placeholder usage in effects
13.3.0 Changelog
- Various performance, stability and code improvements (Thanks Callum!)
- Add trident_hit trigger (Thanks 0x484!)
- Add block-lookup support (Thanks Nico!)
- All block breaking effects support "prevent-trigger" (Thanks OfTeN!)
- Add antigravity_projectile effect (Thanks 0x484!)
- Add "trigger_heal" arg to give_health effect (Thanks 0x484!)
- Various performance, stability and code improvements (Thanks Callum!)
- Added optional grouping to EnchantsGUI (Requested by: GABIBI) (Thanks Callum!)
- Fixed soul_storm.yml not removing hearts (Thanks Penumbrae!)
- Fixed conflicts not displayed correctly (Thanks 0x484!)
13.2.1 Changelog
Fixed missing libreforge
13.2.0 Changelog
Added `/libreforge getitemdata to get exact NBT string for item-lookup
Removed 26.1 support temporarily
13.1.1 Changelog
- Fixed potential memory leak with collide_entity trigger (Thanks Auxilor!)
- Fixed `traceback` max time (Thanks Auxilor!)
- Fixed entity whitelist issues when using multiple `homing` effects (Thanks Auxilor!)
- Fixed lrdcb export name always "export" (Thanks Auxilor!)
- Fixed various other backend methods (Thanks Auxilor!)
13.1.0 Changelog
- Added 26.1.1 Support
13.0.1 Changelog
- Fixed `hunger_above_percent` and `hunger_below_percent` conditions to correctly evaluate hunger levels.
- Fixed potential dupe issue with `sell_item` effect.
- Fixed inconsistent placeholders in `send_title` effect.
- Fixed `spin_item` animation spawning incorrect number of items.
- Fixed `shoot_firework` and `firework` effects using incorrect color args.
- Fixed `%player%` placeholder not being replaced in `run_player_command` effect.
13.0.0 Changelog
# EcoEnchants 13.0.0 - REQUIRES ECO 7.0.0
## YOU MUST UPDATE ALL PLUGINS AND ECO OR THEY WILL NOT WORK!
## READ #announcements FOR MORE INFO
- Fixed catch_fish trigger removing XP.
- Added `commands.yml` for adding effect based custom commands.
- Added `placeholders.yml` for custom placeholders, moving out of `config.yml`.
- `static_` and `global_static_` triggers now support placeholders.
- random effect chains, with `weight` args are now dynamic and support math.
- Added support for BetterModel plugin
- `shear` trigger introduced with block support and `shear_entity` has been removed/deprecated.
- AurelliumSkills (not AuraSkills) support has been dropped due to version incompatibility.
- `luck_multiplier` effect is removed.
- Deprecated `drop_item_for_player` effect is removed.
- Deprecated `drop_random_item_for_player` effect is removed.
- Deprecated `run_chain_inline` effect is removed.
- Removed other deprecated methods - please read commit log to see which ones, and update your code accordingly.
- Fixed anvil allowing enchants when "Too Expensive" is shown
- Fixed spears not working in anvil correctly.
- Improved anvil hardness when conflicts are present.
- Fixed anvil overriding to null before any logic
- Added `required` enchants section - enchants that are required for an enchant to be applied.
- Added close button to enchants GUI.
- Foraging enchant now defaults to Hoe.
- Contagion enchant now has chances.
12.28.0 Changelog
- Added spear to targets.yml and vanillaenchants.yml
- Added `resurrect` trigger
- Prevent damaging self when using source
- Added `oxygen_bonus` effect
- Added `add_luck` effect
- Deprecated `luck_multiplier` effect
12.27.0 Changelog
- Added 1.21.11 support
- Added a config option to display enchants below lore
- Added support for Nexo and Oraxen blocks in telekinesis
- Fixed the fully_grown filter triggering incorrectly
- XP multiplier now works correctly with telekinesis
- Fixed an error related to MythicMobs damage
- Fixed permanent potion effects persisting indefinitely
- Fixed duration handling for potion cloud effects
- Fixed on_ground and in_air conditions
- Permanent effects and permanent potions now reapply after death
- multiply_drops now supports catch_fish
- Please also update eco to the latest version for: 1.21.11 support
- Please also update eco to the latest version for: PvPManager integration updates
- Please also update eco to the latest version for: ExcellentShop integration
- Please also update eco to the latest version for: Lands integration improvements
- Please also update eco to the latest version for: CraftEngine integration
- Please also update eco to the latest version for: CoinsEngine integration
- Please also update eco to the latest version for: LibsDisguises integration updates
- Please also update eco to the latest version for: Potion Builder and Firework Builder item lookup