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NexoHub 1.2.0

One place to manage a Nexo resource pack across a whole Velocity network.

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1.2.0 Sep 3, 2026
1.2.0


Fixes

  • Your servers no longer end up on different packs after a player joins.
  • /nexohub status no longer reports a healthy server as a failed reload.
  • /nexohub reload no longer spams stack traces into your console.
  • A player cancelling the pack download is no longer logged as an error.
  • contributions: OFF now actually collects nothing. It never did before.

Features

  • Every backend setting lives on the proxy now, in one file.
  • Settings layer like your files do: everyone, a group, or one server.
  • Groups are no longer only for files.
  • A backend's config.yml is down to two settings.
  • A new install reads fourteen lines, two of which need you.
  • Nothing to change when you update. Your old settings still work.

 
1.1.0 Sep 2, 2026
1.1.0

This version introduces the following things


Fixes

  • Packs from BetterHUD and BetterModel are now shared across your network. On default settings nothing was being shared at all.
  • Your own packs are no longer deleted from a server after being shared.
  • No more error spam in the console while a plugin rebuilds its pack.
  • Files can no longer end up corrupted if the server crashes at the wrong moment.
  • The console now tells you what was shared, what was skipped, and why.

Features

  • NexoHub now works on BungeeCord, not just Velocity.
  • New [ICODE]/nexohub stage[/ICODE] command: try a change on one server before the rest of the network gets it.
  • New installs no longer need any ports opened or addresses configured.
  • NexoHub now points Nexo at the hub for you, so there is one less setup step.
1.0.0 Aug 8, 2026
1.0.0
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