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Animated arms in first-person.
Fixed
Changes
empty_hands:
additive:
enabled: true
reference:
animation: base
time: 0.0
disable-procedural-bob: true
layers:
idle:
animation: add_breathing
mode: loop
group: locomotion
blend-in: 0.08
blend-out: 0.12
channels: [position, rotation]
when:
moving: false
sneaking: false
walk:
animation: add_bobbing
mode: loop
group: locomotion
speed: 1.0
weight: 1.0
blend-in: 0.08
blend-out: 0.12
channels: [position, rotation]
when:
moving: true
sprinting: false
sprint:
animation: add_bobbing
mode: loop
group: locomotion
speed: 1.2
weight: 1.0
blend-in: 0.08
blend-out: 0.12
channels: [position, rotation]
when:
moving: true
sprinting: truetrue)m4a1:
item:
material: minecraft:paper
data:
custom-model-data: 12001
item-model: "myplugin:rifle"
pdc:
"myplugin:weapon-id": m4a1
"myplugin:rarity":
type: string
value: legendary
tags:
CustomTag: m4a1
"@weapon.type": rifle
model: fp_rifle
animations:
idle: baseswing:
name: [swing, swing_1, swing_2]
selection: sequence
# selection: randomsequence plays the animations in order.
random plays animations randomly.
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Thank you for your patience and support!