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RoyaleEconomy [OPEN SOURCED] icon

RoyaleEconomy [OPEN SOURCED] 2.5

An economy plugin that hooks into vault, manages the economy and offers extra features.

Config Files

[center] [img]https://i.imgur.com/mk1nCZ0.png[/img] The plugin is very customizable and has a lot of settings you can configurate! Check out for yourself in the configs below: [color=#111111][size=2][font=Verdana, Arial, Helvetica, sans-serif][dropdown=config.yml] [/font][/size][/color] [left] [code] no-economy: false #Actions made by admins/console #will appear as made by this one server-executor-name: '&7Server Banker' use-old-players-delete: false #After how many days of inactivity should data be removed #Data is deleted on plugin load inactivity-days: 40 #If you have a skyblock plugin that is compatible #with RoyaleEconomy and you wish to hook to it, make sure #this is set to true search-skyblock-hook: true #Check for other plugins to hook the banks to #for example SaberFactions: #ATTENTION! The option search-skyblock-hook and this one can't be true at the same time other-plugins-hook: false #How many coins should a player have by default in their purse default-balance: 0 #How many coins should a player have by default in their bank default-bank-balance: 0 #Cooldowns in seconds bank-cooldown: 0 sharedbank-cooldown: 0 bank-cooldown-message: '&cThe bank is in cooldown for %cooldown% seconds.' #If this is set to true, when a player creates a shared bank #the personal one will redirect to the shared bank #The /bank command will be redirected to /sharedbank too use-only-one-bank: false #This setting is to enble %royaleeconomy_dynamic_coins% which #can display coins receiving dynamically (+5) (+100), good for scoreboards/actionbar use-dynamic-placeholder: true dynamic-placeholder-format: '&6(+%amount%)' #More settings for interest at bank upgrades configuration #Cooldown in hours interest-cooldown: 31 use-interest: true number-format:   use-decimals: false   short-format:     #If you set this to true numbers will be shorter     #1,000,000 -> 1M     use: false     units:       unit1:         number-of-zeros: 3         unit-name: 'K'       unit2:         number-of-zeros: 6         unit-name: 'M'       unit3:         number-of-zeros: 9         unit-name: 'G'       unit4:         number-of-zeros: 12         unit-name: 'T'       unit5:         number-of-zeros: 15         unit-name: 'Q' mysql:   use-mysql: false   database: 'RoyaleEconomy'   host: 'localhost'   port: 3306   username: 'root'   password: 'pass123' time-units:   days: 'Days'   day: 'Day'   hours: 'Hours'   hour: 'Hour'   minutes: 'Minutes'   minute: 'Minute'   seconds: 'Seconds'   second: 'Second'   soon: '>1 Minute' short-time-units:   day: 'd'   hour: 'h'   minute: 'm'   second: 's' input-guis:   #What kind of input would you like? 3 Avalabile   #1. 'sign'   #2. 'anvil'   #3. 'chat'   input-type: 'sign'   #If you use chat setting, this message will be shown   #after 20 seconds of opening the chat listener   chat-listener-end-message: '&cYou took too long to enter an input.'   deposit-coins:     lines:       - '^^^^^^^^^^^^^^^^'       - 'Enter the amount'       - 'to deposit'     success-message: '&fYou have deposited &6%amount% coins &fin your bank!'     fail-message: '&fYou don''t have &6%amount% coins &fin your purse!'     invalid-number: '&cPlease enter a valid number.'   withdraw-coins:     lines:       - '^^^^^^^^^^^^^^^^'       - 'Enter the amount'       - 'to withdraw'     success-message: '&fYou have withdrawn &6%amount% coins &ffrom your bank!'     fail-message: '&fYou don''t have &6%amount% coins &fin your bank!'     invalid-number: '&cPlease enter a valid number.' piggy-bank:   use-piggy-banks: true   texture: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTk4ZGY0MmY0NzdmMjEzZmY1ZTlkN2ZhNWE0Y2M0YTY5ZjIwZDljZWYyYjkwYzRhZTRmMjliZDE3Mjg3YjUifX19'   name: '&aPiggy Bank'   lore:     - '&7Direct access to your'     - '&7personal bank.'     - ''     - '&eClick to open!'   #Cooldown in seconds   cooldown: 0   cooldown-message: '&cYour piggy bank is in cooldown!' #Please do not modify config-version: 1.45 [/code] [/left] [color=#111111][size=2][font=Verdana, Arial, Helvetica, sans-serif][/dropdown] [dropdown=shops.yml] [/font][/size][/color] [left] [code] sell-all:   can-not-sell: '&cCan''t do this with items in off hand!'   #Setting this to false will ignore all enchanted items   sell-enchanted-items: true   #Cooldown in seconds   sell-all-command-cooldown: 0   #Applies to wands too, to set the cooldown of an wand just add 'cooldown: amount' in the wand's section   cooldown-bypass-permission: 'rec.sellall.cooldown.bypass'   sell-all-cooldown-message: '&cYou can not do this yet! This action is in cooldown for another %cooldown%'   sell-message: '&6[Sell All] &fYou have sold &e%item-count% items &ffor &6%coins% coins&f!'   no-items-to-sell: '&cNo items to sell!'   use-sell-command: false   #Permission to use /sellall without mentioning a shop   #If users don't have permission, they need to specify a shop   #PER SHOP SELL PERMISSION: 'rec.shop.sellall.shopName' <--- CAN NOT BE CHANGED   global-sell-permission: 'rec.shop.sellall.global'   no-permission-to-sell-global: '&cYou don''t have permission to sell globally!'   no-permission-to-sell-shop: '&cYou don''t have permission to sell to this shop!'   use-sell-wands: false   need-to-click-chest: '&cThe wand sells items inside a chest. You need to click one of your chests!'   sell-wands:     #Sell wands check for sellall permission, if you don't have access to sell     #to a shop (rec.shop.sellall.shopName or the global permission) the items WILL NOT BE SOLD!     #Doesn't matter if the wand allows selling to that shop, the player needs permission for it too!     wand1:       #The maximum amount of uses, after which the wand breaks       #Set to 0 for no limit       uses: 500       material: '369'       #Leaving the shops to check empty means it checks for EVERY shop!       shops-to-check: []       name: '&aGlobal Sell Wand &7(&a%uses%&7)'       lore:         - ''         - '&7Sell items from a chest'         - '&7instantly to all shops'         - '&7you have access to!'         - ''         - '&7Uses Left: &a%uses%'     wand2:       #The maximum amount of uses, after which the wand breaks       #Set to 0 for no limit       uses: 0       material: '280'       #Leaving the shops to check empty means it checks for EVERY shop!       shops-to-check:         - 'shop1'         - 'shop2'       name: '&aSell Wand | Shop 1 & Shop 2'       lore:         - ''         - '&7Sell items from a chest'         - '&7instantly to shop 1 and shop 2'         - '&7if you have access'         - '&7to them!' shop-buy-limit:   use: false   #This is the maximum amount of money you can use   #per day to buy stuff (is global, not for each shop)   limit-reached-message:     - '&cYou can''t buy more stuff!'     - '&cYou have reached the daily limit'     - '&cof &6%coins% coins&c!'   limit-groups:     limit1:       permission: 'shop.limit1'       maximum-coins: 50000     limit2:       permission: 'shop.limit2'       maximum-coins: 10000 shop-sell-limit:   use: false   #This is the maximum amount of money you can use   #per day to sell stuff (is global, not for each shop)   limit-reached-message:     - '&cYou can''t sell more stuff!'     - '&cYou have reached the daily limit'     - '&cof &6%coins% coins&c!'   limit-groups:     limit1:       permission: 'shop.limit1'       maximum-coins: 50000     limit2:       permission: 'shop.limit2'       maximum-coins: 10000 log-shop-activity: false next-page-item:   material: '262'   name: '&aNext Page'   lore:     - '&fClick to go'     - '&fto the next page.' previous-page-item:   material: '262'   name: '&aPrevious Page'   lore:     - '&fClick to go'     - '&fto the previous page.' main-go-back-item:   #Use a go back button in the main shop?   use-go-back: false   #Make sure is not an shop item slot   slot: 4   material: '262'   name: '&aGo back'   lore:     - '&fGo back to shop list'   #You need commands to define going back places   commands: [] go-back-item:   material: '262'   name: '&aGo Back'   lore:     - '&fGo back to'     - '&fthe main shop.' sell-item:   material: '154'   name: '&aSell Item'   lore:     - '&7Click items in your inventory to'     - '&7sell them to this Shop!' lore-sell-addition:   - ''   - '&7Cost'   - '&6%amount% Coins'   - ''   - '&eClick to sell!' #You can also use %sell-amount% inside here lore-buy-addition:   - ''   - '&7Cost'   - '&6%amount% Coins'   - '%item-requirements%'   - ''   - '&eClick to purchase!' #If the amounts are not set to 0 this #will be added to the lore lore-detailed-buy-addition:   - '&eRight Click for more trading options!' lore-buyback-addition:   - ''   - '&7Cost'   - '&6%amount% Coins'   - ''   - '&eClick to buyback!' freshly-bought-lore:   - ''   - '&bFreshly bought item.'   - '&bReopen the shop to be'   - '&bable to sell it.' sell-message: '&fYou sold &8%item-count%x &f%item-display-name% &ffor &6%amount% coins&f!' buy-message: '&fYou bought &8%item-count%x &f%item-display-name% &ffor &6%amount% coins&f!' buyback-message: '&fYou bought back &8%item-count%x &f%item-display-name% for &6%amount% coins&f!' not-enough-coins: '&cYou don''t have enough coins!' not-enough-items: '&cYou don''t have enough items!' not-enough-space: '&cYou don''t have enough space in your inventory!' too-fast-click: '&cSlow down a bit! You click too fast!' [/code] [/left] [color=#111111][size=2][font=Verdana, Arial, Helvetica, sans-serif][/dropdown] [dropdown=gambling.yml] [/font][/size][/color] [left] [code] use-gambling: false #The permission to use the gambling command gambling-permission: 'none' no-permission: '&cYou don''t have permission to gamble.' #This is either a chat message/the paper's lore in the anvil/the text on a sign #it depends on what the general input method is gambling-input-message:   - '^^^^^^^^^^^^^^^^'   - 'Enter the amount'   - 'you want to gamble' animation-settings:   #The mini-background shuffles while gambling   #The items below are randomly displayed   shuffle-background-items:     - '160:0'     - '160:1'     - '160:2'     - '160:3'     - '160:4'     - '160:5'     - '160:6'     - '160:9'     - '160:10'     - '160:11'     - '160:12'     - '160:13'     - '160:14'   winning-mini-background: '160:5'   losing-mini-background: '160:14' gambling-menu:   menu-name: '&8Gambling'   main-background-material: '160:15'   small-background-material: '160:7'   not-pulled-yet:     material: 'skull: mhf_question'     name: '&7???'     lore:       - '&8Try your luck'   #Execute commands on menu closing, leave empty for no commands   #Use %player% for player's name   closing-commands: []   purse-info:     material: '54'     name: '&aYour Money'     lore:       - '&fYou currently have'       - '&6%coins% coins &fin your'       - '&fpurse to gamble with.'   pull-item:     material: '69'     name: '&aTry your luck'     lore:       - '&fClick to &cpull&f!'       - ''       - '&fCurrently pulling with'       - '&6%coins% coins&f!'   pull-item-waiting:     material: '69'     name: '&aPulling...'     lore:       - '&fWait for the'       - '&fgamble result!'   edit-gamble:     material: '323'     name: '&aEdit amount'     lore:       - '&fYou are currently gambling'       - '&ffor &6%coins% coins&f.'       - ''       - '&eClick to edit'   player-head-info:     name: '&aHow to Gamble'     lore:       - '&fTo gamble in this menu'       - '&fyou need to enter an amount'       - '&fof coins and you can:'       - '&f  - lose everything'       - '&f  - double your money'       - '&f  - get something in between'   gamble-history:     material: '340'     name: '&aGamble History'     lore-structure:       lost-gamble: '&cUnlucky &7| &6%from-amount% &fto &6%to-amount% &7| &e%time% ago'       won-gamble: '&aLucky &7| &6%from-amount% &fto &6%to-amount% &7| &e%time% ago'     no-history:       - '&7No Gambling Attempts' #The amount that is set when you open the menu default-gamble-amount: 1000 minimum-gamble-amount: 500 minimum-message: '&cYou can''t choose an amount below 500.' #Set to 0 to disable maximum-gamble-amount: 0 maximum-message: '&cThe entered amount is too big.' #While pulling, what items should be displayed #on the shuffle screen shuffle-items:   - '263:0'   - '263:1'   - '265'   - '266'   - '318'   - '289'   - '348'   - '287'   - '369'   - '371'   - '388'   - '399'   - '406'   - '410' chances:   #General info   #Percentages should be from 1-100   #You can also use the percent-to-lose/win to 0 for a chance to make it a second chance, nothing happening   #The sum of percentages does not need to be 100   #You can add a "message: 'a message'" on each chance to have a custom message   losing:     chance1:       #The percent you lose of the entered amount       percent-to-lose: 15       #Chance of it happening       chance-to-happen: 30       #If this chance happens, the items that should be displayed are:       items-to-display:         item1: '287'         item2: '287'         item3: '318'     chance2:       percent-to-lose: 30       chance-to-happen: 25       items-to-display:         item1: '289'         item2: '263:1'         item3: '289'     chance3:       percent-to-lose: 50       chance-to-happen: 20       items-to-display:         item1: '263:1'         item2: '263:1'         item3: '287'     chance4:       percent-to-lose: 70       chance-to-happen: 15       items-to-display:         item1: '263:0'         item2: '263:0'         item3: '289'     chance5:       #Custom message, you can add one for any chance, otherwise the default is used       message: '&6[Gambling] &fSo unlucky! You lost everything :('       percent-to-lose: 100       chance-to-happen: 10       items-to-display:         item1: '263:0'         item2: '263:0'         item3: '263:0'   winning:     chance1:       percent-to-win: 10       chance-to-happen: 30       items-to-display:         item1: '265'         item2: '265'         item3: '265'     chance2:       percent-to-win: 30       chance-to-happen: 20       items-to-display:         item1: '266'         item2: '266'         item3: '266'     chance3:       percent-to-win: 45       chance-to-happen: 17       items-to-display:         item1: '388'         item2: '388'         item3: '388'     chance4:       percent-to-win: 70       chance-to-happen: 10       items-to-display:         item1: '264'         item2: '264'         item3: '264'     chance5:       percent-to-win: 100       chance-to-happen: 4       items-to-display:         item1: '399'         item2: '399'         item3: '399' not-enough-coins: '&cYou don''t have enough coins to gamble!' no-rush: '&cWait until this pull is over!' #Use %gamble-amount% for the entered amount for gambling #Use %return-amount% for the amount the player has gotten default-winning-message: '&6[Gamble] &fWell done! You earned a profit. &7(&6%gamble-amount% &8-> &6%return-amount%&7)' default-losing-message: '&6[Gamble] &fShoot! Better luck next time. &7(&6%gamble-amount% &8-> &6%return-amount%&7)' sounds:   #Personal opinion: I recommend GLASS on losing, ORB_PICKUP on winning, FIRE_IGNITE while gambling   #the ones i suggested are fo 1.8.8 but you can look for their alternative in the upper versions   winning-sound: 'none'   losing-sound: 'none'   #These sound plays on loop while gambling   while-gambling-sound: 'none' [/code] [/left] [color=#111111][size=2][font=Verdana, Arial, Helvetica, sans-serif][/dropdown] [dropdown=menus.yml] [/font][/size][/color] [left] [code]   main-bank-menu:     title: '&8Personal Bank'     use-background-glass: true     background-glass-color: 15     size: 36     deposit-item:       item-id: '54'       slot: 11       name: '&aDeposit Coins'       #Use %interest-cooldown% for the cooldown (format example: 2 Days)       #Use %interest-cooldown-detailed% for the detailed cooldown (format example: 2 Days 3 Hours 1 Minute)       #Use %interest-cooldown-short% for the short cooldown (format example: 2d3h1m)       lore:         - '&7Current balance: &6%balance%'         - ''         - '&7Store coins in the bank to'         - '&7keep them safe while you go'         - '&7on adventures!'         - ''         - '&7Until interest: &b%interest-cooldown%'         - ''         - '&eClick to make a deposit!'     withdraw-item:       item-id: '158'       slot: 13       name: '&aWithdraw Coins'       lore:         - '&7Current balance: &6%balance%'         - ''         - '&7Take your coins out of the'         - '&7bank in order to spend'         - '&7them.'         - ''         - '&eClick to withdraw coins'     transaction-history:       item-id: '358:0'       slot: 15       name: '&aTransaction History'       #Use %symbol% for +/-       #Use %transaction-coins% for the amount of coins from that transaction       #Use %transaction-countdown% for the time elapsed from the creation of the transaction       #Use %player-name% for the name of the one who made the transaction (it could also be bank interest)       lore-structure: '%symbol% &6%transaction-coins%&7, &e%transaction-countdown% Ago &7by &b%player-name%'       bank-interest-name: '&7Bank Interest'       no-transaction-lore:         - '&7You have no transactions'         - '&7to display.'     close-item:       item-id: '166'       slot: 31       name: '&cClose'       lore: []     information-item:       item-id: '76'       slot: 32       name: '&aInformation'       #Use %balance-limit% for the current bank limit (taken from bank upgrade)       #Use %interest-value% for the amount of coins the player will receive on interest       #Use %interest-cooldown% for the cooldown (format example: 2 Days)       #Use %interest-cooldown-detailed% for the detailed cooldown (format example: 2 Days 3 Hours 1 Minute)       #Use %interest-cooldown-short% for the short cooldown (format example: 2d3h1m)       lore:         - '&7Keep your coins safe in the bank!'         - '&7You lose half the coins in your'         - '&7purse when dying.'         - ''         - '&7Balance limit: &6%balance-limit%'         - ''         - '&7The banker rewards you every 31'         - '&7hours with &binterest &7for the'         - '&7coins in your bank balance.'         - ''         - '&7Interest in: &b%interest-cooldown%'         - '&7Projected: &6%interest-value% coins'     bank-upgrades:       item-id: '41'       slot: 35       name: '&6Bank Upgrades'       lore:         - '&7Are you so rich that you can''t'         - '&7even store your coins?'         - ''         - '&7Current account: %account-name%'         - '&7Bank limit: &6%balance-limit%'         - ''         - '&eClick to view upgrades!'   deposit-coins-menu:     title: '&8Bank Deposit'     use-background-glass: true     background-glass-color: 15     size: 36     #Use %amount% for the amount of coins a player withdraws     deposit-message: '&fYou have deposited &6%amount% coins &fin your bank!'     go-back-item:       item-id: '262'       slot: 31       name: '&aGo back'       lore:         - '&7Go back to your'         - '&7bank.'     custom-amount-item:       item-id: '323'       slot: 15       name: '&aSpecific amount'       #Use %balance% for the amount of coins       lore:         - '&7Current balance: &6%balance%'         - ''         - '&eClick to deposit coins!'     percent-items:       item1:         percent: 50         display-amount: 32         item-id: '54'         slot: 13         name: '&aHalf your purse'         #Use %balance% for the current balance         #Use %to-deposit% for the amount that will be deposited         lore:           - '&7Current balance: &6%balance%'           - '&7Amount to deposit: &6%to-deposit%'           - ''           - '&eClick to deposit coins!'       item2:         percent: 100         display-amount: 64         item-id: '54'         slot: 11         name: '&aYour whole purse'         #Use %balance% for the current balance         #Use %to-deposit% for the amount that will be deposited         lore:           - '&7Current balance: &6%balance%'           - '&7Amount to deposit: &6%to-deposit%'           - ''           - '&eClick to deposit coins!'   withdraw-coins-menu:     title: '&8Bank Withdrawal'     use-background-glass: true     background-glass-color: 15     size: 36     #Use %amount% for the amount of coins a player withdraws     withdraw-message: '&fYou have withdrawn &6%amount% coins &ffrom your bank!'     go-back-item:       item-id: '262'       slot: 31       name: '&aGo back'       lore:         - '&7Go back to your'         - '&7bank.'     custom-amount-item:       item-id: '323'       slot: 16       name: '&aSpecific amount'       #Use %balance% for the amount of coins       lore:         - '&7Current balance: &6%balance%'         - ''         - '&eClick to withdraw coins!'     percent-items:       item1:         percent: 20         display-amount: 1         item-id: '158'         slot: 14         name: '&aWithdraw 20%'         #Use %balance% for the current balance         #Use %to-withdraw% for the amount that will be deposited         lore:           - '&7Current balance: &6%balance%'           - '&7Amount to withdraw: &6%to-withdraw%'           - ''           - '&eClick to withdraw coins!'       item2:         percent: 50         display-amount: 32         item-id: '158'         slot: 12         name: '&aHalf the account'         #Use %balance% for the current balance         #Use %to-withdraw% for the amount that will be deposited         lore:           - '&7Current balance: &6%balance%'           - '&7Amount to withdraw: &6%to-withdraw%'           - ''           - '&eClick to withdraw coins!'       item3:         percent: 100         display-amount: 64         item-id: '158'         slot: 10         name: '&aEverything in the account'         #Use %balance% for the current balance         #Use %to-withdraw% for the amount that will be deposited         lore:           - '&7Current balance: &6%balance%'           - '&7Amount to withdraw: &6%to-withdraw%'           - ''           - '&eClick to withdraw coins!'     withdraw-as-bag:       slot: 32       #If the amount the player withdraws does not meet       #the bag's minimum & maximum requirements the amount will       #be sent in their purse instead       withdraw-as-purse: '&fThe amount was sent to &eyour purse &finstead!'       selected:         name: '&aWithdraw via Coins Bag (ON)'         lore:           - ''           - '&7Status: &aSELECTED'           - '&7This option will withdraw'           - '&7the amount you want as a'           - '&7coins bag!'           - ''           - '&eClick to deactivate!'       not-selected:         name: '&aWithdraw via Coins Bag (OFF)'         lore:           - ''           - '&7Status: &cNOT SELECTED'           - '&7This option will withdraw'           - '&7the amount you want as a'           - '&7coins bag!'           - ''           - '&eClick to activate!'   bank-upgrades-menu:     title: '&8Bank Account Upgrades'     use-background-glass: true     background-glass-color: 15     size: 36     lore-additions:       #These options are added to the lore of the bank upgrades       #If you leave them empty they won't be added       better-upgrade: '&eThis is a better account!'       own-upgrade: '&aThis is your account!'       previous-upgrade: '&cYou have a better account!'       need-previous-upgrade: '&cNeed previous upgrade!'     go-back-item:       item-id: '262'       slot: 31       name: '&aGo back'       lore:         - '&7Go back to your'         - '&7bank.'     #This menu is more dynamic than the other ones     #You can add as many items as you like here, but they must represent     #a bank upgrade by index (0, 1, 2, etc)     bank-upgrades-items:       item1:         #The bank upgrade that this item represents         item-id: '295'         bank-upgrade-index: 0         slot: 11       item2:         item-id: '371'         bank-upgrade-index: 1         slot: 12       item3:         item-id: '266'         bank-upgrade-index: 2         slot: 13       item4:         item-id: '315'         bank-upgrade-index: 3         slot: 14       item5:         item-id: '418'         bank-upgrade-index: 4         slot: 15 shared-menus:   main-bank-menu:     title: '&8Shared Bank'     use-background-glass: true     background-glass-color: 15     size: 36     deposit-item:       item-id: '54'       slot: 11       name: '&aDeposit Coins'       #Use %interest-cooldown% for the cooldown (format example: 2 Days)       #Use %interest-cooldown-detailed% for the detailed cooldown (format example: 2 Days 3 Hours 1 Minute)       #Use %interest-cooldown-short% for the short cooldown (format example: 2d3h1m)       lore:         - '&7Current balance: &6%balance%'         - ''         - '&7Store coins in the bank to'         - '&7keep them safe while you go'         - '&7on adventures!'         - ''         - '&7Until interest: &b%interest-cooldown%'         - ''         - '&eClick to make a deposit!'     withdraw-item:       item-id: '158'       slot: 13       name: '&aWithdraw Coins'       lore:         - '&7Current balance: &6%balance%'         - ''         - '&7Take your coins out of the'         - '&7bank in order to spend'         - '&7them.'         - ''         - '&eClick to withdraw coins'     transaction-history:       item-id: '358:0'       slot: 15       name: '&aTransaction History'       #Use %symbol% for +/-       #Use %transaction-coins% for the amount of coins from that transaction       #Use %transaction-countdown% for the time elapsed from the creation of the transaction       #Use %player-name% for the name of the one who made the transaction (it could also be bank interest)       lore-structure: '%symbol% &6%transaction-coins%&7, &e%transaction-countdown% Ago &7by &b%player-name%'       bank-interest-name: '&7Bank Interest'       no-transaction-lore:         - '&7You have no transactions'         - '&7to display.'     close-item:       item-id: '166'       slot: 31       name: '&cClose'       lore: []     information-item:       item-id: '76'       slot: 32       name: '&aInformation'       #Use %balance-limit% for the current bank limit (taken from bank upgrade)       #Use %interest-value% for the amount of coins the player will receive on interest       #Use %interest-cooldown% for the cooldown (format example: 2 Days)       #Use %interest-cooldown-detailed% for the detailed cooldown (format example: 2 Days 3 Hours 1 Minute)       #Use %interest-cooldown-short% for the short cooldown (format example: 2d3h1m)       lore:         - '&7Keep your coins safe in the bank!'         - '&7You lose half the coins in your'         - '&7purse when dying.'         - ''         - '&7Balance limit: &6%balance-limit%'         - ''         - '&7The banker rewards you every 31'         - '&7hours with &binterest &7for the'         - '&7coins in your bank balance.'         - ''         - '&7Interest in: &b%interest-cooldown%'         - '&7Projected: &6%interest-value% coins'     shared-information-item:       item-id: '340'       slot: 30       name: '&aBank Players'       #Use %bank-owner% for the owner of the bank       lore-header:         - '&7Bank Owner: &b%bank-owner%'         - '&7Bank Members:'       #Use %member% for the name of the member displayed       lore-members-structure: '&7 - &b%member%'       no-members: '&c There are no members'       lore-footer:         - '&7Upgrade your bank to get'         - '&7more player slots!'     bank-upgrades:       item-id: '41'       slot: 35       name: '&6Bank Upgrades'       lore:         - '&7Are you so rich that you can''t'         - '&7even store your coins?'         - ''         - '&7Current account: %account-name%'         - '&7Bank limit: &6%balance-limit%'         - ''         - '&eClick to view upgrades!'   deposit-coins-menu:     title: '&8Bank Deposit'     use-background-glass: true     background-glass-color: 15     size: 36     #Use %amount% for the amount of coins a player withdraws     deposit-message: '&fYou have deposited &6%amount% coins &fin your bank!'     go-back-item:       item-id: '262'       slot: 31       name: '&aGo back'       lore:         - '&7Go back to your'         - '&7bank.'     custom-amount-item:       item-id: '323'       slot: 15       name: '&aSpecific amount'       #Use %balance% for the amount of coins       lore:         - '&7Current balance: &6%balance%'         - ''         - '&eClick to deposit coins!'     percent-items:       item1:         percent: 50         display-amount: 32         item-id: '54'         slot: 13         name: '&aHalf your purse'         #Use %balance% for the current balance         #Use %to-deposit% for the amount that will be deposited         lore:           - '&7Current balance: &6%balance%'           - '&7Amount to deposit: &6%to-deposit%'           - ''           - '&eClick to deposit coins!'       item2:         percent: 100         display-amount: 64         item-id: '54'         slot: 11         name: '&aYour whole purse'         #Use %balance% for the current balance         #Use %to-deposit% for the amount that will be deposited         lore:           - '&7Current balance: &6%balance%'           - '&7Amount to deposit: &6%to-deposit%'           - ''           - '&eClick to deposit coins!'   withdraw-coins-menu:     title: '&8Bank Withdrawal'     use-background-glass: true     background-glass-color: 15     size: 36     #Use %amount% for the amount of coins a player withdraws     withdraw-message: '&fYou have withdrawn &6%amount% coins &ffrom your bank!'     go-back-item:       item-id: '262'       slot: 31       name: '&aGo back'       lore:         - '&7Go back to your'         - '&7bank.'     custom-amount-item:       item-id: '323'       slot: 16       name: '&aSpecific amount'       #Use %balance% for the amount of coins       lore:         - '&7Current balance: &6%balance%'         - ''         - '&eClick to withdraw coins!'     percent-items:       item1:         percent: 20         display-amount: 1         item-id: '158'         slot: 14         name: '&aWithdraw 20%'         #Use %balance% for the current balance         #Use %to-withdraw% for the amount that will be deposited         lore:           - '&7Current balance: &6%balance%'           - '&7Amount to withdraw: &6%to-withdraw%'           - ''           - '&eClick to withdraw coins!'       item2:         percent: 50         display-amount: 32         item-id: '158'         slot: 12         name: '&aHalf the account'         #Use %balance% for the current balance         #Use %to-withdraw% for the amount that will be deposited         lore:           - '&7Current balance: &6%balance%'           - '&7Amount to withdraw: &6%to-withdraw%'           - ''           - '&eClick to withdraw coins!'       item3:         percent: 100         display-amount: 64         item-id: '158'         slot: 10         name: '&aEverything in the account'         #Use %balance% for the current balance         #Use %to-withdraw% for the amount that will be deposited         lore:           - '&7Current balance: &6%balance%'           - '&7Amount to withdraw: &6%to-withdraw%'           - ''           - '&eClick to withdraw coins!'     withdraw-as-bag:       slot: 32       #If the amount the player withdraws does not meet       #the bag's minimum & maximum requirements the amount will       #be sent in their purse instead       withdraw-as-purse: '&fThe amount was sent to &eyour purse &finstead!'       selected:         name: '&aWithdraw via Coins Bag (ON)'         lore:           - ''           - '&7Status: &aSELECTED'           - '&7This option will withdraw'           - '&7the amount you want as a'           - '&7coins bag!'           - ''           - '&eClick to deactivate!'       not-selected:         name: '&aWithdraw via Coins Bag (OFF)'         lore:           - ''           - '&7Status: &cNOT SELECTED'           - '&7This option will withdraw'           - '&7the amount you want as a'           - '&7coins bag!'           - ''           - '&eClick to activate!'   bank-upgrades-menu:     title: '&8Bank Account Upgrades'     use-background-glass: true     background-glass-color: 15     size: 36     lore-additions:       #These options are added to the lore of the bank upgrades       #If you leave them empty they won't be added       better-upgrade: '&eThis is a better account!'       own-upgrade: '&aThis is your account!'       previous-upgrade: '&cYou have a better account!'       need-previous-upgrade: '&cNeed previous upgrade!'     go-back-item:       item-id: '262'       slot: 31       name: '&aGo back'       lore:         - '&7Go back to your'         - '&7bank.'     #This menu is more dynamic than the other ones     #You can add as many items as you like here, but they must represent     #a bank upgrade by index (0, 1, 2, etc)     bank-upgrades-items:       item1:         #The bank upgrade that this item represents         item-id: '295'         bank-upgrade-index: 0         slot: 11       item2:         item-id: '371'         bank-upgrade-index: 1         slot: 12       item3:         item-id: '266'         bank-upgrade-index: 2         slot: 13       item4:         item-id: '315'         bank-upgrade-index: 3         slot: 14       item5:         item-id: '418'         bank-upgrade-index: 4         slot: 15 [/code] [/left] [color=#111111][size=2][font=Verdana, Arial, Helvetica, sans-serif][/dropdown] [dropdown=bankUpgrades.yml] [/font][/size][/color] [left] [code] bank-upgrades:   #Indexes must be from 0 to max index   #0 is the default account everyone starts with   maximum-index: 4   0:     name: '&aStarter Account'     lore:       - ''       - '&a>&m--------&r &6Interest Tranches &a&m--------&a<'       - ' &eFirst &610 &emillion coins yields &b2% &einterest.'       - ' &eFrom &610 &eto &615 &emillion yields &b1% &einterest.'       - ''       - ' &7Max interest: &6250,000'       - '  &8(With 15,000,000 balance)'       - '&a>&m---------------------------------&a<'       - ''       - '&7Max balance: &650 Million Coins'       - ''       - '&7This is the default account.'     maximum-balance: 50000000     #What you need to upgrade to this upgrade     requirements:       coins: 0       permission: 'none'     deny-message: '&cYou don''t have enough coins to buy this upgrade!'     percentages:       #You can add and edit more procents and the "first", "second" name of the percentage doesn't really matter       #For the amount of coins a player has it will receive a percentage from the category he is in       #Procents also stack       #For the example below if player has 13 million coins he will receive 2% from 10 million + 1% from 3 million (13 million - 10 million)       first:         percent: 2         minimum-coins: 1         maximum-coins: 10000000       second:         percent: 1         minimum-coins: 10000001         maximum-coins: 15000000   1:     name: '&6Gold Account'     lore:       - ''       - '&6>&m--------&r &6Interest Tranches &6&m--------&6<'       - ' &eFirst &610 &emillion coins yields &b2% &einterest.'       - ' &eFrom &610 &eto &620 &emillion yields &b1% &einterest.'       - ''       - ' &7Max interest: &6300,000'       - '  &8(With 20,000,000 balance)'       - '&6>&m---------------------------------&6<'       - ''       - '&7Max balance: &6100 Million Coins'       - ''       - '&7Cost: &65,000,000 coins'     maximum-balance: 100000000     #What you need to upgrade to this upgrade     requirements:       coins: 5000000       permission: 'none'     upgrade-message:       - '&fYou just upgraded to &6Gold Account&f!'       - '&fYour maximum bank balance is now &6100 Million Coins'       - '&fYour maximum interest is now &6300,000 Coins'     deny-message: '&cYou don''t have enough coins to buy this upgrade!'     percentages:       #You can add and edit more procents and the "first", "second" name of the percentage doesn't really matter       #For the amount of coins a player has it will receive a percentage from the category he is in       #Procents also stack       #For the example below if player has 13 million coins he will receive 2% from 10 million + 1% from 3 million (13 million - 10 million)       first:         percent: 2         minimum-coins: 1         maximum-coins: 10000000       second:         percent: 1         minimum-coins: 10000001         maximum-coins: 20000000   2:     name: '&dDeluxe Account'     lore:       - ''       - '&d>&m--------&r &6Interest Tranches &d&m--------&d<'       - ' &eFirst &610 &emillion coins yields &b2% &einterest.'       - ' &eFrom &610 &eto &620 &emillion yields &b1% &einterest.'       - ' &eFrom &620 &eto &630 &emillion yields &b0.5% &einterest.'       - ''       - ' &7Max interest: &6350,000'       - '  &8(With 30,000,000 balance)'       - '&d>&m---------------------------------&d<'       - ''       - '&7Max balance: &6250 Million Coins'       - ''       - '&7Cost: &610,000,000 coins'     maximum-balance: 250000000     #What you need to upgrade to this upgrade     requirements:       coins: 10000000       permission: 'none'     upgrade-message:       - '&fYou just upgraded to &dDeluxe Account&f!'       - '&fYour maximum bank balance is now &6250 Million Coins'       - '&fYour maximum interest is now &6350,000 Coins'     deny-message: '&cYou don''t have enough coins to buy this upgrade!'     percentages:       #You can add and edit more procents and the "first", "second" name of the percentage doesn't really matter       #For the amount of coins a player has it will receive a percentage from the category he is in       #Procents also stack       #For the example below if player has 13 million coins he will receive 2% from 10 million + 1% from 3 million (13 million - 10 million)       first:         percent: 2         minimum-coins: 1         maximum-coins: 10000000       second:         percent: 1         minimum-coins: 10000001         maximum-coins: 20000000       third:         percent: 0.5         minimum-coins: 20000001         maximum-coins: 30000000   3:     name: '&5Super Deluxe Account'     lore:       - ''       - '&5>&m--------&r &6Interest Tranches &5&m--------&5<'       - ' &eFirst &610 &emillion coins yields &b2% &einterest.'       - ' &eFrom &610 &eto &620 &emillion yields &b1% &einterest.'       - ' &eFrom &620 &eto &630 &emillion yields &b0.5% &einterest.'       - ' &eFrom &630 &eto &650 &emillion yields &b0.2% &einterest.'       - ''       - ' &7Max interest: &6390,000'       - '  &8(With 50,000,000 balance)'       - '&5>&m---------------------------------&5<'       - ''       - '&7Max balance: &6500 Million Coins'       - ''       - '&7Cost: &625,000,000 coins'     maximum-balance: 500000000     #What you need to upgrade to this upgrade     requirements:       coins: 25000000       permission: 'none'     upgrade-message:       - '&fYou just upgraded to &5Super Deluxe Account&f!'       - '&fYour maximum bank balance is now &6500 Million Coins'       - '&fYour maximum interest is now &6390,000 Coins'     deny-message: '&cYou don''t have enough coins to buy this upgrade!'     percentages:       #You can add and edit more procents and the "first", "second" name of the percentage doesn't really matter       #For the amount of coins a player has it will receive a percentage from the category he is in       #Procents also stack       #For the example below if player has 13 million coins he will receive 2% from 10 million + 1% from 3 million (13 million - 10 million)       first:         percent: 2         minimum-coins: 1         maximum-coins: 10000000       second:         percent: 1         minimum-coins: 10000001         maximum-coins: 20000000       third:         percent: 0.5         minimum-coins: 20000001         maximum-coins: 30000000       forth:         percent: 0.2         minimum-coins: 30000001         maximum-coins: 50000000   4:     name: '&cPremier Account'     lore:       - ''       - '&c>&m--------&r &6Interest Tranches &c&m--------&c<'       - ' &eFirst &610 &emillion coins yields &b2% &einterest.'       - ' &eFrom &610 &eto &620 &emillion yields &b1% &einterest.'       - ' &eFrom &620 &eto &630 &emillion yields &b0.5% &einterest.'       - ' &eFrom &630 &eto &650 &emillion yields &b0.2% &einterest.'       - ' &eFrom &650 &eto &6160 &emillion yields &b0.1% &einterest.'       - ''       - ' &7Max interest: &6500,000'       - '  &8(With 160,000,000 balance)'       - '&c>&m---------------------------------&c<'       - ''       - '&7Max balance: &61 Billion Coins'       - ''       - '&7Cost: &650,000,000 coins'     maximum-balance: 1000000000     #What you need to upgrade to this upgrade     requirements:       coins: 50000000       permission: 'none'     upgrade-message:       - '&fYou just upgraded to &cPremier Account&f!'       - '&fYour maximum bank balance is now &61 Billion Coins'       - '&fYour maximum interest is now &6500,000 Coins'     deny-message: '&cYou don''t have enough coins to buy this upgrade!'     percentages:       #You can add and edit more procents and the "first", "second" name of the percentage doesn't really matter       #For the amount of coins a player has it will receive a percentage from the category he is in       #Procents also stack       #For the example below if player has 13 million coins he will receive 2% from 10 million + 1% from 3 million (13 million - 10 million)       first:         percent: 2         minimum-coins: 1         maximum-coins: 10000000       second:         percent: 1         minimum-coins: 10000001         maximum-coins: 20000000       third:         percent: 0.5         minimum-coins: 20000001         maximum-coins: 30000000       forth:         percent: 0.2         minimum-coins: 30000001         maximum-coins: 50000000       fifth:         percent: 0.1         minimum-coins: 50000001         maximum-coins: 160000000 shared-bank-upgrades:   #Indexes must be from 0 to max index   #0 is the default account everyone starts with   maximum-index: 4   0:     player-limit: 4     name: '&aStarter Account'     lore:       - ''       - '&a>&m--------&r &6Interest Tranches &a&m--------&a<'       - ' &eFirst &610 &emillion coins yields &b2% &einterest.'       - ' &eFrom &610 &eto &615 &emillion yields &b1% &einterest.'       - ''       - ' &7Max interest: &6250,000'       - '  &8(With 15,000,000 balance)'       - '&a>&m---------------------------------&a<'       - ''       - '&7Max balance: &650 Million Coins'       - '&7Player Limit: &b4 Players'       - ''       - '&7This is the default account.'     maximum-balance: 50000000     #What you need to upgrade to this upgrade     requirements:       coins: 0       permission: 'none'     deny-message: '&cYou don''t have enough coins to buy this upgrade!'     percentages:       #You can add and edit more procents and the "first", "second" name of the percentage doesn't really matter       #For the amount of coins a player has it will receive a percentage from the category he is in       #Procents also stack       #For the example below if player has 13 million coins he will receive 2% from 10 million + 1% from 3 million (13 million - 10 million)       first:         percent: 2         minimum-coins: 1         maximum-coins: 10000000       second:         percent: 1         minimum-coins: 10000001         maximum-coins: 15000000   1:     player-limit: 4     name: '&6Gold Account'     lore:       - ''       - '&6>&m--------&r &6Interest Tranches &6&m--------&6<'       - ' &eFirst &610 &emillion coins yields &b2% &einterest.'       - ' &eFrom &610 &eto &620 &emillion yields &b1% &einterest.'       - ''       - ' &7Max interest: &6300,000'       - '  &8(With 20,000,000 balance)'       - '&6>&m---------------------------------&6<'       - ''       - '&7Max balance: &6100 Million Coins'       - '&7Player Limit: &b4 Players'       - ''       - '&7Cost: &65,000,000 coins'     maximum-balance: 100000000     #What you need to upgrade to this upgrade     requirements:       coins: 5000000       permission: 'none'     upgrade-message:       - '&fYou just upgraded to &6Gold Account&f!'       - '&fYour maximum bank balance is now &6100 Million Coins'       - '&fYour maximum interest is now &6300,000 Coins'     deny-message: '&cYou don''t have enough coins to buy this upgrade!'     percentages:       #You can add and edit more procents and the "first", "second" name of the percentage doesn't really matter       #For the amount of coins a player has it will receive a percentage from the category he is in       #Procents also stack       #For the example below if player has 13 million coins he will receive 2% from 10 million + 1% from 3 million (13 million - 10 million)       first:         percent: 2         minimum-coins: 1         maximum-coins: 10000000       second:         percent: 1         minimum-coins: 10000001         maximum-coins: 20000000   2:     player-limit: 5     name: '&dDeluxe Account'     lore:       - ''       - '&d>&m--------&r &6Interest Tranches &d&m--------&d<'       - ' &eFirst &610 &emillion coins yields &b2% &einterest.'       - ' &eFrom &610 &eto &620 &emillion yields &b1% &einterest.'       - ' &eFrom &620 &eto &630 &emillion yields &b0.5% &einterest.'       - ''       - ' &7Max interest: &6350,000'       - '  &8(With 30,000,000 balance)'       - '&d>&m---------------------------------&d<'       - ''       - '&7Max balance: &6250 Million Coins'       - '&7Player Limit: &b5 Players'       - ''       - '&7Cost: &610,000,000 coins'     maximum-balance: 250000000     #What you need to upgrade to this upgrade     requirements:       coins: 10000000       permission: 'none'     upgrade-message:       - '&fYou just upgraded to &dDeluxe Account&f!'       - '&fYour maximum bank balance is now &6250 Million Coins'       - '&fYour maximum interest is now &6350,000 Coins'     deny-message: '&cYou don''t have enough coins to buy this upgrade!'     percentages:       #You can add and edit more procents and the "first", "second" name of the percentage doesn't really matter       #For the amount of coins a player has it will receive a percentage from the category he is in       #Procents also stack       #For the example below if player has 13 million coins he will receive 2% from 10 million + 1% from 3 million (13 million - 10 million)       first:         percent: 2         minimum-coins: 1         maximum-coins: 10000000       second:         percent: 1         minimum-coins: 10000001         maximum-coins: 20000000       third:         percent: 0.5         minimum-coins: 20000001         maximum-coins: 30000000   3:     player-limit: 5     name: '&5Super Deluxe Account'     lore:       - ''       - '&5>&m--------&r &6Interest Tranches &5&m--------&5<'       - ' &eFirst &610 &emillion coins yields &b2% &einterest.'       - ' &eFrom &610 &eto &620 &emillion yields &b1% &einterest.'       - ' &eFrom &620 &eto &630 &emillion yields &b0.5% &einterest.'       - ' &eFrom &630 &eto &650 &emillion yields &b0.2% &einterest.'       - ''       - ' &7Max interest: &6390,000'       - '  &8(With 50,000,000 balance)'       - '&5>&m---------------------------------&5<'       - ''       - '&7Max balance: &6500 Million Coins'       - '&7Player Limit: &b5 Players'       - ''       - '&7Cost: &625,000,000 coins'     maximum-balance: 500000000     #What you need to upgrade to this upgrade     requirements:       coins: 25000000       permission: 'none'     upgrade-message:       - '&fYou just upgraded to &5Super Deluxe Account&f!'       - '&fYour maximum bank balance is now &6500 Million Coins'       - '&fYour maximum interest is now &6390,000 Coins'     deny-message: '&cYou don''t have enough coins to buy this upgrade!'     percentages:       #You can add and edit more procents and the "first", "second" name of the percentage doesn't really matter       #For the amount of coins a player has it will receive a percentage from the category he is in       #Procents also stack       #For the example below if player has 13 million coins he will receive 2% from 10 million + 1% from 3 million (13 million - 10 million)       first:         percent: 2         minimum-coins: 1         maximum-coins: 10000000       second:         percent: 1         minimum-coins: 10000001         maximum-coins: 20000000       third:         percent: 0.5         minimum-coins: 20000001         maximum-coins: 30000000       forth:         percent: 0.2         minimum-coins: 30000001         maximum-coins: 50000000   4:     player-limit: 6     name: '&cPremier Account'     lore:       - ''       - '&c>&m--------&r &6Interest Tranches &c&m--------&c<'       - ' &eFirst &610 &emillion coins yields &b2% &einterest.'       - ' &eFrom &610 &eto &620 &emillion yields &b1% &einterest.'       - ' &eFrom &620 &eto &630 &emillion yields &b0.5% &einterest.'       - ' &eFrom &630 &eto &650 &emillion yields &b0.2% &einterest.'       - ' &eFrom &650 &eto &6160 &emillion yields &b0.1% &einterest.'       - ''       - ' &7Max interest: &6500,000'       - '  &8(With 160,000,000 balance)'       - '&c>&m---------------------------------&c<'       - ''       - '&7Max balance: &61 Billion Coins'       - '&7Player Limit: &b6 Players'       - ''       - '&7Cost: &650,000,000 coins'     maximum-balance: 1000000000     #What you need to upgrade to this upgrade     requirements:       coins: 50000000       permission: 'none'     upgrade-message:       - '&fYou just upgraded to &cPremier Account&f!'       - '&fYour maximum bank balance is now &61 Billion Coins'       - '&fYour maximum interest is now &6500,000 Coins'     deny-message: '&cYou don''t have enough coins to buy this upgrade!'     percentages:       #You can add and edit more procents and the "first", "second" name of the percentage doesn't really matter       #For the amount of coins a player has it will receive a percentage from the category he is in       #Procents also stack       #For the example below if player has 13 million coins he will receive 2% from 10 million + 1% from 3 million (13 million - 10 million)       first:         percent: 2         minimum-coins: 1         maximum-coins: 10000000       second:         percent: 1         minimum-coins: 10000001         maximum-coins: 20000000       third:         percent: 0.5         minimum-coins: 20000001         maximum-coins: 30000000       forth:         percent: 0.2         minimum-coins: 30000001         maximum-coins: 50000000       fifth:         percent: 0.1         minimum-coins: 50000001         maximum-coins: 160000000 [/code] [/left] [color=#111111][size=2][font=Verdana, Arial, Helvetica, sans-serif][/dropdown] [dropdown=coinBagsAndTalismans.yml] [/font][/size][/color] [left] [code] money-bags:   #You can only use textures   money-bag-skin: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzk2Y2UxM2ZmNjE1NWZkZjMyMzVkOGQyMjE3NGM1ZGU0YmY1NTEyZjFhZGVkYTFhZmEzZmMyODE4MGYzZjcifX19'   full-inventory-message: '&cYour inventory is full! I don''t have where to put the bag.'   #ATTENTION! If you give money bags using /moneybag give the limits don't matter (minimum-amount & maximum-amount)   #The minimum amount of coins the bag needs to have   minimum-amount: 500   minimum-message: '&fLess than &6500 coins &fdon''t need a bag, just carry them in your purse.'   #The maximum amount of coins the bag can hold   maximum-amount: 500000   maximum-message: '&fThe bag can hold maximum &6500,000 coins&f! It would tear otherwise.'   money-bag-click: '&fYou collected &6%amount% coins &ffrom a bag!'   money-bag-name: '&6Bag of Coins'   #Use %amount% for the amount of coins the bag contains   money-bag-lore:     - '&7This is a bag that'     - '&7stores coins! It can'     - '&7store up to &6500k coins&7!'     - ''     - '&7It contains'     - '&6%amount% coins&7!'     - ''     - '&eClick to add coins'     - '&eto your purse!' talismans:   use-talismans: true   #When this is set to false, your talismans won't drop on death   talismans-drop: true   upgrade-menu:     not-enough-coins: '&cYou don''t have enough coins in your purse!'     upgraded: '&aYour talisman was upgraded!'     title: '&8Talisman Upgrade'     middle-item:       name: '&aUpgrade'       lore:         - '&7Upgrade from %fromTalisman%'         - '&7to %toTalisman%'         - ''         - '&7Cost: &6%cost% coins'         - ''         - '&eClick the new talisman'         - '&eto confirm!'   random-coins-talisman:     #You can disable individual talismans if you don't use them     #to increase performance     use-this-talisman: true     #Use %amount% for the amount of coins the talisman gave     #Use %talisman-name% for the display name of the talisman     talisman-give-message: '&6+%amount% coins &7(%talisman-name%&7)'     #The index of the maximum upgrade     last-index: 2     0:       skull-texture: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTdmNTdlN2FhOGRlODY1OTFiYjBiYzUyY2JhMzBhNDlkOTMxYmZhYmJkNDdiYmM4MGJkZDY2MjI1MTM5MjE2MSJ9fX0='       name: '&6Lucky Coins Talisman'       #Minimum interval and maximum interval are number
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economy

royaleeconomy

banks

shops

talismans