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DeluxeCombat 1.80.3

Enhance your server today with the most advanced combat system on the market!

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1.80.3 18 days ago
Update 1.80.3 | 26.3 support, bug fixes & improvements!
UPDATE v1.80.3
 
Changelogs:
  • Added: Bundled NBT API to 2.16.1 for Minecraft 26.3 item-stack compatibility.
  • Fixed: Potion stacking on Minecraft 1.20.5 and newer. Matching potions now use the modern stack-size system and respect the configured stack limit.
  • Added: Potion-stacking messages for successful stacking, missing potions, already-stacked potions and insufficient inventory space, translated into all ten supported languages.
  • Changed: Player-head and corpse skin loading now reuses online players' skin textures, reducing unnecessary lookups and preventing incorrect UUID entries in the player cache on Velocity/BungeeCord setups.
  • Fixed: CrackShot's non-droppable weapon check now correctly respects Death_No_Drop when enabled, with more reliable weapon-config loading and safer CrackShotPlus integration.
  • Fixed: Lands combat borders now check the destination area's PvP permissions for both fighters and use the same border handling as WorldGuard.
  • Added: BOTH mode for Lands combat borders, combining the visible wall with pushback.
  • Changed: Combat-border pushback to reduce sticking and rubber-banding at protected borders. Pushback now runs after the server's movement correction and checks for safe space behind the player.
  • Fixed: Instant-respawn errors on Folia/Canvas when a bed or respawn anchor is in another region. Respawn destinations now use the server's respawn event, including custom spawnpoints.
  • Fixed: Delayed instant-respawn tasks acting after a manual respawn, disconnect or another death. Respawn-anchor spawns also no longer trigger the no-bed commands.
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1.80.2 Aug 16, 2026
Update 1.80.2 | A few bugfixes & more!
UPDATE v1.80.2
 
Changelogs:
  • Fixed: PvP was still possible in PvP-deny regions in certain setups.
  • Fixed: Combat-log punishments could trigger death rewards, rankings and a duplicate death message on the synthetic death.
  • Fixed: An issue with the /dc menu.
  • Fixed: A misspelled or unknown material in a custom recipe could abort the whole plugin startup — it is now reported in the console and skipped.
  • Changed: Improved database schema migrations and index creation.
  • Changed: Every addon download is now integrity-verified (SHA-256) and installed safely, so a broken or tampered download can never end up on your server.
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1.80.1 Jul 26, 2026
Update 1.80.1 | MC 26.1 / 26.2 / Folia support, Partial Recode of the plugin & much more!
UPDATE v1.80.1
 
This update is strongly flagged as a BETA. I've verified that everything works, but due to the database changes and the overhauled code, please wait a few days before updating the plugin on your production server, so that any Day-1 patches can be released first!
 
IMPORTANT:
Backup your /plugins/DeluxeCombat folder and your DeluxeCombat Database before updating!
 
Important change for everyone: https://deluxecombat.com now has a user dashboard where you can see your running server instances. Many of you wished for an option to block your license from running on servers you no longer support — this is the first time you're able to manage that. You can simply ban/unban IPs from the dashboard. By default, your license can run on two server instances. It's still a beta, so please let me know whether you like it or not.
 
Changelogs:
  • Added: Full Folia support (region-aware schedulers).
  • Added: Support for Minecraft 26.1 / 26.2 and Java 26.
  • Added: Old PvP Item Filter option.
  • Added: The /dc settings menu is now fully translatabled.
  • Added: HikariCP support.
  • Added: Redis support (to sync stats across servers)
  • Fixed: Enderpearl anti-glitch triggering false positives.
  • Fixed: Enderpearls could be thrown into safe/no-PvP regions to escape combat.
  • Fixed: Riptide tridents could be used to escape combat.
  • Fixed: Trident (Riptide) cooldown could be bypassed by switching the trident to the other hand.
  • Fixed: Selection menu filter not working.
  • Fixed: Bounty %target% placeholder not working for non-admins.
  • Fixed: Player-input placeholders being parsed incorrectly in rare cases.
  • Changed: Updated all libraries.
  • Changed: Major performance improvements across the board (combat tagger, stats & leaderboards, signs, corpses, message handling, database storage and Redis cross-server sync).
  • Changed: Large internal restructuring and code cleanup to make future updates faster and more stable.
  • Changed: Anonymous usage metrics (FastStats) to help prioritize future development.
config.yml Changes:
You may want to review your config.yml before updating. It's not required, but this release introduces a few changes that might be worth adjusting to your needs:
 
Storage:
 
 
  # Following types are available: MYSQL, SQLITE
  # 'MYSQL' stores the data in a Database on your MySQL Server ( Better, for multiservers )
  # 'SQLITE' stores the data in a flatfile database in the plugin folder ( CAN BE SLOW! )
 
  type: "SQLITE"
 
  MySQL:
 
    # You need to set following things up when you selected 'MYSQL' above
  
    # !WARNING! If you did something wrong here (Wrong password, username etc.)
    # the plugin disables itself!
  
    username: "DeluxeCombat"
    password: "1234"
    database: "DeluxeCombat"
    host: "localhost"
  
    # If you didnt change the port of the mysql server, dont touch this!
    port: "3306"
  
    # Whether you want to use the encrypted secure socket layer or not
    useSSL: false
  
    #
    # !EXPERT OPTION!
    #
    # Here, you have the chance to use a custom mysql connection string.
    # Writing something into here will directly disable the options above,
    # except of username and password. So please handle with care and only write
    # something into here if you know what you are doing!!!
    manually_connection_string: ""
 
  # Connection pool settings (HikariCP). These apply to both MySQL and SQLite.
  # Only change these if you know what you are doing.
  Pool:
    maximum-pool-size: 10
    minimum-idle: 2
    connection-timeout-ms: 5000
    max-lifetime-ms: 1800000
    keepalive-time-ms: 30000
 
  # Stats caching & flush behavior
  Cache:
    # Safety-net interval for flushing dirty stats to the DB (seconds).
    # Stats are additionally flushed event-driven whenever the leaderboard
    # refresh cycle detects changes, so this can stay high. Default: 300
    flush-interval: 300
    # Immediately save when a player quits. Recommended: true
    flush-on-quit: true
 
  # Leaderboard settings
  Leaderboard:
    # How often the leaderboard/stats signs may update (seconds).
    # The cycle only does work when stats actually changed, so a short
    # interval is cheap even on busy servers. Default: 15
    refresh-interval: 15
    # Maximum entries in the leaderboard. Default: 100
    pull-limit: 100
 
  # Optional Redis for enterprise networks (real-time cross-server sync)
  Redis:
    enabled: false
    host: "localhost"
    port: 6379
    password: ""
    database: 0
    max-connections: 16
    min-idle: 2
    timeout-ms: 2000
 
 
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1.70.7 Jan 12, 2026
Update 1.70.7 | MC 1.21.11 support, new features & bug fixes!


UPDATE v1.70.7
Please join my new discord clear.png
​:)

Changelogs:
  • Added: Support for Minecraft v.1.21.11
  • Added: Added option to stop item spread on death.
  • Added: Added option to display the combat timer in seconds instead of seconds + tenths of seconds.
  • Fixed: Exception thrown when Lands teleportation is executed.
  • Fixed: Exception thrown in rare occasions when potions are used.
  • Fixed: Exception thrown when players interact with non-supported items during combat.
  • Changed: Updated all libraries.
  • Changed: Updates Discord Invitation to point to new discord.
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1.70.6 Dec 7, 2025
Update 1.70.6 | MC 1.21.9/10 support & some bug fixes!


UPDATE v1.70.6
​
Changelogs:
  • Added: Support for Minecraft v.1.21.9, 1.21.10
  • Fixed: Bug, that prevented re-opening the /dc menu after applying filters or selecting values.
  • Fixed: DamageCause NPE.
  • Fixed: Issue that prevented recipes from being saved with AIR as one of the ingredients.
  • Changed: HEX Color support is now active by default (mc 1.16+)
  • Changed: Updated libraries.
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1.70.5 Jul 28, 2025
Update 1.70.5 | MC 1.21.6/7/8 support, border radius feature and more!


UPDATE v1.70.5
​
Changelogs:
  • Added: Support for Minecraft v.1.21.6, 1.21.7, 1.21.8
  • Added: The potion restrictions have been recoded. Under /dc menu, Settings, PvP, Potions you can now find Cooldowns, Blocking Modes and options for disabled worlds / regions. To apply the restrictions to potions simply use the /dc potion command.
  • Fixed: Tridents still working in cooldown mode.
  • Fixed: Issue that prevented armor pieces being changed during combat.
  • Changed: Updated libraries.
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1.70.4 May 22, 2025
Update 1.70.4 | MC 1.21.5 support, border radius feature and more!


UPDATE v1.70.4
​
Changelogs:
  • Added: Support for Minecraft v.1.21.5.
  • Added: Option to change the border radius.
  • Added: Option to send block changes sync to the thread.
  • Fixed: Issue that caused the respawn anchors trying to messure distances between two worlds which results in an error.
  • Added: Listener to ensure elytras stay unequipped when they are disabled.
  • Fixed: Issue with PlaceholderAPI and ChatControl.
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1.70.3 Mar 16, 2025
Update 1.70.3 | Important Border Fix
UPDATE v1.70.3

Changelogs:


  1. Fixed: Issue with the borders letting players escape from it.

 


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1.70.2 Feb 28, 2025
Update 1.70.2 | Bugs were harmed in the making of this update
UPDATE v1.70.2

Changelogs:


  1. Fixed: Players not being prevented to use potions of invisibility during combat.
  2. Fixed: PlaceholderAPI Placeholders not being replaced when rewards get executed.
  3. Fixed: Mismatched killer / victim placeholders.
  4. Changed: 0 removed points will now be displayed as -0.
  5. Fixed: GhostPlayer permission being checked on join, preventing ghostplayer entities to despawn.
  6. Fixed: Totem of Undying cooldown being applied with no totem in the inventory.
  7. Fixed: Gold / God Apple Recipe Editor issue.
  8. Fixed: Vault account being used, when deposit amount is 0.
  9. Added: Placeholder support for the combat bossbar.
  10. Fixed: Enderpearl checks allowing players to glitch between blocks.
  11. Fixed: Enderpearl roof check not working.

 


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1.70.1 Dec 25, 2024
Update 1.70.1 | 1.21.4 support, new features & more!
UPDATE v1.70.1

Changelogs:


  1. Added: Support for minecraft 1.21.4!
  2. Changed: /togglepvp ALL to be executable via console.
  3. Changed: Completely removed the ProtocolLib integration and replaced it with PacketEvents.
  4. Changed: Removed packet based custom knoackback.
  5. Changed: Removed packet based disable-sounds feature.
  6. Added: Console-Combatlog message.
  7. Added: Support for the optimized version of the Duels plugin @AdarshGamer001 !
  8. Fixed: Barrier blocks now get removed without moving after combat.
  9. Fixed: Placeholders not properly being passed to the rewards service of the plugin.
  10. Changed: The marketplace url for addons has been replaced with a new internal one (private server)
  11. Added: Option to remove all item cooldowns after death.
  12. Changed: The /bounty command is disabled by default now to prevent issues with potential / already installed Bounty plugins.

 


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1.60.9 Nov 23, 2024
Update 1.60.9 | 1.21.3 support, Elo System, New Placeholders & more
UPDATE v1.60.9

Changelogs:


  1. Added: Support for minecraft 1.21.3
  2. Fixed: Player heads not dropping correctly
  3. Added: Fully fledged point-elo-system. For more information check the wiki page: https://timderspieler.gitbook.io/timderspieler-plugins/deluxecombat/configuration/elo-system
  4. Added: Separate placeholders for all cooldown-items.
  5. Changed: The towny integration has been moved to an external addon. Please visit the addon store and download it: /dc menu, Addons, Addon Store -> Towny Addon.
  6. Changed: Code Cleanup + DC Menu cleanup

 


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1.60.8 Sep 15, 2024
Update 1.60.8 | New features & Bug fixes!
UPDATE v1.60.8

Changelogs:


  1. Added: Multiverse-Portals support! The addon is available in the /dc menu Addon store.
  2. Changed: The performance of the Progress-Actionbar has been improved again. The update amount has been reduced and the size has been fixed.
  3. Added: Option to disable Respawn-Anchor overcharge.
  4. Added: Newbies / Players with PvP turned off will no longer be damaged by respawn-anchor explosions.
  5. Added: List of ignored kick reasons which can be customized.
  6. Fixed: Heads not dropping after the last update.
  7. Fixed: Entity-Tagger disabled worlds setting not working.
  8. Added: getRemainingTimeMillis API method
  9. Changed: Code Cleanup.

 


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1.60.7 Aug 15, 2024
Update 1.60.7 | Performance improvements & Bug fixes!
UPDATE v1.60.7

Changelogs:


  1. Added: Support for Minecraft 1.21.1!
  2. Changed: Improved skull fetching performance a lot by caching and fetching skins out of sync.
  3. Fixed: Performance issue with the actionbar-progressbar.
  4. Fixed: Disable-Offhand issue with number keys.
  5. Added: List of ignored kick reasons which can be customized.
  6. Added: Portguese language (brasilian). Thanks to @TangiersHK!
  7. Added: The combat actionbar now parses PlaceholderAPI placeholders.
  8. Changed: Code Cleanup.

 


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1.60.6 Jul 3, 2024
Update 1.60.6 | Enhancements & Bug fixes!
UPDATE v1.60.6
BETA
Grant the permission "deluxecombat.old-pvp" to your players if you are using the old combat mechanics!

Changelogs:


  1. Added: Support for Minecraft 1.21
  2. Fixed: Corpses not being accessible with certain WorldGuard flags.
  3. Added: Disable Block Type checkup. This will greatly improve performance for servers using Paper forks.
  4. Changed: The UltimateClaims hook has been updated.
  5. Added: /dc halt ghostplayers command to temporarily stop ghostplayers from spawning (Console Command)
  6. Fixed: Players with a grace protection no longer get killed with the option "Void: Instant Kill" being enabled.
  7. Fixed: Players can no longer get rewards for damaging themselves (Bounties, Rewards, Kill-Streaks)
  8. Added: deluxecombat.old-pvp permission

 


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1.60.5 May 24, 2024
Update 1.60.5 | Awesome new features! Bug fixes & more!
UPDATE v1.60.5
BETA
Awesome new features! Bug fixes & more!

Changelogs:


  1. Added: 1.20.5 / 1.20.6 support.
  2. Added: RedProtect support! (incl. Barriers)
  3. Added: GriefDefender support! (incl. Barriers)
  4. Added: GriefPrevention support! (incl. Barriers)
  5. Added: HuskClaims support! [Addon] (incl. Barriers). @William278 thank you for the support!
  6. Added: Min. Points Limit for the ranking system. If you reach this amount of points, you can no longer loose more points.
  7. Added: TNT Blocking / Cooldown (per world, region)
  8. Added: TNT Auto Ignite option.
  9. Added: Grace Disable Confirmation command.
  10. Added: Keep Tagged After Kill time option. This will re-tag the player after a kill for a custom amount of time (instead of the default tagged time).
  11. Changed: Bamboo is now a block that will be replaced by the region barrier.
  12. Fixed: Kill Recap message being sent twice in the chat.
  13. Fixed: Potion Instant apply not working for all minecraft versions.
  14. Changed: EliteEnchants integration has been upadted.
  15. Changed: More generic BarrierProvider class that can be accessed via the API.
  16. Changed: Code cleanup.

 


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1.60.4 Mar 30, 2024
Update 1.60.4 | Huge Update! New features, bug fixes and more!
UPDATE v1.60.4
BETA!
Huge Update! New features, bug fixes and more!

Changelogs:


  1. Added: GriefPrevention support! (Including barriers!)
  2. Added: "You have been resuced" message to lang.yml
  3. Added: White / Blacklist offhand option to restrict certain item types.
  4. Added: Transfer items to killer option.
  5. Added: Detection for logging in from another location.
  6. Fixed: Pickup restrictions not working for older minecraft versions.
  7. Added: Iron Golems to the PvE tagger.
  8. Added: HuskTowns support (prevent toggling PvP during war). Addon available via the addon store.
  9. Added: Command Warmup disabled worlds.
  10. Added: Hit Delay for PvE option.
  11. Added: PlayerTogglePvPEvent can now be cancelled.
  12. Changed: Advanced-/EliteEnchantments disabled dropping enchantment list has been merged together.
  13. Added: Support for EcoEnchants. Addon available via the addon store.
  14. Added: New Barrier mode! (BOTH: This new option greatly improves border efficiency & cheating protection!)
  15. Changed: Players can now be hit (event outside the border) with the "PVP in PVP Deny regions" option.
  16. Fixed: NPE when death message has been populated with placeholders.
  17. Added: More debug messages when debug mode is enabled.
  18. Fixed: HitListener priority using DeathListener priority setting as value.
  19. Fixed: cmi.keepinventory permission being checked even though CMI wasn't installed.
  20. Fixed: Armor-/ExtraStorageContent being considered when restoring drops.
  21. Fixed: /potionstack command which didn't respect the potion being held in the offhand.
  22. Added: BOAT and MINECART to the "Disable Entity Interaction" list.
  23. Fixed: Towny integration including barriers.
  24. Changed: Major internal class cleanup.

 


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1.60.3 Feb 11, 2024
Update 1.60.3 | Bug fixes, new features and more!
UPDATE v1.60.3
Bug fixes, new features and more!

Changelogs:


  1. Fixed: God apples not restoring max saturation.
  2. Fixed: Bug, which allowed users to use their offhand while certain container types were opened.
  3. Fixed: Actionbar messages not being colorized correctly.
  4. Added: Item type white / blacklist for the disabled offhand option. !IMPORTANT!: Please re-enable the "Disable Offhand" option in case you have enabled it before. With this update, the option is deactivated by default.
  5. Fixed: Exception being thrown when the item swap key has been pressed in minecraft versions between 1.12 and 1.16.
  6. Added: Custom Death Messages region white / blacklist.
  7. Added: Two new placeholders for death messages:
    %points_lost_victim% and
    %points_gained_killer%
  8. Fixed: Item cooldown message being spammed under certain conditions.

 


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1.60.2 Jan 27, 2024
Update 1.60.2 | Fix Container Name Exploit
UPDATE v1.60.2
IMPORTANT CONTAINER NAME EXPLOIT FIX!

Changelogs:


  1. Fixed: the Container Name exploit where players were able to rename inventory containers to the plugins internal inventory names to gain access to some plugin settings. The internal structure of the plugin now has been chanegd to not allow this anymore. If the exploit gets detected, the inventory gets closed and the player will be kicked. It is safe to use DeluxeCombat on any production server again.

 


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1.60.1 Jan 20, 2024
Update 1.60.1 | Some QoL changes & bug fixes
UPDATE v1.60.1
Some QoL changes & bug fixes

Changelogs:


  1. Changed: The corpse listener now uses the PlayerArmorStandManipulateEvent instead of the PlayerInteractAtEntityEvent. Also the corpses are now spawned with the invulnerability set to true. This should once and for all fix all issues regarding plugins that still allow (vulernable) armorstands to be destroyed.
  2. Fixed: Void instant death & instant respawn option to kill players twice.
  3. Fixed: Wrong amplifier for all potions when potion instant consume was enabled.
  4. Fixed: Itemprotection preventing the victim from pickung up the items when there was no killer / assistant.
  5. Changed: The killer detection was rewritten to priorise the player.getKiller() variable instead of the internal calculation. This should lower the chance of the killer being displayed as "???" in the death messages.

 


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1.50.9 Jan 14, 2024
Update 1.50.9 | A few new features and a bug fix!
UPDATE v1.50.9
A few new features and a bug fix!

Changelogs:


  1. Fixed: The integration for UltimateClans has been updated. Last time, I promise!
  2. Added: No Damage Ticks option, to decrease the time between each hit a player can make. This allows you to recreate a more authentic old-pvp experience!
  3. Added: Blocked opening modes for corpses. You can now decide, which groups of players cannot open corpses: Grace players, PvP-Disabled players, Spawn-protected players.
  4. Added: Option to disable Critical Hits.

 


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