Voxel Shop beta is live. Expect occasional bugs. Learn more  
Dragons❱ Dragons+DragonEscape icon

Dragons❱ Dragons+DragonEscape 3.6.3

| Two in one | Bungee/MultiArena | Extremely Configurable | Kits | Easy to Setup | Achievements |

Page 1 2 3
3.6.3 Aug 28, 2026
Performance improvements
  • Changed how item interaction works while in-game to improve performance.
  • Removed unused/removed old slimeworld support.
3.6.2 Jul 28, 2026
Winning message bugfix
  • Fixed winning message being sent to spectators in Dragons.
3.6.1 Jul 21, 2026
Bugfixes
  • Fixed an issue with Rewards messages being sent multiple times for Spectators.
  • Fixed an error that could occur if a player never played a map and broke the record.
  • Added Options.Rewards-Message-Delay-In-Ticks.
3.6.0 Jul 20, 2026
Rewards Messages
  • Added new messages to tell players their rewards after the game ends.
    • You can find it at Rewards section in language.yml.
    • Lines will be added as necessary to build the end message, example:
      • 4JadKxb.png
      • rP18oGT.png
  • Added Coins-Per-Personal-Record reward in economy section.
3.5.1 Jul 11, 2026
Emergency hotfix
  • Fixed database not updating correctly since the last update.
3.5.0 Jul 9, 2026
New requested features, bugfixes
  • Added a new stat: time played
    • Shows the time a player has played each mode.
    • This is a new data on the database, so it will only start counting from this update.
    • As of now, spectating a game does count as long as you've played the game and not just joined as spectator.
    • %dragons_time_played_DE% - Dragon Escape - Returns the placeholder at Messages.Time-Played-Stat-Format
      • %dragons_time_played_DE_raw% for raw data.
    • %dragons_time_played_Dragons% - Dragons - Returns the placeholder at Messages.Time-Played-Stat-Format
      • %dragons_time_played_Dragons_raw% for raw data.
  • Added Options.Auto-Join-Next-Game
    • Auto connects the player to the next game, does not work for Bungee, Bungee has its own option in the Bungee section.
  • Added Options.Disable-Lobby-Scoreboard.
  • Added %dragons_game_countdown% PAPI placeholder.
    • Returns the countdown time of the current game.
  • Fixed dragons games played achievement not triggering in time, but one game after.
  • Fixed Options.PreStart-Countdown-Message not working correctly.
  • Fixed world folders not getting cleaned up correctly after server shutdown.
  • Fixed Dragons not starting correctly if your server is running in Legacy versions.
3.4.0 Jul 7, 2026
New Config Options
  • (Dragons) Added Options.Game.Dragons-Spawn-Delay-Ticks
    • Sets a cooldown for dragons to spawn.
  • (Dragons) Added Options.Game.Dragons-Radius
    • Sets how close dragons must get to a target before selecting a new one.
  • (All) Added Options.PreStart-Countdown-Message
    • Allows to choose which countdown numbers are announced for game starting.
v3.3.0 Jul 4, 2026
New Kit Commands
  • Added /dragons handleKit <kit> <player>
    • Acts as if the player tries to click the kit in the shop.
      • Works the same as the shop, if he has the kit it will be selected, otherwise the player will be purchasing the kit.
    • Requires dragons.handleKit, do not give this permission to normal players.
  • Added /dragons buykit <kit> <player>
    • Same as above, but the kit will not be selected if the player already has the kit, he will receive a kit already owned message.
    • Requires dragons.buyKit, do not give this permission to normal players.
  • Added /dragons selectKit <kit> <player>
    • Acts as if the player tries to select a kit in the shop. This does not force the player to have the kit selected, it does the same thing as clicking in the kit menu; so nothing will happen if he doesn't have the kit.
    • Requires dragons.selectKit, do not give this permission to normal players.
  • Options.Kits.Separate-Selection is automatically disabled when using those new commands.

Note that those commands should not be used when the player is outside of a game, this was requested so you can place NPCs inside the waiting lobby.

3.2.1 Jun 25, 2026
26.2 support
  • Added 26.2 support.

Note: If you are having issues with world conversion, go to your world folder -> dimensions -> minecraft -> delete all the worlds with the your arena names from there.

3.2.0 May 23, 2026
SQLite tweaks
  • Tweaks to SQLite to avoid locking when data from two databases (map records and player data) are updating at the same time.
3.1.0 May 1, 2026
New options, Fixes & Changes
  • Added Options.Kits.Only-Show-Available-Kits, only shows kits that the player has the permission
  • Added Options.Kits.Use-As-Display makes so the shop does nothing when you click on a item
  • If the player does not have the kit (permission) he will get the item at Menus.Shop.Locked-Item, you can change the lore with the %price% placeholder.
  • In achievements.yml you can just add a lore string list to add multiple lore lines:

    • dragons_wins:
      '1':
      enabled: true
      display-name: '&8&lThe Survivor'
      description: '&7First Dragons win.'
      commands:
      - dragons coins add %player% 100
      lore:
      - '&7Line 1'
      - '&7Line 2'
  • Fixed missing color placeholders in achievements.yml.
  • Fixed Hex support for achievements.yml.
  • Added the following commands:
    • /dragons open trails
    • /dragons open kits <mode>
      • Dragons or DragonEscape
    • /dragons unlockKit <kit> <player>
      • Requires dragons.unlockKit permission.
  • Few tweaks to command suggestion in tab completion.
3.0.8 Apr 11, 2026
26.1 support
  • Added 26.1.x support and changed the version checker for future updates.
  • Fixed 1.8.x inventory closing issues.
  • Fixed 1.21+ not applying world game rules correctly.
3.0.7 Mar 6, 2026
Explosion fixes, changes
  • Partially reverted some explosion changes made before to make them stronger.
  • Added a new option:
    • Options.Game.Dragons-Explosions.Force-Block-Removal
    • Makes it so the EnderDragons from Dragon's mode work the same way as they do in Dragon Escape, ignoring any plugin that can block entity damage.
    • You can modify the radius at
      Options.Game.Dragons-Explosions.Size, 3.5 is as similar as Vanilla
  • Fixed incorrect axe usages count in Dragons action bar.
  • Axe usages now only shows for alive players, action bar is removed after they die.
3.0.6 Feb 28, 2026
Bugfixes
  • Fixed Dragons kit always being default.
  • Fixed Dragons mode not showing leap usages in Dragons mode.
  • Fixed skill cooldown not resetting after leaving a game.
3.0.5 Feb 27, 2026
Kit bugfix

Attempt to fix Dragons kit always being the default items for any kit.

3.0.4 Jan 30, 2026
Bugfixes & New Option
  • Fixed a bug where if the player has any game inventory open, any future inventory action would not work until the player rejoins the server.
  • Added a minor delay to save player inventory to avoid conflict with other plugins.
  • Added the option Kits.Warper.Always-Teleport-In-Front.
3.0.3 Jan 24, 2026
New Options
  • Added Options.Disable-Inventory-Saving
    • Use this option if you are using any multiworld inventory plugins.
  • Action Bar now shows ability usages.
    • Can be changed at Messages.Skill-Usages-Action-Bar
  • Fixed a bug where Dragons was controlling explosions outside of the game.
3.0.2 Dec 23, 2025
1.21.11
  • Added support for 1.21.11.
    • As always, the plugin will already work on newer versions, this update just adds the new sounds, materials and stuff.
3.0.1 Dec 1, 2025
Important Update
  • Fixed the dragon would sometimes target a invalid location in Dragon's mode.
  • Small change to event priorities.
  • Dragon's blocking break system recoded.
    • Before, Dragons would have to convert BlockData to Byte (Legacy) using the version mapper, this would sometimes cause huge spikes of lag (<15 TPS) because it's a very resource intensive process. This is now fixed, non-legacy versions everything will just use BlockData.
    • If you are on 1.13+ update ASAP.
3.0.0 Nov 6, 2025
Trails changes
  • Removed Messages.Trails.Price-Lore-Addon.
  • Added locked-lore and purchase-lore line for trails.yml. Example below.
    • locked-lore is displayed when the player doesn't have the permission to buy the trail
    • purchase-lore is displayed when the player has permission.
    • Both has the %price% placeholder.
  • Added Messages.Trails.Selected-Lore-Addon.
    • Line added for when the player has the Item selected.
    • Leave it empty to disable.
  • Also updated the trails.yml to use LuckPerms by default, giving you an example of how permissions works.
  • /dragons reload command now also reloads trails.yml
 
Example of reworked trails.yml:

'1':
  name: '&cRedstone'
  permission: dragons.unlock.redstone
  buyPermission: dragons.use.redstone
  particles: REDSTONE
  menuItem: 'REDSTONE_BLOCK : 1'
  helmet: 'AIR : 0'
  lore:
  - '&eDisplays redstone particles in-game!'
  - '&eGives you a cosmetic redstone block helmet!'
  locked-lore:
  - '&eDisplays redstone particles in-game!'
  - '&eGives you a cosmetic redstone block helmet!'
  - ' '
  - '&cYou do not have permission to use this hat!'
  purchase-lore:
  - '&eDisplays redstone particles in-game!'
  - '&eGives you a cosmetic redstone block helmet!'
  - ' '
  - '&7Price: &b%price%'
  buyCommands:
  - lp user %player% permission set dragons.unlock.redstone
  price: 18000
  slot: 11
  rotateParticles: false
Page 1 2 3
Sign in
$9.99 USD
Sign in to purchase, save this product to your cart, and keep downloads tied to your account.
Stripe