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EcoCrates 2026.40

A crates plugin that doesn't give you a headache.

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2026.40 3 days ago
2026.40 Changelog
Update requires Eco version 2026.40

feat: lore system rework [EcoHub-195]
chore: bump libreforge to 2026.40
EcoHub: Bump version to 2026.40, eco-api-version to 2026.40.

Libreforge Changelog:
fix: entity effects memory leak [EcoHub-139]
fix: Repeat mutators (Thanks CallumJohnson!!!)
feat: give random item effect [EcoHub-181]
fix: New `block_used` filter [EcoHub-175] (Thanks CallumJohnson!!!)
feat: Holidays as Libreforge components (Thanks CallumJohnson!!!)
feat: Seasons as Libreforge components (Thanks CallumJohnson!!!)
feat: Date utilities for Libreforge (Thanks CallumJohnson!!!)
feat: Friendlier holiday and season config
fix: homing effect missing targets + new args [EcoHub-191] (Thanks CallumJohnson!!!)
feat: Performance Upgrades (Thanks CallumJohnson!!!)
fix: bonus health not applied on join [EcoHub-182]
feat: disabled-in-worlds helper [EcoHub-197]
feat: alias framework [EcoHub-196]
feat: mythicmobs mm_ prefix
feat: smartpets integration [EcoHub-194]
feat: lore system rework [EcoHub-195]
feat: holder performance overhaul (Thanks CallumJohnson!!!)
EcoHub: Bump version to 2026.40.
2026.39 11 days ago
2026.39 Changelog
Update requires Eco version 2026.39

chore: bump libreforge to 2026.39
EcoHub: Bump version to 2026.39, eco-api-version to 2026.39.

Libreforge Changelog:
fix: cycle division by zero
feat: lp_give_permission and lp_has_permission [EcoHub-158]
feat: health and hunger conditions [EcoHub-166]
fix: respect custom max damage on items [EcoHub-171]
feat: notbounties integration [EcoHub-172]
feat: use eco's shared level progression
EcoHub: Bump version to 2026.39.
2026.38 19 days ago
2026.38 Changelog
feat: add pouches [EcoHub-107]
fix: reward loss on reload, reroll and dead items
fix: prevent hoppers from taking crate display items
chore: bump libreforge to 2026.38

Libreforge Changelog:
feat: PlotSquared support [EcoHub-157]
feat: cast_mythic_skill options [EcoHub-148]
fix: damage_item not applying when using swing trigger [EcoHub-163]
EcoHub: Bump version to 2026.38.
2026.37 26 days ago
2026.37 Changelog
chore: bump libreforge to 2026.37

Libreforge Changelog:
feat: add LuckPerms effects system integration (Thanks CallumJohnson!!!)
feat: add SkinsRestorer effects system integration (Thanks CallumJohnson!!!)
fix: various effects fixes
EcoHub: Bump version to 2026.37.
2026.36 Sep 5, 2026
2026.36 Changelog
docs: rename documentation to ecohub
fix: Missing rewards on disconnect [EcoHub-128] (Thanks CallumJohnson!!!)
fix: New Task layer compile issues. (Thanks CallumJohnson!!!)
chore: bump libreforge to 2026.36

Libreforge Changelog:
fix: melee_attack trigger damage [EcoHub-117]
feat: log stripping effects [EcoHub-115]
docs: rename documentation to ecohub
fix: make reload messages consistent
feat: add CMI effects system integration [EcoHub-131] (Thanks CallumJohnson!!!)
fix: New Task layer compile issues. (Thanks CallumJohnson!!!)
EcoHub: Bump version to 2026.36.
2026.35.1 Aug 29, 2026
2026.35.1 Changelog
Update requires Eco version 2026.35

chore: bump libreforge to 2026.35.1

Libreforge Changelog:
fix: citizens integration issue
fix: severe loading issues
EcoHub: Bump version to 2026.35.1.
2026.35 Aug 29, 2026
2026.35 Changelog
Update requires Eco version 2026.35

docs: update roll animation video links [EcoHub-79]
refactor: move eco-api-version to gradle.properties
fix: hologram roll shows raw formatting codes [EcoHub-94]
chore: bump libreforge to 2026.35
EcoHub: Bump version to 2026.35, eco-api-version to 2026.35.

Libreforge Changelog:
fix: kill trigger not firing when damage multiplier effects cause the killing blow [EcoHub-6]
feat: let a dispatcher break blocks itself
feat: add gain_currency trigger [EcoHub-30]
feat: add more effects and update wiki handling (Thanks CallumJohnson!!!)
feat: add new attribute effects [EcoHub-96]
feat: Upgrade `remove_nearby_entities` (Thanks CallumJohnson!!!)
feat: Placeholders in effect strings. (Thanks CallumJohnson!!!)
feat: add rosestacker compatibility for triggers [EcoHub-93]
fix: fully_charged filter on 26.x servers [EcoHub-64]
feat: improve shoot effect [EcoHub-90]
EcoHub: Bump version to 2026.35.
2026.34 Aug 22, 2026
2026.34 Changelog
chore: bump libreforge to 2026.34

Libreforge Changelog:
feat: add keep_events option to prevent_trigger [EcoHub-10]
feat: added dozens of new mutators [EcoHub-73] (Thanks CallumJohnson!!!)
EcoHub: Bump version to 2026.34.
2026.33 Aug 15, 2026
2026.33 Changelog
fix: updated publishing (Thanks CallumJohnson!!!)
docs: restructure pages
feat: add choose reward roll [EcoHub-42]
chore: bump libreforge to 2026.33

Libreforge Changelog:
fix: effect responsiveness when swapping armor via hotbar [EcoHub-15] (Thanks CallumJohnson!!!)
feat: added use_blockface arg to mine_x effects [EcoHub-4] (Thanks CallumJohnson!!!)
fix: fix attribute issues [EcoHub-7,EcoHub-8,EcoHub-9,EcoHub-13]
EcoHub: Bump version to 2026.33.
2026.32 Aug 8, 2026
2026.32 Changelog
feat: configurable decimal precision for %chance% placeholder
feat: add envoy/supply drop configs
chore: bump libreforge to 2026.32

Libreforge Changelog:
feat: enhance HuskClaims and HuskTowns integration
fix: evaluate play_sound pitch/volume expressions
feat: expose an attack's base damage as %alt_value% on damage triggers
feat: add set_item_level effect
feat: item-level commands and effect improvements
chore: bump eco to 2026.32
Update gradle.properties
EcoHub: Bump version to 2026.32.
2026.31 Aug 2, 2026
2026.31 Changelog
docs: improve examples and add missing
feat: add re-roll amounts and prices
chore: bump libreforge to 2026.31
2026.30 Jul 25, 2026
2026.30 Changelog
Update requires Eco version 2026.30

feat: added 11 new roll animations
chore: bump libreforge to 2026.30

Libreforge Changelog:
Update requires Eco version 2026.30

feat: public drop pipeline
docs: add missing particle animations
EcoHub: Bump version to 2026.30.
2026.29 Jul 19, 2026
2026.29 Changelog
docs: replace old links with EcoHub links
feat: apply custom sound framework (Thanks Exanthiax!!!)
feat: add shift-right-click to open all keys at once (Thanks Exanthiax!!!)
chore: bump libreforge to 2026.29
2026.27 Jul 4, 2026
2026.27 Changelog
docs: add wiki documentation (Thanks Exanthiax!!!)
fix: Admonition format (Thanks CallumJohnson!!!)
feat: Eco in Gradle Properties (Thanks CallumJohnson!!!)
libreforge-updater
docs: improvments (Thanks Exanthiax!!!)
libreforge-updater
feat: update version numbering
feat: Dev Snapshots (Thanks CallumJohnson!!!)
wiki v2 docs (Thanks Exanthiax!!!)
update eco, libreforge, to 2026.24
feat: improve pages (Thanks Exanthiax!!!)
fix: Revert Dev Builds (Thanks CallumJohnson!!!)
feat: EcoHub Updater (Thanks CallumJohnson!!!)
feat: ensure generatePomFileForShadowPublication runs after clean task
libreforge-updater
fix: fix effects missing parameters (Thanks Exanthiax!!!)
chore: bump libreforge to 2026.27

Libreforge Changelog:
fix: expressions in chain args (Thanks Exanthiax!!!)
feat: has_inventory_space condition (Thanks Exanthiax!!!)
feat: keep_item now respects slots and disconnects (Thanks Exanthiax!!!)
EcoHub: Bump version to 2026.27.
2026.25 Jun 23, 2026
2026.25 Changelog
- Improved pages & navigation
- Added %page% and %max_page% placeholders.
- Standardised Versioning
- Added 26.2 support
- Improved docs framework
- Bumped base version to 1.21.8
- Added `silk_touch` effect
- Added `keep_item` effect
- Added `item_magnet` effect
- Fixed exception error with RessurectEvent
- Improved custom block support in `telekinesis` effect
- Improved custom block support in `cancel_drops` effect
- Improved custom block support in `multiply_drops` effect
- Improved `homing` effect (Thanks Auxilor!!!)
- Improved `play_sound` effect (Thanks Auxilor!!!)
- Added `projectile_trail` particle animation (Thanks Auxilor!!!)
- Added `wing_tips` particle animation (Thanks Auxilor!!!)
2.10.0 Jun 7, 2026
2.10.0 Changelog
- Removed unnecessary take_damage warnings.
- Added `move_item` trigger. (Thanks Callum!!!)
- Added `spawn_falling_block`, `set_nearby_blocks`, `set_player_weather`, `set_player_time` effects (Thanks Callum!!!)
- Added `near_block` condition (Thanks Callum!!!)
- Added `start_swimming` trigger. (Thanks Callum!!!)
- Added owner arg to entity spawning effects. (Thanks Callum!!!)
- Fixed melee and bow attack triggers not being marked as Monitor. (Thanks Callum!!!)
- Added eco version to Gradle Properties (Thanks Callum!!!)
2.9.0 May 30, 2026
2.9.0 Changelog
- Custom commands now support multi-word aliases
- Added `block_xp_drop` trigger
- Added `entity_xp_drop` trigger
- Added `cancel_drops` effect
- Added `mine_shape` effect
- Added `remove_random_enchant` effect
- Fixed nested chains not inheriting dispatcher
2.8.0 May 23, 2026
2.8.0 Changelog
- Added `/ecocrates send` to send virtual keys between players
- Added `mine_block_cascade` effect for stacked blocks (bamboo, cactus, etc)
- Added PyroFishingPro support
- Added `drop_xp` effect
2.7.0 May 16, 2026
2.7.0 Changelog
- Added crafting recipe to keys
- Added bStats metrics to all plugins (Thanks Callum!)
- Fixed ModelEngine integration
- Improved `set_victim_velocity` effect
- Improved `set_velocity` effect
- Improved `pull_in` effect
- Improved `knock_away` effect
- ItemPoint placeholders now support numerals
- Fixed gain_xp trigger with Telekinesis
2.6.1 May 10, 2026
2.6.1 Changelog
- Added block & entity support to Tags
- Improved antigravity_projectile effect (Thanks Callum!)
- Added Vortex whitelist & blacklist
- Performance optimisations
- Fixed `add_durability`
- Added triggers: biome_change, cauldron_level_change, note_block_play, vehicle_entry, vehicle_exit
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