Improvements
- LiteCore update (internal library)
- A material handler has been added. (Materials are displayed according to the version)
- Added a sound handler. (The sound is displayed according to the version)
- Fixed processing of system icons fro guis
Improvements
- Added support for SuperiorSkyblock2
Improvements
- Improved processing of input data (Hints appear if values are incorrect)
- HEX colors added
Improvements
- Added blocking the opening of portals for foreign Lands regions
- Fixed null trigger handling (Thanks for the Nevilee report)
Fix
- Fixed onDeathEntity error (Thanks Nevilee for the report)
- Fixed deletion of WorldGuard data
Fix
- Fixed starting the world timer for unloading worlds (Thanks Piedrops for report <3)
Improvements
- Added handling of calling plugins pages using customization.json calls (actions).
Improvements
- Improved processing with internal containers (For items with many NBT tags, for creating custom keys)
Improvements
- Added blocks protection
- Blocks protection are disabled by default
Improvements
- Fixed handling of Baby entity(Zombies could randomly spawn baby)
Improvements
- Fixed new unpacking of language data for the plugin
- Additionally, the player's position is saved when moving between worlds (position in the main world to return)
Fix
- Import of regions and flags into generated worlds occurs before the start of generation (An import error occurred when loading the world for a long time)
Improvements
- Added support for multiple actions when a trigger fires (See multiple actions https://github.com/Azlagor322/LiteDungeon/wiki/Event-Constructor)
Fix
- Fixed processing of triggers with the same ID (Thanks for the report efor89)
Improvements
- Fixed key physics
- Keys cannot be picked up by zombies and other mobs (when creating a portal)
- Keys cannot be moved by ENTITY or pistons
Improvements
- Updated GUI
- Added API (isDungeon - will allow you to get any event from the dungeon, world and list of players)
Fix
- The interaction of keys with interactive objects is disabled (Frames, armor stands, etc.)
Fix
- Fixed item placement in the world when teleporting (Thanks efor89 for report)
Improvements
- Added Action: command execution
- Fixed material processing