Improvements
- Updated portal system
- Fixed a bug when the key does not have breaking particles
Improvements
- Improved user interface builder.
- Added processing of element arrays
- Now system elements (system icons of plugins) are displayed, even without data system placeholder content (previously they were ignored and were taken as the end of the array)
Fix
- Fixed a critical LiteCore error when updating the config (the translation was merged)
Improvements
- Added setting custom model data for GUI icons
Fix
- Fixed parser for new triggers (Thanks to piedrops for the report)
- Fixed treasure put button
Improvements
- Added placeholders for commands (https://github.com/Azlagor322/LiteCore/wiki/Utils)
Improvements
- Fixed display of graphic elements tag editor, egg editor
Improvements
- Updated WorldTimeManager
- In the config you can specify how long after the world will be unloaded from memory if there are no players in the world ("unload_world_after_sec": 30)
HotFIX
- Fixed critical errors when initializing the key (Due to the transition to LiteCore 2.0)
Fix
- Fixed a bug when the key is displayed as AIR in the edit menu
Improvements
- Update to LiteCore 2.0
- Fixed customization auto-update
Improvements
- Added automatic key generation when creating a new dungeon pattern (Now you don’t need to create them manually to work)
CoreFix
- Fixed initializing the plugin prefix, due to which all help messages for commands were not sent to the player (Thanks for the report dubucream74)
- Added a new method for unloading config and language storage from a plugin file (Some Java versions had difficulty with this)
Improvements
- Improved support for multiverse-inventories.
- You can add different dungeon templates for different groups multiverse

Improvements
- Entity life limit has been increased. You can now set more health for entities
Improvements
- Automatically remove WorldGuard configurations when deleting a world
HotFIX
- fixed configuration in the internal data container
Improvements
- The process of checking created worlds has been optimized
- Automatically deletes information from the worlds database if its folder is deleted in server worlds
- When canceling the teleport, the key is returned
- When a trigger fires, all others with the same ID are deleted
Improvements
- Fixed entity initialization without ID
- Added Title to Actions
- Added Sound to Actions
- Added Boss support
- Fixed deleting Lore via GUI