GUI Menus
+ Improved: Handling of GUI language file configuration mistakes that lead to items not being displayed
+ Improved: GUI menu setup is now even faster, due to moving collision checks to at load and not creation
- Fixed: Help message for /spawner listperms
- Fixed: Wrong listener priority for spawner spawn listener
- Fixed: [#1526] Able to claim spawners in areas where player is untrusted
No AI - Damage
+ Added: Do not allow any damage caused by entities that were spawned with no-ai enabled in config
Silktouch
+ Added: More silktouch options:
enabled_5: false
# Set the required minimum silktouch level.
min-level: 1
# Also allow the mining of vanilla spawners?
# NOTE: If the vanilla spawner convert option is enabled, then this setting won't have any influence as
# vanilla spawners will be converted into uspawners upon interaction.
vanilla_2: false
Checkperms Command
+ Added: /spawners checkperms
Check which permissions of uspawners a player has.
+ Added: Cancel spawning if entity type does not equal the spawners entitiy type
Hologram Offset
+ Added: Hologram offset option
# Y offset - adjust the height
offset: 0
- Fixed: Not possible to generate 50% chance of drop as max is exclusive
Enderman teleport
+ Added: Do not allow teleportation of entities that were spawned by uspawners
+ Added: You can now configure what mobs should drop if butcher mode is turned on:
blaze:
name: Blaze
cost: 5000.0
skull: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjc4ZWYyZTRjZjJjNDFhMmQxNGJmZGU5Y2FmZjEwMjE5ZjViMWJmNWIzNWE0OWViNTFjNjQ2Nzg4MmNiNWYwIn19fQ==
butcher-drops:
- 'BLAZE_ROD:1:1'
- Fixed: Too hight spawn rate if butcher mode enabled
- Fixed: Issue with event handlers
+ Added: Lands -> Delete spawners when player gets untrusted (Lands version 5.15.2+ required)
- Fixed: Issue with silktouch
- Fixed: Error at spawner resume call
Butcher Option
+ Added: Butcher option
To prevent your players from toggling this option, just add "enabled: false" to the corresponding item in your gui file.
# Default settings. These only apply to new spawner creations.
# Available: BUTCHER
default-settings_list: []
No AI Options
+ Added: More no-ai options
# Should spawned entities from a upgradeable spawner have AI?
# If set to false, these entities will not move or do pathfinding.
# This helps to improve server performance.
# NOTE: This setting requires server reload / restart.
no-ai:
enabled_4: true
# Should entities still be able to get pushed around by water or other entities?
water-pushing: true
+ Added: Cache holo status and only update if any required change happens