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UpgradeableSpawners - Levels 4.16.2

Spawner Upgrades, Limits, Entity Stacking, Butcher, Entity Shop

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2.5.9 Dec 3, 2021
GUI Menus
+ Improved: Handling of GUI language file configuration mistakes that lead to items not being displayed
+ Improved: GUI menu setup is now even faster, due to moving collision checks to at load and not creation
- Fixed: Help message for /spawner listperms
2.5.8 Nov 27, 2021
- Fixed: Wrong listener priority for spawner spawn listener
2.5.7 Nov 19, 2021
- Fixed: [#1526] Able to claim spawners in areas where player is untrusted
2.5.6 Nov 11, 2021
No AI - Damage
+ Added: Do not allow any damage caused by entities that were spawned with no-ai enabled in config
2.5.5 Nov 10, 2021
Silktouch
+ Added: More silktouch options:
enabled_5: false
# Set the required minimum silktouch level.
min-level: 1
# Also allow the mining of vanilla spawners?
# NOTE: If the vanilla spawner convert option is enabled, then this setting won't have any influence as
# vanilla spawners will be converted into uspawners upon interaction.
vanilla_2: false
2.5.4 Nov 2, 2021
Checkperms Command
+ Added: /spawners checkperms
Check which permissions of uspawners a player has.
2.5.3 Oct 23, 2021
+ Added: Cancel spawning if entity type does not equal the spawners entitiy type
2.5.2 Oct 16, 2021
Hologram Offset
+ Added: Hologram offset option
# Y offset - adjust the height
offset: 0

- Fixed: Not possible to generate 50% chance of drop as max is exclusive
2.5.1 Oct 15, 2021
Enderman teleport
+ Added: Do not allow teleportation of entities that were spawned by uspawners
2.5.0 Oct 2, 2021
+ Added: You can now configure what mobs should drop if butcher mode is turned on:
blaze:
name: Blaze
cost: 5000.0
skull: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjc4ZWYyZTRjZjJjNDFhMmQxNGJmZGU5Y2FmZjEwMjE5ZjViMWJmNWIzNWE0OWViNTFjNjQ2Nzg4MmNiNWYwIn19fQ==
butcher-drops:
- 'BLAZE_ROD:1:1'

- Fixed: Too hight spawn rate if butcher mode enabled
2.4.7 Sep 18, 2021
- Fixed: Issue with event handlers
2.4.6 Sep 17, 2021
- Fixed: CMI holos
2.4.5 Sep 14, 2021
+ Added: Lands -> Delete spawners when player gets untrusted (Lands version 5.15.2+ required)
2.4.4 Sep 9, 2021
- Fixed: Issue with silktouch
2.4.3 Sep 9, 2021
2.4.2 Sep 9, 2021
- Fixed: Error at spawner resume call
2.4.0 Aug 24, 2021
Butcher Option
+ Added: Butcher option
To prevent your players from toggling this option, just add "enabled: false" to the corresponding item in your gui file.

# Default settings. These only apply to new spawner creations.
# Available: BUTCHER
default-settings_list: []
2.3.6 Aug 20, 2021
No AI Options
+ Added: More no-ai options

# Should spawned entities from a upgradeable spawner have AI?
# If set to false, these entities will not move or do pathfinding.
# This helps to improve server performance.
# NOTE: This setting requires server reload / restart.
no-ai:
enabled_4: true
# Should entities still be able to get pushed around by water or other entities?
water-pushing: true
2.3.5 Aug 20, 2021
2.3.5 Aug 20, 2021
+ Added: Cache holo status and only update if any required change happens
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