New parameters for filters and bug fixes
- Added new parameters to exp filters:
0:
type: vanilla
material: REDSTONE
price: 10
amount: 1-10
filter-exp:
skill-id: mining
exp-gain: 5.2
produce: true # Will give exp when producing products
take-item: true # Will give exp when removing products
chance: 1.0 # 100%
- Now the rewards for unique minions can be added specific permissions that the user needs to unlock it.
rewards-unique-minions-unlock:
# Number of minions required
my-first-reward:
required-minions-unique: 10
minions-place-add: 1
commands:
- "say Hello minions!"
- "eco give %player% 100"
next-upgrade: my-second-reward
requiered-permissions:
- "beeminions.your.permission"
my-second-reward:
required-minions-unique: 20
minions-place-add: 1
- Added new methods for developers and minor bug fixes.
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New features and bug fixeds
- %beeminions_max_minions%
- %beeminions_current_minions%
- %beeminions_current_unique_minions%
- %beeminions_required_next_unique_minions%
- %beeminions_next_minions_place%
BeeMinions#getAPI()
User#removeMinion(UUID)
BeeAPI#createMinion(@NotNull User user, @NotNull Location location, @NotNull DataMinion dataMinion, @NotNull Skin skin, boolean isSmall)
- Fixed a bug when dragging in the minion's inventory.
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Fixed generate MMOItems
- Fixed a bug that did not allow MMOItems to be produce
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New subfolders
- Minions and skins can now be sorted using subfolders.
- Fixed an error when interacting with items such as skins, modifiers, minions etc...
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New API components
- Added new tools for developers, look at BeeAPI.
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New features and bug fixed
- A new command was added: /minions resetuniqueminions [Player].
- Now, when collecting items from a minion, if it has chest storage, those items will also be collected.
- An issue related to additional minion upgrades when upgrading minions has been fixed.
- An issue that allowed placing minions side by side has been fixed.
- An issue that allowed placing items in the minion's storage has been fixed.
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Unlocking levels by crafting minions
- Now you can unlock how many minions a player puts in without needing permissions! (View config.yml)
- Fixed some errors when placing minions
- Minion loading improved.
- Fixed minor bugs
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Support for 1.21.1
- Head texture bug fixed for 1.21.1
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Skins by levels and bug fixes.
- Now you can place skins for upgrades. (Read the wiki)
- A "skin-max-level" parameter is added, which sets a skin when a minion exceeds its maximum level. (Read the wiki)
- Fixed a bug with COMBAT minions that allowed resources to be generated when generating entities.
- Fixed an issue when placing skin heads on the ground.
- It was optimized and corrected minor errors.
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New features
- A date format is added in the configuration to specify how numbers should be formatted.
- Minions now require permission if specified in their settings to be placed.
- An "extra-lore" is added that can be added in any update.
- Fixed minor bugs.
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Bug fixed and api implementation
- Implementation of itemstacks for the "RemoveItemStorageMinion" event.
- Fixed a bug that allowed storage to be opened to players who were not owners.
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Support mythicmobs and auraskills
- Myticmobs support for minions that generate entities.
- Support for auraskills to add experience to filters.
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Minions by worlds
- Players can now place minions in specific worlds.
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Minor bug fixes
- Fixed a bug when updating minion menus.
- Fixed upgrades for vanilla items.
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Mmoitem support and new storages!
- Now mmoitems is compatible with minions products!
- New storage for minions, only if your minion's storage fills up!
- Internal minor bug fixes
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Fixed minor bugs
- Drop fix for cactus type minions.
- New "crop-up-max" parameter for FARMING type minions.
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Modifiers duration
- All modifiers can now last for a set period of time on the same build.
- Fixed a compatibility bug with 1.20
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New drop range products
- Now the quantity of products can be defined in a range.
- The product chance system is optimized.
- Added a new setting that allows you to enable or disable sending exp hotbar for skills.
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Support 1.21
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Luckperms fixed
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