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BeeMinions 3.0.7

Minions that keep working while you're offline | Place, upgrade, collect | Five types & custom items

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3.0.7 9 days ago
Spigot fix

NEW UPDATE

  • Fixed BeeMinions not working on Spigot servers. It now runs on both Spigot and Paper.
  • On Spigot, the recipe book doesn't show the ingredients for minion upgrades yet. That part still needs Paper.

Report any errors to the support discord.

3.0.6 10 days ago
Items that stack and sell, plus limit controls

NEW UPDATE

  • Items taken from a minion are now identical to the same item anywhere else, so they stack and sell in shops like EcoShop.
  • EcoItems, ItemsAdder, Nexo and CraftEngine items stored in a minion now update to the current version of the item and merge into full stacks.
  • Fixed a duplication when a minion was removed while its menu was open.
  • Crafting a minion upgrade no longer turns leftover custom ingredients into vanilla items.
  • New option pause_minions_over_limit (off by default): if a player or world limit drops, the newest minions over it stop working until they fit again.
  • World limits can now be lowered below the base limit.

Report any errors to the support discord.

3.0.5 11 days ago
Fixed the 15 storage slot limit

NEW UPDATE


  • Fixed the storage area of the minion menu being stuck at 15 stacks no matter how the menu was edited. It is now set with slots_storage in minion_menu.yml, which accepts single slots and ranges. Servers that already have the file keep the usual 15 until they add the key.
Report any errors to the support discord.
3.0.4 12 days ago
Field checks, upgrade fixes

NEW UPDATE


  • Minions no longer work on a field that isn't properly built. The blocks around them were only checked while a player was nearby.
  • A custom item written with material instead of id is now skipped with a clear warning in the console, instead of loading as an item that doesn't exist.
  • An upgrade whose required items couldn't be loaded is no longer registered. It used to end up cheaper than configured, or free.
  • An upgrade level with no requirement section no longer throws an error when clicked.
Report any errors to the support discord.
3.0.3 13 days ago
Custom items, auto-sell tiers and product chains

NEW UPDATE


  • Nexo items can now be used as upgrade materials and modifier costs.
  • MythicMobs items can now be used as upgrade materials and modifier costs.
  • Auto-sell modifiers now pay a percentage of the item price, set per modifier with multiplier, so you can have several tiers. A second one, auto_sell_pro.yml, is included, and %sell_percentage% can be used in their lore.
  • Lumberjack minions no longer always use the same spot; they pick one at random.
  • The upgrade button no longer disappears at max level; it shows the current values and says the minion is already at max level.
  • Fixed the auto-sell losing the first payment on VaultUnlocked, and on any other economy that refuses a deposit to a player without an account. The money now stays in the minion until the payment is confirmed.
  • Fixed the auto-sell not paying while somebody was standing next to the minion.
  • A custom item provider that has not finished loading no longer stops the minion from producing, no longer affects the other minions and no longer breaks the upgrade menu.
  • Catching up after the owner was away now uses the amount ranges from the config instead of average amounts, so it gives the same kind of result as watching the minion, auto-sell and conversions included.
  • Products made out of other products now complete the whole chain at once and in the order the config defines them, so a chain of several steps (iron into enchanted iron, enchanted iron into an enchanted iron block, as deep as you want) works both while you watch it and while you are away.
Report any errors to the support discord.
3.0.2 13 days ago
Flexible upgrade costs & minion fixes

NEW UPDATE

  • The upgrade shape is now optional: remove it from an upgrade or set settings.upgrade_shapes to false, and the amount becomes the total (it can be more than a stack).
  • Fixed lumberjack minions stopping with "invalid position" after planting all their trees.
  • Fixed the placement limit getting stuck below the maximum (minions whose type no longer exists were still counted).
  • Fixed minion, modifier, skin and storage items being usable as the item they are made of.
  • /minions reset_unique now works on offline players.
  • The permission beeminions.place.limit.<n> can now only raise a player's limit, never lower it.

Report any errors to the support discord.

3.0.1 16 days ago
MythicMobsItem Support

NEW UPDATE

  • Support for MythicMobsItem was added.
Report any errors to the support discord.
3.0.0 17 days ago
Small changes and fixes

NEW UPDATE

  • A bug was fixed with some minions like the cactus and sugarcane ones that weren’t placing these types of blocks correctly.
  • A bug related to lumberjack-type minions placing cocoa_beam when none was specified was fixed.
  • Minor bugs were fixed.
Report any errors to the support discord.
2.0.9 21 days ago
Updates and fixes

NEW UPDATE

  • Full support for SlimeWorldManager and Advanced Slime Paper
  • Support for Nexo for generating minions' products.
  • Some optimization changes when loading minions.
  • Now the minions can live in the worlds, supporting loading and unloading of worlds for skyblock plugins.
  • An auto-migration was added for some of the minions' data in the databases.
  • Some minor optimizations and small fixes applied.
Report any errors to the support discord.
2.0.8 Aug 9, 2026
World Limits & Fixes
NEW UPDATE
  • Added /minions delete <player> all, which deletes every minion a player has placed at once. Useful when a player deletes their SkyBlock island but their old minions were still counting toward their limit, blocking them from placing new ones.
  • Added /minions addworldlimit <world> <amount> and /minions removeworldlimit <world> <amount> to permanently increase/decrease a specific world's minion limit — great for SkyBlock servers using one world per island (e.g. SlimeWorld), letting you tie minion slots to island upgrades.
  • Fixed a bug that could crash the recipe book on newer server versions.
  • Added proper support for server version 26.2.
  • Fixed a bug that could occasionally cause a minion's skin to break and stop working correctly.
Report any errors to the support discord.
2.0.6 Mar 30, 2026
Minor bug fixeds

NEW UPDATE


- A bug in the "/minions reload" command that was not reloading minions correctly has been fixed.

- An incompatibility error with version 1.20.x has been corrected.


 
Report any errors to the support discord.
2.0.5 Mar 16, 2026
Bug fixes

NEW UPDATE


 
- A bug was fixed that caused the minion to not produce the correct amount of items when it was disconnected.
- A bug was fixed when upgrading items that did not correctly check vanilla minions.
- A new placeholder "%beeminions_player_minion_index _{minion_index}_owner%" is added, which returns the name of the owner of that minion.
- A new parameter was added to the settings "minions_offline_time_limit" which limits offline production in days.
- Many minor errors were fixed (Thanks for the help Sungurami & Renkys 3>)
 
Report any errors to the support discord.
2.0.4 Jan 8, 2026
Minor bug fixes

NEW UPDATE



- A bug that was incorrectly updating the minion's inventory has been fixed.
- A bug that prevented the minion holograms from updating correctly in specific cases has been fixed.
- A bug was fixed with the minion improvements for ecoitems.
- Craftengine support has been added for Minion products; it's still in the testing phase, but you can use it now.
- Added support for custom_model_data for vanilla minion products.
 
Report any errors to the support discord.
2.0.3 Dec 19, 2025
Small changes

NEW UPDATE


 

- A storage duplication error was corrected.
- A visual error that placed modifiers in the minion's inventory was corrected.
 
Report any errors to the support discord.
2.0.2 Nov 28, 2025
Minor bug fixeds

NEW UPDATE


 

- A bug that allowed minion masks to be placed on the ground has been fixed.
- A bug that incorrectly displayed a minion's level in some recipes has been fixed.
 
Report any errors to the support discord.
2.0.1 Nov 27, 2025
Fixed minor bugs

NEW UPDATE


 

- Some methods of the API were modified.
- A bug that prevented elements from being generated correctly while offline was fixed.
 
Report any errors to the support discord.
2.0.0 Nov 10, 2025
Changes and adjustments

NEW UPDATE


 
- A new feature was added that prevents minions from being placed in prohibited regions.
- A new command was added: "/minions delete <player_name> <minion_id>"
- A new command was added: "/minions reset_unique_all"
- A new command was added: "/minions reset_unique <player_name>"
- A new permission has been added: "beeminions.place.limit.[number]", requires LuckPerms to be installed.
- A bug that did not place the correct placeholders for the "auto-sell" item has been fixed.
- Minor errors were corrected.
 
 
Report any errors to the support discord.
1.0.9 Nov 4, 2025
Fixed bugs

NEW UPDATE


 

- A bug that prevented recipes from being viewed when a minion reached the maximum level has been fixed.
- An error when importing modifiers of type "ITEM_UPGRADES" has been fixed.
- Fixed a bug that sometimes caused objects to be removed from the crafting table when creating minion recipes.
- A version incompatibility error has been corrected.
- A new configuration parameter "minions_recipes" is added to allow custom Beeminions recipes.
 
Report any errors to the support discord.
1.0.8 Oct 31, 2025
Fixed small bugs

NEW UPDATE


 

- A new parameter is added for minions of type "LUMBERJACK" "log_tree_height".
- Some errors in the calculation of "LUMBERJACK" type minion trees have been corrected.
- An error was corrected when producing resources offline.
- Fixed a bug when saving minion position in slime-type worlds.
- Some minor bugs related to slime worlds were fixed.
 
Report any errors to the support discord.
1.0.7 Oct 23, 2025
Fixeds

NEW UPDATE


 
- Fixed a bug that allowed skins from other categories to be applied to minions that didn't allow them.
- Fixed a bug when saving minion position in slime-type worlds.
- Fixed a bug when clicking on air-type elements in the layout menu.
 
 
Report any errors to the support discord.
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