PLACEHOLDERAPI
- Implemented support for PlaceholderAPI.
- You can now translate player statistics across all game modes.
- For more information, please visit our Wiki.
GENERAL
- Citizens is now a required dependency.
STATISTICS
- Added new statistics.
- Statistics are now properly tracked.
- You can view them by clicking on the book when you join a game or typing /al menu statistics.
ITEM BUILDERS
- You can now hide flags via the hide-flags: true setting.
- Note: This will remove all attributes on an item.
AUGMENTS
- New Augment - Cleansing Flame
- Earthwake's damage now scales with blocks traveled.
BUG FIXES
- Fixed a bug where games sometimes encountered issues on server restarts.
- Fixed a bug where items in menus would constantly regenerate, preventing changes.
[/img]
AUGMENTS
- New Augment - Slow Cooker
- New Augment - Raise the Dead
- New Augment - Flux Range
ENCHANTMENTS
- You can now apply per-item enchantments:
SHOPKEEPER
- You can now open the Shopkeeper interface from a distance by targeting it and left-clicking.
- Added sound effects for opening and closing the shop.
MINIONS
- Minions now deal additional damage based on the target's maximum health.
- This value can be configured in game.yml using minion.max-health-damage: 0.05
CAMEOS
- Reduced cooldowns for Cameo effects (e.g., Blaze now shoots more frequently).
BUG FIXES
- Fixed a bug where the Center of the Universe augment incorrectly calculated its range.
- Fixed a bug where Cameo effects were improperly amplified.
- Example: The Zombie cameo was spawning an excessive number of zombies.
[/img]
DEVELOPER'S NOTE
- Due to configuration system changes, the entire ArenaLegends folder has been modified.
- We do not recommend keeping the old folder when updating to the new version.
CONFIGURATION
- Completely rebuilt the configuration system from the ground up.
- Configuration files will now automatically update between versions.
- Unused configuration values will now be marked as deprecated to indicate they can be safely removed.
- Updated file handling across the plugin.
- All cameos have been consolidated into a single file (cameos.yml).
PRISMATIC ITEMS
- Now function like the previous enchanting system.
- At round 3, you will be offered powerful enchantments that change your gameplay.
GAME
- Updated the round structure for better gameplay.
AUGMENTS
- Firebrand no longer applies on-hit effects.
BUG FIXES
- Fixed the Dual Wield augment that was causing server crashes.
- Fixed a bug where some quest augments wouldn't trigger completion conditions.
- Fixed some augments that were triggering themselves, which led to unexpected damage output.
PRISMATIC ITEMS
- Added a new tier of items, called Prismatics.
- Prismatic items will be rolled on round 3 (you can change that).
- Prismatic items are super-powerful, but they're RNG-based.
- Every item has its own strengths and weaknesses.
- You can re-roll Prismatic items just like anvils and augments.
BUG FIXES
- Fixed a bug that caused empty menus when typing the /al menu command.
- Fixed a bug that prevented arena creation for games.
AUGMENTS
- New Augment - Dual Wield
- Updated Augment - Alpha and Omega
- Now grants health directly instead of applying the Regen effect.
- Triggers Ascension upon reaching a specific health threshold.
- Ascension Effect: Grants immunity to enemy damage.
SHOP ITEMS
- You can now apply custom attributes to items.
BUG FIXES
- Fixed a bug that prevented arena creation.
- Fixed the Raid Boss augment sometimes not working.
[/img]
DEVELOPER'S NOTE
- You will need to set up your spawns in games again due to the spawn creator changes.
GENERAL
- Teams mode is now enabled even without Party Dependency installed.
SPAWN CREATOR
- Updated the spawn creator.
- Implemented a brand new UI with quality-of-life improvements.
- Added a new tool to discard changes.
- Increased team spawn capacity to 8 in the prep arena.
AUGMENTS
- Death's Blessing now requires a takedown instead of a kill.
- Removed redundant statistics from Tap Dancer and Phenomenal Evil.
BUG FIXES
- Fixed a bug where certain augments would persist after player death.
- Fixed a bug where the Blade Waltz augment dealt no damage.
- Fixed a bug where the Raid Boss augment would not apply immobilization.
- Fixed a bug where certain augments would trigger twice on dead enemies.
BUG FIXES
- Fixed a bug that caused the spawn creator to not work.
BUNGEE
- Upon quitting, players' items will no longer be removed before they are sent back.
AUGMENTS
- Disabled Stackosaurus Rex until further notice.
BUG FIXES
- Fixed a bug that would cause memory leaks, ultimately leading to server shutdown.
- Fixed a bug that caused "null" to be displayed in the MOTD when Bungee was enabled.
- Fixed a bug that caused some placeholders to not be translated.
- Fixed a bug where some player data would not be removed upon quitting the game/server.
- Fixed a bug that caused the Chain Damage augment to loop infinitely, leading to huge lag spikes.
- Fixed a bug where Augments would cause attacks to miss due to how damage cooldown is handled.
- Fixed a bug where the Earthwake augment would not stop if a player who has it died.
- Fixed a bug where spectators could interact with some effects.
- Fixed a bug where spectators would constantly be teleported to the arena center.
- Fixed a bug where some SFX would not stop upon leaving a game.
- Fixed a bug where players would see their teammates' names as gray during the bye round.
- Fixed a bug where the scoreboard would not be properly removed upon quitting a game.
BUG FIXES
- Fixed a bug that caused some augments to continue ticking when the target was dead.
- Fixed a bug where players couldn't attack if they had augments that dealt scheduled damage.
- Fixed a bug where the arena selector would not work, leading to playing on the same arenas every round.
- Fixed a bug where the Shopkeeper menu would sometimes ignore the category you had just clicked.
- Fixed a bug where some placeholders would not be properly translated.
- Fixed a bug where some teams would share the same eliminated position.
- Fixed a bug where wolf minions would spawn in the sitting position.
GENERAL
- Implemented numerous quality of life improvements.
- Added win/lose symbols for each player in spectator mode when their matchup is finished.
- The preparation phase will now be shortened to 6 seconds after everybody has purchased their items.
- Players will now be alerted if it's 15 seconds before the fight phase starts and they haven't purchased their items yet.
AUGMENTS
- Completed quests are now announced to everyone in the chat.
BUG FIXES
- Fixed a bug that caused some sound effects to be played globally, rather than to individual players.
- Fixed a bug that caused null placeholders to appear on the scoreboard.
- Fixed a bug where some placeholders would not be translated.
- Fixed a bug where music would sometimes not play.
DEVELOPER'S NOTE
- This update includes massive changes to the config files.
- Most of the configs will probably have to be removed in order to update.
GENERAL
- Updated messages across the entire plugin.
- Simplified configuration by removing unnecessary text.
TARGET DUMMIES
- Dummies will now spawn once all players in a team have finished their selections.
- Holograms will no longer jump when you attack a dummy.
- Reduced the health of dummies to prevent excessive damage from percentage-based attacks.
STATISTICS
- The statistics system has been overhauled for the best experience.
- Players' statistics will now be tracked separately for both Solo and Teams modes.
- The statistics viewer will be coming at a later date.
AUGMENTS
- Updated Earthwake:
- Now has a base cooldown of 1s.
- Updated Blade Waltz:
- Now passively grants Attack Speed.
- Applies on-hits three times on each blink (great synergy with other augments).
- Updated Parasitic Touch:
- Endermites now spawn in front of you and closer to the ground.
ANVIL STATS
- Added new stats: Berserker, Duelist, Guardian, Speedster, Sniper, Juggernaut, Assassin.
- Added a preview in both title and chat that shows the values you've acquired.
- For example, when you get an anvil that gives you 5 health, you will see: Health +5.
ITEM BUILDERS
- Updated the item system across the plugin.
- Added an option for all items to glint.
BUG FIXES
- Fixed a bug where augments' attributes were not removed between rounds.
- Fixed a bug where target dummies could die.
- Fixed the Firebrand augment throwing errors in the console.
AUGMENTS
- New Augment - Blade Waltz
- Changed the tier of some augments:
- Erosion: Silver > Gold
- Stackosaurus Rex: Prismatic > Silver
SHOPKEEPER
- Added new enchantment for Leggings: Blast Protection.
- Added new potions to the shop.
- Rebalanced the cost of various items.
[/img]
RESOURCE PACK
- The resource pack was updated.
- Make sure to adjust your game.yml:
AUGMENTS
- Changed Stackosaurus Rex:
- Added a new sound when you roll an augment with Prismatic Roulette.
BUG FIXES
- Fixed a bug that caused certain augment attributes to persist between rounds.
AUGMENTS
- Updated the Can't Touch This augment:
- Updated the Minionmancer augment:
- Updated the Tap Dancer augment:
- Disabled the Tri-Deck Tactics augment due to some issues.
- The selection menu now opens faster.
BUG FIXES
- Fixed a bug where the Quest: Angel of Retribution would heal for an incorrect amount.
- Fixed a bug where incorrect augment values would be shown.
- Fixed a bug where the server would not restart in Bungee mode.
[/img]
AUGMENTS
- New Augment - Fan The Hammer
- New Augment - Earthwake
GAMEPLAY
- Recoded the damage system for augments:
- All augment-related damage will now credit the attacker.
- Some damage events will no longer play the hurt animation.
- When a player joins a game, they will be teleported to the first team's preparation spawn.
- In Bungee mode, they will be teleported to the main lobby's spawn.
- You can set the spawn with /al mainspawn.
[/img]
AUGMENTS
- New Augment - Tri-Deck Tactics
- New Augment - Merchant's Gambit
- Augments no longer display "last round" statistics, as they were taking up too much space.
ANVIL STATS
- Anvil selection menu now appears immediately after purchasing it.
SHOPKEEPER
- You can now purchase multiple consumables per round.
- Items no longer disappear between rounds.
- This applies to shop-purchased items and augment-given items.
BUG FIXES
- Fixed a bug where the Quest: Totem's Blessing would not give totems.
[/img]
BUG FIXES
- Fixed a bug where players' spawned entities would not be removed if they quit during the preparation phase.
- Fixed a bug where sometimes augments' statistics would show negative values.
DEVELOPER'S NOTE
- Config deletion is necessary for this update.
- Please delete the following files: game.yml and language.yml.
GENERAL
- Improved most of the comments in the config files to make them easier to understand.
AUGMENTS
- New Augment: Heavy Hitter
- New Augment: Shadow Runner
- New Augment: Sonic Boom
- New Augment: Shrink Ray
- Improved and added many new effects to numerous augments.
BUNGEE MODE
- Added a new mode that sets the plugin to Bungee mode.
- When players join the server, they will automatically join a game.
- When players quit, they will be sent back to the server specified in the config.
- When the target game ends, the server will automatically restart.
- When a game is starting and is full, no more players can join it.
- When players join the server mid-game, they will start spectating.
- While this mode is enabled, you can't perform any operations on games.
RESOURCE PACK
- Improved resource pack handling.
- Improved messages sent to players.
BUG FIXES
- Fixed a bug where Firebrand particles would spawn on spectators.
- Fixed a bug where team flags would spawn on ghost teams.
[/img]