2.6.0 Changelog
- Added `mine_block_cascade` effect for stacked blocks (bamboo, cactus, etc)
- Added PyroFishingPro support
- Added `drop_xp` effect
2.5.0 Changelog
- Added `uninscribe_item` effect
- Added scroll types - categorise scrolls for limiting and lore order
- Added bStats metrics to all plugins (Thanks Callum!)
- Fixed ModelEngine integration
- Improved `set_victim_velocity` effect
- Improved `set_velocity` effect
- Improved `pull_in` effect
- Improved `knock_away` effect
- ItemPoint placeholders now support numerals
- Fixed gain_xp trigger with Telekinesis
2.4.1 Changelog
- Added block & entity support to Tags
- Improved antigravity_projectile effect (Thanks Callum!)
- Added Vortex whitelist & blacklist
- Performance optimisations
- Fixed `add_durability`
- Added triggers: biome_change, cauldron_level_change, note_block_play, vehicle_entry, vehicle_exit
2.4.0 Changelog
Added 26.1.2 Support (Requires: eco 7.5.0+)
Dropped 1.21.4 -> 1.21.7 support. 1.21.8 is the oldest supported version.
2.3.2 Changelog
- Reverted Folia support
- Fixed `mine_vein` effect not respecting blocks list
- `from_spawner` filter now accepts EcoMobs spawners (Thanks Callum!)
- Added `infinite_bucket` effect (Thanks 0x848!)
- Added `allow_pickup` arg to `shoot` and `shoot_arrow` effects (Thanks Joogiebear!)
- Auraskills drops now work with `autosmelt` and `telekinesis` (Thanks Callum!)
- Added `kill` effect
- Added `remove_victim`, and `remove_dispatcher` effects (Thanks OfTeN!)
- Added warden to `is_boss` filter
- Added `send_discord_webhook` effect (Thanks OfTeN!)
- Added `shopkeepers_trade` effect (Thanks Callum!)
- Added 21 new effects (Thanks Callum!)
arrow_storm, blink, chain_lightning, clear_inventory, copy_item, frost_nova, give_absorption, harvest_crop, lifesteal, place_block, random_teleport, reflect, set_glowing, shockwave, silence, sort_inventory, soul_rip, stun, swap_positions, time_bomb, vortex
2.3.1 Changelog
- Fixed GUI's not opening
2.3.0 Changelog
- Added Folia support (Thanks Nico!) - REQUIRES ECO 7.4.0!
libreforge:
- Fixed MythicMobs damage triggers (Thanks Callum!)
- Fixed some mutators working incorrectly
2.2.1 Changelog
- Fixed internal placeholder usage in effects
2.2.0 Changelog
- Various performance, stability and code improvements (Thanks Callum!)
- Add trident_hit trigger (Thanks 0x484!)
- Add block-lookup support (Thanks Nico!)
- All block breaking effects support "prevent-trigger" (Thanks OfTeN!)
- Add antigravity_projectile effect (Thanks 0x484!)
- Add "trigger_heal" arg to give_health effect (Thanks 0x484!)
2.1.1 Changelog
Fixed missing libreforge
2.1.0 Changelog
Added `/libreforge getitemdata to get exact NBT string for item-lookup
2.0.2 Changelog
- Fixed potential memory leak with collide_entity trigger (Thanks Auxilor!)
- Fixed `traceback` max time (Thanks Auxilor!)
- Fixed entity whitelist issues when using multiple `homing` effects (Thanks Auxilor!)
- Fixed lrdcb export name always "export" (Thanks Auxilor!)
- Fixed various other backend methods (Thanks Auxilor!)
2.0.1 Changelog
- Fixed `hunger_above_percent` and `hunger_below_percent` conditions to correctly evaluate hunger levels.
- Fixed potential dupe issue with `sell_item` effect.
- Fixed inconsistent placeholders in `send_title` effect.
- Fixed `spin_item` animation spawning incorrect number of items.
- Fixed `shoot_firework` and `firework` effects using incorrect color args.
- Fixed `%player%` placeholder not being replaced in `run_player_command` effect.
2.0.0 Changelog
# EcoScrolls 2.0.0 - REQUIRES ECO 7.0.0
## YOU MUST UPDATE ALL PLUGINS AND ECO OR THEY WILL NOT WORK!
## READ #announcements FOR MORE INFO
- Fixed catch_fish trigger removing XP.
- Added `commands.yml` for adding effect based custom commands.
- Added `placeholders.yml` for custom placeholders, moving out of `config.yml`.
- `static_` and `global_static_` triggers now support placeholders.
- random effect chains, with `weight` args are now dynamic and support math.
- Added support for BetterModel plugin
- `shear` trigger introduced with block support and `shear_entity` has been removed/deprecated.
- AurelliumSkills (not AuraSkills) support has been dropped due to version incompatibility.
- `luck_multiplier` effect is removed.
- Deprecated `drop_item_for_player` effect is removed.
- Deprecated `drop_random_item_for_player` effect is removed.
- Deprecated `run_chain_inline` effect is removed.
- Removed other deprecated methods - please read commit log to see which ones, and update your code accordingly.
1.15.0 Changelog
- Added `resurrect` trigger
- Prevent damaging self when using source
- Added `oxygen_bonus` effect
- Added `add_luck` effect
- Deprecated `luck_multiplier` effect
1.14.0 Changelog
- Nexo & Oraxen blocks supported in telekinesis (Thanks Exanthiax!)
- Fixed fully_grown filter some triggers (Thanks Nico!)
- xp_multiplier works with telekinesis (Thanks Nico!)
- Fixed error with MythicMobs damage (Thanks OfTeN!)
- Fixed permanent potion effects remaining infinitely (Thanks Exanthiax!)
- Fixed duration on potion cloud effects (Thanks Ryzech!)
- Fixed on_ground & in_air conditions (Thanks 0x484!)
- Permanent Effects and Permanent Potions reapply after death (Thanks Exanthaix!)
- multiply_drops now supports catch_fish (Thanks Exanthiax!)
- Please also update eco to the latest version for:
- Added 1.21.11 support
- Updated PvPManager integration (Thanks Exanthiax!)
- Added ExcellentShop integration (Thanks Nico!)
- Improved Lands integration (Thanks Nico!)
- Added CraftEngine integration (Thanks Nico!)
- Added CoinsEngine integration (Thanks Nico!)
- Updated libsdisguises integration (Thanks Exanthiax!)
- Added Potion Builder and Firework Builder to Item Looku
1.13.0 Changelog
- Updated to eco 6.77.0, make sure to install the latest version of eco or else the plugin will not load
- Removed support for 1.17 - 1.21.3, only 1.21.4+ is now supported
- Fixed custom biome support
- Fixed potion_duration_multiplier
- Fixed refresh.cooldown not working in libreforge config.yml
- Various codebase cleanups and changes focusing on using modern server APIs
If you run EcoMobs, update it! There was a severe bug in EcoMobs that broke several major systems with custom items, including targets not working as expected, custom item crafting not working in several circumstances, and other strange bugs where item modifiers were applied. Bugs in legacy versions of other plugins where serialising items using Items.toLookupString would result in them being converted to spawn eggs have been fixed, although these issues will not have been present when proper item serialisation methods were being used.
1.12.0 Changelog
- Added give_mobcoins and take_mobcoins effects (ChimpGamer)
- Improved create_explosion effect (Exanthiax)
- Fixed take_damage dispatching on invulnerable players (OfTeN)
- Fixed error with catch_fish when using CustomFishing (Exanthiax)
- Added Purpur Triggers - anvil_modify & grind_item (Exanthiax)
- Added compost_item & collide_with_entity trigger, tamed_entity & is_tamed_owner filters (Exanthiax)
- Telekinesis supports drops from tamed mob kills (Exanthiax)
- Improved (permanent_)potion_effect effects (Exanthiax)
- Fixed below_balance condition (Exanthiax)
- Improved edprison_economy_multiplier effect (Exanthiax)
- Improved player_trade trigger (Exanthiax)
- Added villager_trade_multiplier *working but experimental* (Exanthiax)
- Added cast_mythic_skill effect (PQguanfang, Exanthiax)
- telekinesis, damage_multiplier, take_damage and take_entity_damage now supports MythicMobs (Exanthiax, Miryex)
- Fixed knockback_resistance_multiplier and explosion_knockback_resistance_multiplier (Exanthiax)
- Added wildcard (*) values to player arg in libreforge points commands & added /libreforge reset command (Exanthiax)
1.11.0 Changelog
- Added EdPrison integration (Thanks Exanthiax!)
- Added sound category as an option to play_sound (Thanks LoJoSho!)
- Various stability improvements, feature additions, and bugfixes
1.10.1 Changelog
- Disabled effect refresh cooldown by default due to poor out-of-box experience