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An EULA-friendly cosmetic perk that brings StatTrak to Minecraft
- Added `resurrect` trigger
- Prevent damaging self when using source
- Added `oxygen_bonus` effect
- Added `add_luck` effect
- Deprecated `luck_multiplier` effect
- Fixed GUI dupe (Thanks Nico!)
- Fixed issue with stacking (Thanks Nico!)
- Nexo & Oraxen blocks supported in telekinesis (Thanks Exanthiax!)
- Fixed fully_grown filter some triggers (Thanks Nico!)
- xp_multiplier works with telekinesis (Thanks Nico!)
- Fixed error with MythicMobs damage (Thanks OfTeN!)
- Fixed permanent potion effects remaining infinitely (Thanks Exanthiax!)
- Fixed duration on potion cloud effects (Thanks Ryzech!)
- Fixed on_ground & in_air conditions (Thanks 0x484!)
- Permanent Effects and Permanent Potions reapply after death (Thanks Exanthaix!)
- multiply_drops now supports catch_fish (Thanks Exanthiax!)
- Please also update eco to the latest version for:
- Added 1.21.11 support
- Updated PvPManager integration (Thanks Exanthiax!)
- Added ExcellentShop integration (Thanks Nico!)
- Improved Lands integration (Thanks Nico!)
- Added CraftEngine integration (Thanks Nico!)
- Added CoinsEngine integration (Thanks Nico!)
- Updated libsdisguises integration (Thanks Exanthiax!)
- Added Potion Builder and Firework Builder to Item Lookup (Thanks Exanthiax!)
- Updated to eco 6.77.0, make sure to install the latest version of eco or else the plugin will not load
- Removed support for 1.17 - 1.21.3, only 1.21.4+ is now supported
- Fixed custom biome support
- Fixed refresh.cooldown not working in libreforge config.yml
- Various codebase cleanups and changes focusing on using modern server APIs
If you run EcoMobs, update it! There was a severe bug in EcoMobs that broke several major systems with custom items, including targets not working as expected, custom item crafting not working in several circumstances, and other strange bugs where item modifiers were applied. Bugs in legacy versions of other plugins where serialising items using Items.toLookupString would result in them being converted to spawn eggs have been fixed, although these issues will not have been present when proper item serialisation methods were being used.
- Added give_mobcoins and take_mobcoins effects (ChimpGamer)
- Improved create_explosion effect (Exanthiax)
- Fixed take_damage dispatching on invulnerable players (OfTeN)
- Fixed error with catch_fish when using CustomFishing (Exanthiax)
- Added Purpur Triggers - anvil_modify & grind_item (Exanthiax)
- Added compost_item & collide_with_entity trigger, tamed_entity & is_tamed_owner filters (Exanthiax)
- Telekinesis supports drops from tamed mob kills (Exanthiax)
- Improved (permanent_)potion_effect effects (Exanthiax)
- Fixed below_balance condition (Exanthiax)
- Improved edprison_economy_multiplier effect (Exanthiax)
- Improved player_trade trigger (Exanthiax)
- Added villager_trade_multiplier *working but experimental* (Exanthiax)
- Added cast_mythic_skill effect (PQguanfang, Exanthiax)
- telekinesis, damage_multiplier, take_damage and take_entity_damage now supports MythicMobs (Exanthiax, Miryex)
- Fixed knockback_resistance_multiplier and explosion_knockback_resistance_multiplier (Exanthiax)
- Added wildcard (*) values to player arg in libreforge points commands & added /libreforge reset command (Exanthiax)
- Added EdPrison integration (Thanks Exanthiax!)
- Added sound category as an option to play_sound (Thanks LoJoSho!)
- Various stability improvements, feature additions, and bugfixes
- Disabled effect refresh cooldown by default due to poor out-of-box experience
- Fixed several bugs with placeholders (Thanks NicoNeko!)
- Fixed weighted chains (Thanks Exanthiax!)
- Fixed send_minimessage and related effects (Thanks Exanthiax!)
- Fixed overflow issue (Thanks MillionthOdin16!)
- Fixed several bugs with entity refresh (Thanks AlphaMSq!)
- Many other bug fixes and improvements courtesy of the amazing Exanthiax