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🔌Nexo 1.23.3

Custom Blocks, Items, Furniture, ResourcePack & more

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1.23.3 30 days ago
1.23.3

[Fixes]


- Issue with Glyphs & MiniMessage not parsing from 1.23.2


1.23.2 May 1, 2026
1.23.2

[Fixes]

  • Issue with BBModelGenerator parsing BBModels
  • Issues with <1.21.4 servers not seeing Furniture & Glyphs
  • Issues with NCI-addon erroring when filename isnt Key-compatible
  • Issues with LimitedPlacing World-logic causing unplaceable furniture if unspecified
  • Issues with Scoreboard & Tablist formatting in some scenarios
    • This is still being finalized and will be properly workign hopefully for 1.24
    • Affects plugins like CustomNameplates & Typewriter currently
1.23.1 Apr 28, 2026
1.23.1

[Fixes]
- Badly converted BBModels causing rest of pack to break
- Placing furniture with Entity-hitboxes causing error
- Issue with Glyphs in scoreboards and other places in some scenarios

1.23 Apr 28, 2026
1.23

Fixes

  • Allays not dropping items when reimplement_noteblock setting is enabled
  • 26.1.x warning spammed in console when loading chunks
  • Evolution-Mechanic race-condition causing crops to be killed during stage-transition
  • Async World-Ticking compat for UniverseSpigot
  • Glyphs not rendering in HoverText
  • 26.1 missing ItemModel transformations
  • Stale Hitbox-entries preventing furniture placement after break
  • Various minor issues with BBModel handling from previous devbuild
  • Items using ItemTemplates registering AttributeModifiers & other things twice
  • ModelEngine ResourcePack import haulting PackGeneration if too large
  • Minor fixes for NexoCreativeInventory Compatibility
  • Logging-prefix always using default over language-defined one
  • Rainbow & Pride MiniMessage tags not working
  • ShaderAnimatedGlyphs not rendering on-screen for 26.1+ players
  • DeathProtection component not being properly set on NexoItems
  • Crossbow Charged-state not properly generating


Changes

  • Improve frametimes for AnimatedSpriteGlyphs
  • Make NexoCreativeInventory default to follow NexoInventory layout for tabs
  • When navigating back in NexoInventory sub-menus, return to same page
  • Removed old & unused/unsupported mechanics, spell & combat ones


Features

  • Limited-Placing Mechanic now has a world/worlds option to ALLOW/DENY with
  • BBModel Support
    • Lets you put a .bbmodel in your NexoPack and reference in configs.
    • Nexo will extract to Model & Texture(s)
    • Not ModelEngine replacement, only accepts basic models
    myitem:
      Pack:
        model: namespace:bbmodel # Referenced just like a normal JSON Model file #assets/namespace/models/x
    

  • Merge Textures into shared Atlas-Texture
    • Makes it so every Texture used by every Model is merged into one big texture
    • Makes it way harder to try and extract certain things from ResourcePacks
    • Pack.generation.merge_textures in settings.yml | NONE, SIMPLE & FULL
    • Currently defaulting to NONE, if you try it report any inconsistencies or texture issues
  • MultiPack Feature via TemplatePacks
    • Lets you have optional "addon" ResourcePacks players can toggle on/off
    • Menu system for toggling Multipacks
    • Documentation can be found here
1.22.1 Apr 7, 2026
1.22.1

[Fixes]

  • SelfHost-PackServer not working due to bad Setting handling


  • Issue reading some ItemModels due to lacking 26.1 transformation-logic


  • Issues with Textures not loading for CustomModelData-setups due to bad Atlas-handling


  • Incomplete vectors in configs causing issues


1.22 Apr 7, 2026
1.22

[Fixes]


  • PackObfuscator producing different pack when external-pack contained one or more PackOverlays


  • NexoInventory containing outdated and invalid item


  • Incorrect break-hardness for custom blocks with empty hand


  • Reloading Nexo causing desync with Furniture-TextEntities


  • Shapeless recipes not accepting amount for ingredients


  • Issues with parsing MM tags when it should not in some packets


  • MMOItems not supported in Furniture & CustomBlock Drops


  • Remove debug error for NexoPaintings loading successfully


  • Issues with FurnitureDoor not properly opening consistently


  • Issues with Harness CustomArmor logic


  • Issues with using NexoItems as templates for other NexoItems


  • Models with 1.21.6-8 format assumed to be 1.21.11+ only


  • Interaction-hitboxes locked to block-grid when teleported


  • NexoCreativeInventory fixes for Velocity servers


    • Limit size of packets to not hit limits


  • CustomArmor not always generating, especially for harness


  • Add equip_on_interact, can_be_sheared & shear_sound to Equippable-Component




[Changes]


  • Allow specifying left_rotation & right_rotation in FurnitureProperties as angles


  • Split Textures between ITEMS & BLOCKS Atlas for 1.21.11+ Clients


    • Makes item-textures not affect mipmap level (not required to use ^2 resolutions anymore)


    • Fixes issues where blocks and items using the same texture would cause conflicts sometimes


    • By default this is disabled behind a temporary legacy_atlas setting whilst finalizing CMD fixes




[Features]


  • 26.1.1 support


    • Recommend waiting until PaperMC releases stable builds


  • NexoProxy Addon-hook


1.21 Mar 21, 2026
1.21

Fixes

  • BlockSounds for custom/vanilla-replaced blocks sometimes getting stuck in WorldGuard zones etc


  • Bad WorldEdit block-cast causing issues with CustomBlocks


  • Pack incorrectly assuming to always use PackFormat based on ServerVersion

    • Ignored MCMeta causing issues for 1.21.11+ server supporting older clients


  • Account for MultiBitmap Glyphs when validating font texture-usage


  • ItemModel-Builder in templates not properly parsing TemplatePlaceholders deeply nested


  • StoredEnchantments not kept when updating NexoItem (Enchanted Books)


  • Locale used for translations not updated internally when player changes Language setting


  • WorldGuard blocking storage breaking Furniture seats


  • Furnace recipe-builder not accepting experience values


  • PackObfuscator not working since 1.20


  • Glyph tags not parsed in Death-Screen


  • <lore> template placeholder rendering literally when item has no lore


  • Nexo items substituting vanilla materials in custom recipes


  • Text after glyph not rendering in scoreboard


  • 1.21.6 non-22.5-increment single angles not accounted for




Changes

  • Allow Durations to be defined with multiple DurationUnits (100s -> 1m40s)


  • Split S3 PackServer logic between endpoint- & public urls for upload/download




Features

  • PackValidator: Now detects invalid PNG files (such as JPEGs renamed to .png) and attempts to fix them automatically.


  • New Placeholders: Added <model> and <texture> placeholders for ItemTemplates. These reference itemid.Pack.model/texture if specified; otherwise, they default to ItemId.


  • Async Furniture-Packet Handling: Significantly improves performance for larger servers or those utilizing a high volume of furniture.


  • Sprite-Animated Glyphs (1.21.10+): * More performant than shader-based animations.

    • Best used for GIF-style emotes in chat (size is locked like a normal sprite object).


    • Added an optional type (SPRITE/SHADER) to the Glyph config.


    • New settings.yml default: SPRITE for 1.21.10+, SHADER for versions below 1.21.10.


  • NexoCreativeInventory Hook: Integration with the NexoCreativeInventory addon mod to display NexoItems in Creative Inventory menus.


  • FurnitureTextEntity Mechanic: Allows you to attach one or more TextDisplay entities to furniture to display text, glyphs, or other information.


1.20.2 Mar 14, 2026
1.20.2

[Fixes]


- Issue loading plugin on <1.21.8 due to previous minor release

1.20.1 Mar 13, 2026
1.20.1

[Fixes]


- Nexo parsing ClickEvent MiniMessage-tags when it shouldn't

1.20 Mar 1, 2026
1.20

[Fixes]


  • SELFHOST PackServer type not working due to changes in 1.19


  • Issues with AttributeModifiers from 1.19


  • Swap operation in AttributeModifiers to Enum over int (ADD_NUMBER, ADD_SCALAR, MULTIPLY_SCALAR_1)


  • Convert old AttributeModifiers from HAND slot to MAINHAND


  • Allow parent as alias for parent_model


  • AttributeModifier values not properly stacking when equipping several items


  • Remove old AttributeModifier properties from config that breaks them


  • StoneCutting recipes not supporting permissions properly


  • Issues with Shapeless recipes not loading


  • NexoItems allowed in recipes based on Material when is_allowed_in_vanilla_recipes is disabled


  • Default EquipSound & DamageOnHurt for Glider/Elytra items in Equippable component


  • ElementRotation being serialized to <1.21.10 format when it should be 1.21.11


  • Bad PaintingAtlas entries for non custom values


  • Nexo using bad "min" version for PackFormat causing 1.21.11 issues


  • Exception thrown for Folia servers & furniture evolution mechanic & other minor Folia issues


  • ModelEngine-Furniture being offset by 0.5 blocks on placed


  • MythicMobs FancyDrop using Nexo-Items failing to register


  • Wack nullpointer issue from some scoreboard plugins sending bad data


  • Obfuscator sometimes giving a new pack when reloading/restarting Nexo


  • Issue with parsing array-tints for custommodeldata entries in ItemModels


  • Exception thrown when interacting with CustomBlocks on older versions


  • Issue with Stackable feature not properly allowing more than 1 entry




[Changes]


  • Allow float-based exp for Furnace-Recipes


  • Move stored plain-text rename text in CustomData not PDC


  • If PackFormat is set to min 75, always write with Modern rotations


  • Legacy Models for 1.21.1-3 moved into Overlays


    • Stops from overriding client resourcepacks (low shield etc) when not needed


  • Only register PacketHandling for FurniturePackets if mechanic is enabled




[Features]


  • Config-driven ItemModel Builder for NexoItems


    • Simplifies process of making complex Items


    • Documentation can be found here


1.19.1 Feb 8, 2026
1.19.1

[Fixes]


- Recipe issue caused by newer Paper changes for 1.21.11, breaking recipes on <1.21.10


- Vanilla furnace-recipes potentially blocked if equal to nexo recipe

1.19 Feb 7, 2026
1.19

Fixes

  • Ghast FurnitureHitboxes not being removed properly unless relogging


  • Issues with FurnitureLight lookups for large servers


  • Ensure DirectionalBlocks cannot parent-block itself


  • Placing blocks/entities against furniture not always working


  • Placing signs with SignData against CustomBlocks opening the Sign Editor


  • Models using 1.21.11 format & <1.21.10 always writing to <1.21.10, when intended is 1.21.11+


  • supported_formats written to pack.mcmeta when format is 75+


  • FurnitureDoor not respecting cancelled events (e.g. WorldGuard)


  • Handle rotations for 1.21.11 better by providing PackFormat


  • Improve ResourcePack version handling with multi-support in the deserialization/serialization process


  • Pack.generation.force_oversized_in_gui setting not working correctly in overlays and other ItemModels


  • Ensure NexoItems in Ender Chests are updated


  • Painting atlas issue on <1.21.4 servers




API

  • Deprecate postUpdate(itemStack) in UpdateCallback


  • Add postUpdate(itemId, itemStack, preUpdateItemStack)


  • Add NexoItems#postUpdate with Java functions for easier implementations


  • Make UpdateConverter Java-based to better support undefined deprecated functions in Java projects




Features

  • Properly obfuscate PBR textures:

    • _n (Normal maps)


    • _s (Specular maps)


  • Use Component for AttributeModifiers for 1.21.2+

    • Unchanged for older versions


    • Allows changing tooltip text display behavior (1.21.6+)


  • Stackable StringBlock Mechanic

    • Place multiple string-blocks into the same block to alter the model used


    • Acts similarly to Cherry Blossom Petals and other vanilla mechanics


1.18 Jan 17, 2026
1.18

[Fixes]

  • Issues with Shapeless Recipes


  • Ghast-Type FurnitureHitbox not working


  • Translation-offset for FurnitureHitboxes against non-full blocks


  • broken_modelbroken_texture not generated properly into ItemModels


  • cast_modeltexture not generated properly into ItemModels


  • Potential FurnitureBed nullpointer when dismounting/disconnecting whilst in bed


  • StringBlock#require_supporting not handled when supporting block is broken by other block or decays


  • NexoConverter not properly saving changes to config


  • Shulker & Ghast FurnitureHitboxes not registered for findTargetFurnitureHitbox (PickBlock, etc.)


  • Do not warn about Mipmap issue for 1.21.11+ servers if texture is in Items Atlas


  • Potentially fix issues with WorldGuard flags and priority


  • Add missing furniture.lookup_block_on_light_remove to mechanics.yml


  • Remove old debug commands


  • Allow single element entries for FurnitureSeat & FurnitureBed configs


  • Minimum Attack Charge being set to 1 if unspecified on 1.21.11


  • PackGeneration potentially timing out if ModelEngine failed to load or takes too long


  • Support for Pack.composite_textures for automatically stacking textures on an item


  • Explicitly specified empty Drop.loots being ignored and item dropping itself


  • Paintings not registered in atlas depending on directory used


  • Issues with Trims for 1.21.11 clients on a 1.21.10 or older server


  • Issues with Models on <1.21.10 clients on a 1.21.11+ server


  • Issue when shutting down server whilst a FurnitureBed is being used


 


[Changes]

  • Call NexoFurnitureInteractEvent even if player is blocked (called in cancelled state)


  • Improve spawning & performance of FurnitureBeds


 


[Features]

  • Add Misc#prevent_breaking

    • Prevents an item from breaking when it has 1 use left


    • Can be used together with Pack.broken_modelbroken_texture to display another model/texture when reaching this state


  • New Directional-Block type BARREL

    • Used to make a block with 6 identical rotated facings like a vanilla barrel


    • Same as DROPPER, takes north, west, south, east, up & down facings


1.17 Jan 3, 2026
1.17


[Fixes]




  • Improve Furnace-recipes which require permissions by tracking original player better



  • Missing Shader-overlays for 1.21.11 clients



  • Vanilla & trimmed armor-icons not showing on 1.21.11 clients



  • Support for new ElementRotation format from 1.21.11



  • Missing particle reference in Nexo-generated models causing clientlog spam



  • Add missing entries for furniture-section in mechanics.yml



  • Use existing ItemModel if overriden as fallback



  • Minor issues with ItemsAdder-converter



  • Folia issues related to TridentMechanic & FurnitureSeats



  • Models using 1.21.11+ format but still within bounds of 1.21.8 not being converted



  • Clamp Models using 1.21.11+ rotations (above/below -45..45 range) for players below 1.21.11



  • PlaceholderAPI Tag not being correctly added to tag-resolvers always



  • ModelEngine furniture not being visible when reloading/updating NexoFurniture



  • EnergyBlast-Mechanic not working on Folia



  • Dont validate ElementRotations for 1.21.11+



  • Reset-CMD command not removing empty Pack section



  • Bad ItemModel logic when using ItemTemplate in NexoItem with prefer_item_mnodels enabled



  • FurnitureBed triggering unnecessary spawn-events causing performance loss in large scale usage



  • Issues with Sapling placement & timings ( @taiyouh )



  • Allow vanilla Models to be bused for Nexo-Generated ItemModels



  • Adventure-mode by default being allowed to rotate furniture


 


[Changes]




  • Minor optimizations to furniture



  • Make ItemModel the default method for 1.21.11+ servers over CustomModelData



  • Split Glyph-handling of Items in inventory & cursor to fix ghost-items due to client/server desync




    • Added new setting Plugins.formatting.cursor to enable it fully again



    • Improves ghosting but adds slight delay when putting item in inventory where glyph tags are formatted


 


[Features]




  • Add Pack.generation.force_oversized_in_gui to specify default oversized logic for all items



  • Add setting to mechanics.yml to not lookup block in-world for removing furniture-lights



  • Add settings to toggle off individual Anti-Cheat hooks



  • Tag-support for Backpack-Mechanic Blacklist ( @taiyouh )



  • Add Mechanics.trident.sounds




    • Adds hit, hit_ground, throw, return sounds



    • Defaults to playing sounds vanilla does when unspecified


1.16.1 Dec 17, 2025
1.16.1

[Fixes]


- Models & Textures not working on 1.21.11 clients due to new Atlas change


- Issues with generating EquipmentModels correctly on 1.21.4


- Issue extending Mechanic class in API due to Kotlin-only logic

1.16 Dec 14, 2025
1.16

Fixes


  • 1.21.1 clients crossbow not having overrides on 1.21.4+ servers


  • .png not removed from Textures in Pack-section with map formatting


  • CustomBlock with StorageMechanic not allowing shift+place interactions


  • Missing BlockLocker dependency in paper-plugin.yml


  • Potential nullpointer for FurnitureBeds on older servers


  • Interacting with FurnitureDoor not blocking follow-up interactions/placing


  • Bad Hitbox-rotation for open FurnitureDoors


  • Rotating Furniture with Axiom snapping back


  • Issue with using Short & other Number types in PersistentData


  • NullPointers for experimental "reimplement_note_blocks" setting


  • Bad max-resolution feedback in PackValidator for Glyphs


  • Incorrect drop logic for NexoFurniture using SHULKER type StorageMechanic


  • Issues placing NexoFurniture with ShulkerHitbox next to eachother


  • Issues with saving ItemConfig values when item uses ItemTemplates


  • Automatic custommodeldata & custom_variation not being saved to config when using ItemTemplates


  • NexoConverter changes to NexoItem-Configs not always saved to file


Changes


  • Allow StorageMechanic in all CustomBlock-Mechanics (Carpentry included)


  • Restructure large parts of NMS-logic into a shared class to lower filesize & repeated code


  • Internal code & naming changes & refactors


  • Allow explicit empty list in FurnitureHitbox to override ItemTemplates


  • Allow inlining & single string-instance for all FurnitureHitbox types


  • Swap Custom- & Command-Mechanics to Durations (2s, 20t, 1m)


Features


  • Add trim_material support to NexoItem configs


  • Add Components.profile & Components.unset_components for 1.21.2+ Servers


  • Add Nexo/recipes/disabled_recipes.yml to disable Vanilla recipes


  • Add Plugin.formatting.villagers to disable formatting of Items in Villager Menus


  • Add require_supporting to Custom String-type blocks (break when connecting block is broken)


  • Support for 1.21.11


    • Add kinetic_weapon, piercing_weapon, attack_reach, damage_type, use_effects, minimum_attack_charge, swing_animation


    • Updated Wiki entry for these components found here


    • Custom Nautilus & Camel Husk Saddles


    • Custom Nautilus Armor


  • Large performance optimizations for Furniture


    • Mainly benefits Custom Furniture sounds & entity collision checks


    • Also improved for larger servers with larger playercounts and loads of furniture



1.15 Nov 15, 2025
1.15

[Fixes]

  • Recipe-Permissions not working


  • Furnace-Recipe permisssion check not working


  • Invalid Recipe handling for filling ingredients in Recipe Showcase


  • Placing blocks against furniture not working


  • Custom-Mechanic event not defaulting unspecified event-type params to all


  • AttributeModifiers not applying to NexoItems


  • Charged- & Firework model not working with Nexo-generated ItemModels


  • PotionContents#customColor being reset by ItemUpdater


  • Bad NexoItem dropped from Connectable Furniture using ITEM_MODEL type


  • Incorrect behaviour from templates using <lore> placeholder


  • Furniture-crops not breaking when farmland_required and farmland is trampled


  • Modifying Drop in NExoFurnitureBreakEvent not reflected in final drop


 


[API]

  • Expose title in StorageMechanic


  • Add StorageMechanic#storageContent


  • Deprecated & ScheduleForRemoval FurnitureHelper methods, moved into NexoFurniture


  • Add NexoItems#registerUpdateCallback, lets plugins hook into Nexo to alter pre/post ItemUpdater behaviour of Nexo


 


[Changes]

  • Evolution-Mechanic delay -> duration


  • Removed exclude_modelengine_shaders setting


  • Inlined Pack.import.modelengine setting


  • Move some Item-properties to TriState over Boolean?


  • Make Plugin.formatting.chat_standard_tags not format system-chats if disabled


  • Add Plugin.formatting.translatable to disable handling of TranslatableComponents

    • Fixes issue of %s not being formatted


  • Rename directional_type to type in Directional-Mechanic


  • Add setting to disable Dialog formatting


  • Simplified setup for Directional Blocks

    • No need for dummy NexoItems anymore


    • Automatically set the custom-variations and all based on defined DirectionalType


    • Old format is still supported


    • You can also reuse custom_variation of the parent & 1 child-block (Logs need 3 variations not 4, etc)


 


[Features]

  • NexoITems used in LootTables missing properties


  • Add /nexo dumpitem command

    • If no argument, prints out mainhand/offhand of sending player


    • Can specify a NexoItem ID or player(s) to print out helf item-info for


  • Add Directory-based files in NexoInventory

    • Adds new NexoInventory.type to inventory.yml, defaults to FILE


    • Changing to DIRECTORY makes the NexoInventory organize everything into the corresponding folder structure as found in plugins/Nexo/items


    • Folder-icon can be customized with NexoInventory.directory_icon


  • Add Search-button to NexoInventory(1.21.6+)

    • Can be customized with NexoInventory.search_icon in inventory.yml


  • Make icon-settings in inventory.yml support ItemModels directly

    • No need for referencing a NexoItem if you provide an ItemModel in the Nexo ResourcePack


    • Referenced like all other ResourcePack files, namespace:key


1.14 Oct 26, 2025
1.14

[Fixes]

  • Some Nexo-Subcommands lacking permission nodes


  • No longer require nexo.command permission to use nexo commands

    • If set to false, will block all commands


  • Blocking/Pulling-Model not working properly when prefer_item_models is enabled


  • Bunch of fixes and tweaks for NexoInventory


  • Recipe-listeners registering twice on reloading Nexo


  • ClickAction CLICK-event not supporting left/right/middle clicks


  • Bad while-loop in take command causing server holdup


  • Bad conversion of textures lists with single entries in Pack-sections


  • ArmorEffectrequire_full_set not working as intended


  • CustomBlock not setting Custom Variation properly for Directional Blocks


 


[Changes]

  • Attempt to use newest supported NMS version if "unknown" or too new

    • Means in general Nexo will work on latest release automatically


  • Optimizations to CustomBlock-sounds & PDC usage


  • Optimize FurnitureLight packet-handling


  • Disable NexoRecipes with permissions from being used in Crafter


  • Swap away from seconds/ticks in favour of Durations in most places

    • Durations are formatted like, 2.2s or 10t


    • seconds, ticks, minutes, hours, days, weeks, months


    • Applies to ArmorEffect/PotionEffect durations


    • JukeboxPlayable length_in_seconds -> durations for sounds.yml


    • properties.delay in FurnitureMechanic


    • Consumable consume_seconds -> consume_duration


    • Use Cooldown seconds -> duration


 


[Features]

  • Add PlaceholderAPI-Tag<papi:placeholder>)

    • These are "client-side" so usage will, like glyphs, not modify the actual tag


1.13 Oct 12, 2025
1.13

[[Fixes]


- Placing blocks against Decorated Pots & Cauldrons not working
- Improve stream checks for performance (<\@taiyouh >)
- Missing custom Chorus-Block info from blockinfo command
- Parsing of some Conditional ItemModel properties
- Items with ItemTemplates having injectId false and not working
- Invalid dismounting for FurnitureSeats on <1.21.4 servers
- Missing TintSource when merging existing ItemModels
  * Caused items using Leather to not be dyeable with for example ModelEngine
- WorldGuard-Flag issue, interact taking priority over nexo-furniture-interact etc
- Optimize SaplingTask
- Zip External Packs not always merging & obfuscating Overlays properly
- Items with MaxDamage component not losing durability when undamaged
- Glyphs not correctly applying the global shadow property from setitngs.yml if unspecified in tag
- Concurrency issues for Folia servers


 


[Changes]


- Dropped support for 1.20.4, 1.20.5, 1.20.6, 1.21 (not 1.21.1)
- Optimizations to ItemStack packet-handling to reduce lag & desync
- Moved NexoInventory out of `settings.yml` and into `inventory.yml`
- Move away from CommandAPI for commands
  * Easier to maintian & faster updater with new releases
- Simplify Soulbound Mechanic <\@yeahakis>
- FurnitureSeats now only exist whilst players sit on the furniture
  * Spawn when player interacts with furniture, remove it when they dismount
  * Less entities in world with a lot of seat-furniture 


 


[Features]


- 1.21.9 & 1.21.10 support
- Add support for reloading Dialogs without a server-restart
  * New Dialogs will require a full restart to be registered
-  Add global FurnitureProperties via `default_properties` to mechanics.yml for furniture
- Add setting to change output-path of Nexo's ResourcePack, defaults to `plugins/Nexo/pack/pack.zip`
  * Can be a single entry or a list of multiple entries to copy to
- Add Pack.composite_models` to automatically merge in ItemModels into your NexoItem

1.12.1 Sep 26, 2025
1.12.1

[Fixes]


- Players being timed out due to bad packet-handling & recursive issue

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