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🔌Nexo 1.29.1

Custom Blocks, Items, Furniture, ResourcePack & more

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1.29.1 3 days ago
1.29.1

[Fixes]


- Packet spam in 1.29 due to changes in Furniture packet-bundling

1.29 5 days ago
1.29

[Fixes]


Furniture

  • Furniture packets not being sent with netty injection disabled
  • Furniture lights going dark after chunk unloads, ignoring placed blocks or toggling back off
  • Waterlogging leaking between furniture of the same type
  • Sliding door hitboxes not following the panel when opened
  • Barrier hitboxes not blocking chests and shulker boxes from opening
  • Furniture evolution and armor effects not running on Folia
  • Furniture culling causing lag
  • Modified drops from NexoFurnitureBreakEvent being ignored in some cases
  • Furniture beds erroring, spamming debug messages or breaking with Moonrise on 26.3
  • nexo-furniture WorldGuard flags not applying to hitboxes, seats and ModelEngine furniture
  • Protection plugins not stopping jukebox and evolving furniture interactions

Items

  • Item updates removing custom-model-data and unbreakable set by other plugins
  • Trimmed armor breaking pack generation
  • Blocks with hardness: 0 not breaking instantly
  • PotionEffects ignoring durations like 10s and the particles and icon keys
  • throwing_model being ignored
  • Shift and glyph tags not working on Adventure 4 servers
  • Mechanics disabled in mechanics.yml still running until a restart

Recipes

  • Smelting mechanic not smelting every drop
  • Recipe reloads resending every recipe to every player
  • Brewing recipes not working on 26.1 to 26.3

Pack

  • Multipacks, templates and overlays not overriding files when obfuscation is on
  • Base item model overrides missing from generated models
  • Pack generation failing on a full temp folder, or throwing away everything when one step fails
  • Corrupt or unfinished external pack downloads being read
  • Hermes uploads not being retried
  • ViaVersion pack format dropping below 1.21.4
  • GIF shaders missing on 26.3
  • Bundles and block updates breaking from dropped packets

[Changes]

  • Replaced automatic CustomArmor detection with an explicit CustomArmor.id per item, with old setups being converted automatically
  • Replaced disable_enchanting with the enchantable: 0 component, with old configs being converted automatically
  • Moved RequiredPack and DefaultPack downloads from GitHub to Hermes
  • Improved overlays so a single supported overlay no longer shadows imported files

[API]

  • Added NexoFurnitureDropEvent for editing furniture drops
  • Added NexoItems.registerExternalItem and NexoPreItemsLoadEvent for plugins registering their own items
  • Added NexoFurniture.registerItemOverride for per-player furniture items

[Features]

  • Added support for the compostable, cooking_fuel, brewing_fuel, interact_animation and attack_animation components
  • Added disable_components_on_prevent_breaking, which disables tools and weapons kept alive by prevent_breaking until repaired
  • Added Misc.extended_enchantable, which also blocks anvils and grindstones for items with enchantable: 0
  • Added preserve to crafting recipe ingredients, so components like enchantments carry over to the result
  • Added support for 26.3
  • Added furniture placement previews, opened by sneaking with furniture in hand and rotated by scrolling
    • Example; preview_placement: true on a furniture, with defaults under furniture.preview_placement in mechanics.yml
1.28 Sep 5, 2026
1.28

[Fixes]


- Fixed thrown tridents ignoring the configured thrown item, and the return sound playing when picking one up off the ground
- Fixed backpack item filters being bypassed by click-dragging items in
- Fixed Crucible items showing raw item-stat placeholders
- Fixed Glyph shadow-color and hover-text disappearing when a message was made up of only that glyph
- Fixed Nexo translations dropping the arguments of translatable messages
- Fixed team packets from other plugins with placeholder parameters failing to send
- Fixed dialogs with an item in their body failing to register on startup
- Fixed armor items not getting an equippable component assigned automatically
- Fixed Nexo items being usable inside crafters even with `allow_in_vanilla_recipes` turned off


**Furniture**
- Fixed furniture beds not skipping the night on newer servers and not acting like vanilla beds while sleeping
- Fixed players being dismounted inside or below a furniture bed instead of beside it
- Fixed connectable furniture cornering wrongly on parallel rows, ignoring rotated corners and leaving stale shapes on its neighbours
- Fixed renamed furniture not stacking, and dyed or renamed furniture dropping the plain item
- Fixed cloned worlds sharing furniture hitboxes with the world they were copied from
- Fixed furniture culling running on the main thread, which cost performance


**Resourcepack**
- Fixed newly shipped default glyphs never arriving on servers that already had a glyphs folder
- Fixed the pack hashes reaching the proxy after the pack they belong to
- Fixed errors on servers that have pack generation or pack hosting turned off
- Fixed BBModel elements always falling back to legacy rotations
- Fixed obfuscation keys going missing when a cached pack was reused instead of regenerated
- Fixed a wrong vanilla-pack version being picked on locally compiled server jars


 


[Changes]


- Replaced the `Glyphs.default_shadow_color` setting with `Glyphs.default_shadow`, and old configs are still read and converted for you
- Removed the TRIMS CustomArmor
  * Entire CustomArmor setting is now gone as we only have COMPONENT type now
- Reworked how the resourcepack atlases are split so the new 1.21.11 item and block atlases work


 


[API]


- Added `NexoCustomBlockPreDropLootEvent` for changing or cancelling custom-block loot before it drops
- Added methods on `Drop` for reading the min and max amounts


 


[Features]


- Added a whitelist option to Backpack Mechanic
- Automatically determine supported PackFormat based on ViaVersion/ViaBackwards if present
- Added the multipack template hashes to the pack data sent to NexoProxy
- Added settings for the anvil repair-cost cap and for what a furniture bed requires before you can sleep
- Added four new recipe types:** Smithing, Transmute, Anvil and Crafter**
  * In-game builders for Smithing, Anvil, Crafter & Campfire RecipeBuilders 
- Added support for ingredients that require more than one item
- Added ingredients that take durability damage instead of being used up, which is handy for tools
- Added replacement ingredients, so you can pick what an ingredient turns into after crafting

1.27 Aug 13, 2026
1.27

[Fixes]


Glyphs & text
- Scoreboard glyphs, GIF-glyphs and the `glyphinfo` command not working on 26.2
- GIF-glyph frames offset wrong when frame size did not match the aspect ratio
- Animated glyphs rendering blank when resolved before pack-generation finished
- Reference-glyphs missing from emoji-list and never registering placeholders
- Glyph tag scanning, escaping and parsing reworked to keep component roots
- Glyphs not rendering in playerlist objectives using number-formats
- Glyph and shift tags not parsing in options-menu lang keys
- Recipe-Screen using legacy formatting, thus not allowing glyphs
- Gradient-tag not nested correctly in the resource-pack prompt
- PAPI-tags bypassing permissions and returning nothing outside chat


Items
- JukeboxPlayable and ItemsAdder id-remaps not converting properly from IA
- Crossbow breaking when defining `charged_model`/`firework_model`
- `use_remainder` referencing a nexo_item being dropped depending on item parse-order
- `blocks_attacks` failing to build on Paper 26.2 due to changed `bypassed_by` signature
- `Components.enchantable` 0 clamped to 1 instead of removing the component
- PersistentData not building nested `TAG_CONTAINER`s, missing array-types and erroring on unknown types
- Config-defined PersistentData pinned to the stored copy on item-update
- Missing item-model textures breaking the item-definition, now using a placeholder
- `custom_model_data` dropped from the material item-model when preferring `item_model`
- `damaged_models` and pack base-models lost in the legacy override conversion
- Model face-UVs outside 0..16 making 26.1+ clients drop the item-definition
- 1.21.11+ model rotations only reaching clients below 26.1, now clamped in legacy overlays


**Pack**
- Incorrect "missing texture" for Paletted Permutation atlas entries
- Undefined custom-armor layers parsing as empty keys, blocking sibling layers
- Armor asset-ids only being dropped for helmets that use a 3D `Pack.model`
- Obfuscation replacing overlay models with their base variant, and skipping equipment layers, vanilla-keyed models and fonts
- Stale overlay-entries from imported packs and older generations breaking textures
- Multipack template-packs not resolving per pack-server, so LobFile and S3 can serve them
- Pack-generation hanging when ModelEngine zipped early or never registered
- POLYMATH migrating to HERMES even on configs that already used HERMES


Furniture & blocks
- ModelEngine issue on Folia due to teleport not teleportAsync
- Furniture culling and door packet-updates running off the Folia region-thread
- Furniture using the wrong placement-variant for settings like `restricted_rotation`
- Furniture step and fall sounds never playing due to hitbox block lookup
- Furniture duping drops when spam-clicking ModelEngine furniture
- FurnitureBed potential invisibility issue due to third-party plugins
- Noteblock dupe when broken within a tick of its note playing
- Unloading a world corrupting the block-sound task map
- Min culling-distance comparing against max bound, disabling culling when set


Misc
- Decode raw PacketEvents buffers with the pipelines current protocol, fixing dropped packets


[Changes]


- Reworked atlas split to properly handle the 1.21.11+ split, removing the `legacy_atlas` setting
- Allow defining texture in ItemModel-Builder to skip Pack & manual Model files
- Split item formatting into individual itemname, lore and customname toggles
- Allow specifying `tooltip_display.hide_tooltip`
- Added `force_visibility` setting for FurnitureBed
- Improved validation of vanilla assets in glyphs and items, grouped per issue
- Optimized Furniture occlusion-culling, pack-generation, barrier collisions, light-block handling,
  step/fall sounds, the furniture evolution-task and mob-movement and liquid-flow around hitboxes

1.26 Jul 20, 2026
1.26

[Fixes]


  • disable_blocking not using durations


  • Optimizations to Item-Packet handling


  • Opening FurnitureDoor causing hitbox retracking issue


  • CustomArmor issues when making unified saddle item


  • Config-phase stuck issue in some rare RP scenario


  • Renamed furniture loosing custom-name when broken and dropped


  • Glyph-tags not replaced fully in item lore for ShowItem HoverEvents


  • Item-formatting lost when placing items back with cursor-formatting disabled


  • improve issue with ghost-items when cursor-formatting is enabled


  • adding AttributeModifiers no longer remove default modifiers like attack speed


  • ItemConfigs always thinking it "changed" and saving


  • FurnitureCulling issue on some non-Folia multi-thread server-types


  • FurnitureStates not cycling when FurnitureStorage is opened


  • Clientlog spam when using merge_textures due to missing #particle reference


  • IA-converter recipe issues


  • Dyed furniture losing color on toggled light-models


  • FurnitureBed mannequin ignoring player-scale and clearing invisibility


  • VanillaResourcepack missing pack.mcmeta causing issues for 26.2+ servers


  • Validation checks for textures being too strict


  • GlyphInfo not working properly


  • refresh SelfHost pack cache on regeneration so reloads apply without restart


  • Potentially fix PAPI-tag permission not working properly


 


[Changes]


  • Remove "NEXO" S3-based PackServer type


    • This is not S3-type, just Nexos built in one


 


[Features]


  • Add API for third-party plugins to hook into PacketTransform pipeline


  • Minor API changes and additions for upcoming project(s)


  • Add NexoPackFinishedEvent


  • Add new HERMES Pack-Server type


    • Should be more stable and reliable for larger packs than old one


    • Supports up to 200MB for now, will increase to 500MB (MC max)


    • HermesExtension is an addon for servers using Nexo 1.9->1.25.1, adding support for this HERMES-type


  • Furniture-Placements


    • Allows for customizable furniture based on the surface placed against


    • Example being a Lamp hanging from the roof, standing on the floor or mounted on a wall


1.25.1 Jul 4, 2026
1.25.1

[Fixes]

  • NexoItems with enchantments not properly building on 1.21.4 servers
  • Fortune always working with Furniture & Custom Block drops
  • Issues with FurnitureBed on 26.1+ due to Paper API changes
  • Add nexo.papi permission for handling <papi:x> tag in Nexo
1.25 Jun 29, 2026
1.25

[Fixes]




  • Changes done in NexoPrePackGenerateEvent being ignored



  • Issue with trying to cull furniture when player swaps world



  • Lore handling in single-line and empty ItemTemplates



  • ResourcePack sending double during Reconfiguring a player (MineHut common issue)



  • Resend PackHashes to proxy on reconnect so restarts dont force client re-download



  • ItemModel-Builder improperly handling oversized_in_gui & other "root-tags"



  • Folia issue with CustomBlock Step/Fall sounds



  • Players slurping up dropped items when laying in FurnitureBeds



  • NexoConverter not migrating old Components.jukebox_playable entries to inlined format



  • StringBlock not being deterministic in its BlockData assigning causing "different" NexoPack hash each time



  • CustomModelData not being updated properly on NexoItems




[Changes]




  • Start assigning CHORUSBLOCK CustomBlockTypes for id 49..63 (the safe values not included in vanilla world-gen)



  • Use new Mannequin entity for 1.21.10+ on Nexo FurnitureBeds




    • Fixes issue with invisibility due to overlapping with model



    • Less packets needed, more stable, etcetc



  • Remove ItemFlag and make backwards compatible Components.tooltip_display




    • NexoConverter will automatically migrate ItemFlag config-entries to new format



    • For 1.21.5+ tooltip_display should always be used



    • For 1.21.4 it did not exist, now it mimics ItemFlag logic but directly handling it instead



  • Add option for NexoDialogItems to override the itemModel and/or lore of the specified NexoItem, or just specify one without



  • Remove deprecated API-methods and fields



  • Deprecate Trim-CustomArmor, will be removed in the future



  • Clean up internal logic away from ItemMeta -> DataComponents



  • Remove deprecated item-config options; fire_resistant (damage_type) & hide_tooltip



  • :warning: Drop support for 1.21.1, 1.21.2, 1.21.3, 1.21.7 & 1.21.9




    • 1.21.4, 1.21.5, 1.21.8, 1.21.10, 1.21.11, 26.1.x & 26.2 are now supported versions




[Features]




  • NexoTag feature for simplifying repeated-recipes




    • Each NexoItem can have one or several NexoTags




  • Components.can_break/can_place can now specify nexo_blocks directly



  • Add Plugin.formatting.action_bar to disable packet-handling for it




    • Disable to fix issue with Typewriter discarding modified packets & CustomNameplate issues



  • Increase maximum amount of Custom-Blocks for NOTEBLOCK-type from 1149 -> 1349 (26.1+ only)



  • 26.2 Server & Client support




    • Until Paper has it as experimental it is adviced to stick to 26.1.2 tops


1.24 Jun 5, 2026
1.24

[Fixes]




  • Make block_delay component into a Duration



  • Weird texture issues when a Model only specifies particle



  • Folia-related issues due to FurnitureCulling



  • Crops dropping incorrectly if broken during initial stage



  • Misc#prevent_breaking causing issues



  • Improve Vulcan AntiCheat & NexoFurniture compatibility



  • Improve reliability of ModelEngine Auto-Pack import



  • Issues with WorldGuard flags being set preventing furniture from being placed on other furniture



  • Issue with WorldGuard flag not accounting for players who bypass region-permissions



  • Furniture sending hitboxes to other worlds, overlapping potential blocks



  • BBModelGenerator not preserving valid Texture-paths defined inside the BBModel




    • If a path is invalid, defaults to following fallback structure



  • pulling_textures not working due to missing Model's not being generated



  • Paintings not working when asset_id contains .png suffix



  • FIXED-transform when placed on non-full blocks being wrong



  • PackObfuscator not always obfuscating files proper



  • Excluded files not being removed from final pack always



  • Equippable-Component for 3D modelled helmets not being set when undefined



  • Backpacks with Equippable#swappable causing inconsistent behaviour with open/equip



  • TextureMerger inconsistencies on select Models when using SIMPLE & FULL



  • TextureMerger issues with animated-textures



  • Atlas-issue when using legacy_atlas and CustomModelData



  • Issue with command-mechanic and consuming



  • Various other minor ResourcePack read/write issues



  • Pistons being able to push/pull blocks into NexoFurniture



  • Asset-id set for itemmodel-provided Equipment items



  • NexoOverlays applying to 1 version higher than it should



  • Sort overlays based on supported-formats



  • Furniture TexEntities not being shown when tracking furniture initially




[Changes]




  • Default equip_on_interact for Equippable-component to false



  • Improve performance of various Furniture hitbox/light lookups




[Features]




  • Allow defining composite_textures and make basic Models that will stack



  • Add Misc#prevent_renaming mechanic option



  • Add Pack.generation.skip_unsupported_overlays




    • Removes "extra" PackOverlays from final pack when its below or above your supported main PackFormat defined in pack.mcmeta



  • Dynamic Furniture-Culling




    • This feature aims to improve performance of furniture for clients by culling furniture the players cannot see



    • Mainly culls furniture behind walls & other obstacles within a configurable radius & interval


1.23.3 May 2, 2026
1.23.3

[Fixes]


- Issue with Glyphs & MiniMessage not parsing from 1.23.2


1.23.2 May 1, 2026
1.23.2

[Fixes]

  • Issue with BBModelGenerator parsing BBModels
  • Issues with <1.21.4 servers not seeing Furniture & Glyphs
  • Issues with NCI-addon erroring when filename isnt Key-compatible
  • Issues with LimitedPlacing World-logic causing unplaceable furniture if unspecified
  • Issues with Scoreboard & Tablist formatting in some scenarios
    • This is still being finalized and will be properly workign hopefully for 1.24
    • Affects plugins like CustomNameplates & Typewriter currently
1.23.1 Apr 28, 2026
1.23.1

[Fixes]
- Badly converted BBModels causing rest of pack to break
- Placing furniture with Entity-hitboxes causing error
- Issue with Glyphs in scoreboards and other places in some scenarios

1.23 Apr 28, 2026
1.23

Fixes

  • Allays not dropping items when reimplement_noteblock setting is enabled
  • 26.1.x warning spammed in console when loading chunks
  • Evolution-Mechanic race-condition causing crops to be killed during stage-transition
  • Async World-Ticking compat for UniverseSpigot
  • Glyphs not rendering in HoverText
  • 26.1 missing ItemModel transformations
  • Stale Hitbox-entries preventing furniture placement after break
  • Various minor issues with BBModel handling from previous devbuild
  • Items using ItemTemplates registering AttributeModifiers & other things twice
  • ModelEngine ResourcePack import haulting PackGeneration if too large
  • Minor fixes for NexoCreativeInventory Compatibility
  • Logging-prefix always using default over language-defined one
  • Rainbow & Pride MiniMessage tags not working
  • ShaderAnimatedGlyphs not rendering on-screen for 26.1+ players
  • DeathProtection component not being properly set on NexoItems
  • Crossbow Charged-state not properly generating


Changes

  • Improve frametimes for AnimatedSpriteGlyphs
  • Make NexoCreativeInventory default to follow NexoInventory layout for tabs
  • When navigating back in NexoInventory sub-menus, return to same page
  • Removed old & unused/unsupported mechanics, spell & combat ones


Features

  • Limited-Placing Mechanic now has a world/worlds option to ALLOW/DENY with
  • BBModel Support
    • Lets you put a .bbmodel in your NexoPack and reference in configs.
    • Nexo will extract to Model & Texture(s)
    • Not ModelEngine replacement, only accepts basic models
    myitem:
      Pack:
        model: namespace:bbmodel # Referenced just like a normal JSON Model file #assets/namespace/models/x
    

  • Merge Textures into shared Atlas-Texture
    • Makes it so every Texture used by every Model is merged into one big texture
    • Makes it way harder to try and extract certain things from ResourcePacks
    • Pack.generation.merge_textures in settings.yml | NONE, SIMPLE & FULL
    • Currently defaulting to NONE, if you try it report any inconsistencies or texture issues
  • MultiPack Feature via TemplatePacks
    • Lets you have optional "addon" ResourcePacks players can toggle on/off
    • Menu system for toggling Multipacks
    • Documentation can be found here
1.22.1 Apr 7, 2026
1.22.1

[Fixes]

  • SelfHost-PackServer not working due to bad Setting handling


  • Issue reading some ItemModels due to lacking 26.1 transformation-logic


  • Issues with Textures not loading for CustomModelData-setups due to bad Atlas-handling


  • Incomplete vectors in configs causing issues


1.22 Apr 7, 2026
1.22

[Fixes]


  • PackObfuscator producing different pack when external-pack contained one or more PackOverlays


  • NexoInventory containing outdated and invalid item


  • Incorrect break-hardness for custom blocks with empty hand


  • Reloading Nexo causing desync with Furniture-TextEntities


  • Shapeless recipes not accepting amount for ingredients


  • Issues with parsing MM tags when it should not in some packets


  • MMOItems not supported in Furniture & CustomBlock Drops


  • Remove debug error for NexoPaintings loading successfully


  • Issues with FurnitureDoor not properly opening consistently


  • Issues with Harness CustomArmor logic


  • Issues with using NexoItems as templates for other NexoItems


  • Models with 1.21.6-8 format assumed to be 1.21.11+ only


  • Interaction-hitboxes locked to block-grid when teleported


  • NexoCreativeInventory fixes for Velocity servers


    • Limit size of packets to not hit limits


  • CustomArmor not always generating, especially for harness


  • Add equip_on_interact, can_be_sheared & shear_sound to Equippable-Component




[Changes]


  • Allow specifying left_rotation & right_rotation in FurnitureProperties as angles


  • Split Textures between ITEMS & BLOCKS Atlas for 1.21.11+ Clients


    • Makes item-textures not affect mipmap level (not required to use ^2 resolutions anymore)


    • Fixes issues where blocks and items using the same texture would cause conflicts sometimes


    • By default this is disabled behind a temporary legacy_atlas setting whilst finalizing CMD fixes




[Features]


  • 26.1.1 support


    • Recommend waiting until PaperMC releases stable builds


  • NexoProxy Addon-hook


1.21 Mar 21, 2026
1.21

Fixes

  • BlockSounds for custom/vanilla-replaced blocks sometimes getting stuck in WorldGuard zones etc


  • Bad WorldEdit block-cast causing issues with CustomBlocks


  • Pack incorrectly assuming to always use PackFormat based on ServerVersion

    • Ignored MCMeta causing issues for 1.21.11+ server supporting older clients


  • Account for MultiBitmap Glyphs when validating font texture-usage


  • ItemModel-Builder in templates not properly parsing TemplatePlaceholders deeply nested


  • StoredEnchantments not kept when updating NexoItem (Enchanted Books)


  • Locale used for translations not updated internally when player changes Language setting


  • WorldGuard blocking storage breaking Furniture seats


  • Furnace recipe-builder not accepting experience values


  • PackObfuscator not working since 1.20


  • Glyph tags not parsed in Death-Screen


  • <lore> template placeholder rendering literally when item has no lore


  • Nexo items substituting vanilla materials in custom recipes


  • Text after glyph not rendering in scoreboard


  • 1.21.6 non-22.5-increment single angles not accounted for




Changes

  • Allow Durations to be defined with multiple DurationUnits (100s -> 1m40s)


  • Split S3 PackServer logic between endpoint- & public urls for upload/download




Features

  • PackValidator: Now detects invalid PNG files (such as JPEGs renamed to .png) and attempts to fix them automatically.


  • New Placeholders: Added <model> and <texture> placeholders for ItemTemplates. These reference itemid.Pack.model/texture if specified; otherwise, they default to ItemId.


  • Async Furniture-Packet Handling: Significantly improves performance for larger servers or those utilizing a high volume of furniture.


  • Sprite-Animated Glyphs (1.21.10+): * More performant than shader-based animations.

    • Best used for GIF-style emotes in chat (size is locked like a normal sprite object).


    • Added an optional type (SPRITE/SHADER) to the Glyph config.


    • New settings.yml default: SPRITE for 1.21.10+, SHADER for versions below 1.21.10.


  • NexoCreativeInventory Hook: Integration with the NexoCreativeInventory addon mod to display NexoItems in Creative Inventory menus.


  • FurnitureTextEntity Mechanic: Allows you to attach one or more TextDisplay entities to furniture to display text, glyphs, or other information.


1.20.2 Mar 14, 2026
1.20.2

[Fixes]


- Issue loading plugin on <1.21.8 due to previous minor release

1.20.1 Mar 13, 2026
1.20.1

[Fixes]


- Nexo parsing ClickEvent MiniMessage-tags when it shouldn't

1.20 Mar 1, 2026
1.20

[Fixes]


  • SELFHOST PackServer type not working due to changes in 1.19


  • Issues with AttributeModifiers from 1.19


  • Swap operation in AttributeModifiers to Enum over int (ADD_NUMBER, ADD_SCALAR, MULTIPLY_SCALAR_1)


  • Convert old AttributeModifiers from HAND slot to MAINHAND


  • Allow parent as alias for parent_model


  • AttributeModifier values not properly stacking when equipping several items


  • Remove old AttributeModifier properties from config that breaks them


  • StoneCutting recipes not supporting permissions properly


  • Issues with Shapeless recipes not loading


  • NexoItems allowed in recipes based on Material when is_allowed_in_vanilla_recipes is disabled


  • Default EquipSound & DamageOnHurt for Glider/Elytra items in Equippable component


  • ElementRotation being serialized to <1.21.10 format when it should be 1.21.11


  • Bad PaintingAtlas entries for non custom values


  • Nexo using bad "min" version for PackFormat causing 1.21.11 issues


  • Exception thrown for Folia servers & furniture evolution mechanic & other minor Folia issues


  • ModelEngine-Furniture being offset by 0.5 blocks on placed


  • MythicMobs FancyDrop using Nexo-Items failing to register


  • Wack nullpointer issue from some scoreboard plugins sending bad data


  • Obfuscator sometimes giving a new pack when reloading/restarting Nexo


  • Issue with parsing array-tints for custommodeldata entries in ItemModels


  • Exception thrown when interacting with CustomBlocks on older versions


  • Issue with Stackable feature not properly allowing more than 1 entry




[Changes]


  • Allow float-based exp for Furnace-Recipes


  • Move stored plain-text rename text in CustomData not PDC


  • If PackFormat is set to min 75, always write with Modern rotations


  • Legacy Models for 1.21.1-3 moved into Overlays


    • Stops from overriding client resourcepacks (low shield etc) when not needed


  • Only register PacketHandling for FurniturePackets if mechanic is enabled




[Features]


  • Config-driven ItemModel Builder for NexoItems


    • Simplifies process of making complex Items


    • Documentation can be found here


1.19.1 Feb 8, 2026
1.19.1

[Fixes]


- Recipe issue caused by newer Paper changes for 1.21.11, breaking recipes on <1.21.10


- Vanilla furnace-recipes potentially blocked if equal to nexo recipe

1.19 Feb 7, 2026
1.19

Fixes

  • Ghast FurnitureHitboxes not being removed properly unless relogging


  • Issues with FurnitureLight lookups for large servers


  • Ensure DirectionalBlocks cannot parent-block itself


  • Placing blocks/entities against furniture not always working


  • Placing signs with SignData against CustomBlocks opening the Sign Editor


  • Models using 1.21.11 format & <1.21.10 always writing to <1.21.10, when intended is 1.21.11+


  • supported_formats written to pack.mcmeta when format is 75+


  • FurnitureDoor not respecting cancelled events (e.g. WorldGuard)


  • Handle rotations for 1.21.11 better by providing PackFormat


  • Improve ResourcePack version handling with multi-support in the deserialization/serialization process


  • Pack.generation.force_oversized_in_gui setting not working correctly in overlays and other ItemModels


  • Ensure NexoItems in Ender Chests are updated


  • Painting atlas issue on <1.21.4 servers




API

  • Deprecate postUpdate(itemStack) in UpdateCallback


  • Add postUpdate(itemId, itemStack, preUpdateItemStack)


  • Add NexoItems#postUpdate with Java functions for easier implementations


  • Make UpdateConverter Java-based to better support undefined deprecated functions in Java projects




Features

  • Properly obfuscate PBR textures:

    • _n (Normal maps)


    • _s (Specular maps)


  • Use Component for AttributeModifiers for 1.21.2+

    • Unchanged for older versions


    • Allows changing tooltip text display behavior (1.21.6+)


  • Stackable StringBlock Mechanic

    • Place multiple string-blocks into the same block to alter the model used


    • Acts similarly to Cherry Blossom Petals and other vanilla mechanics


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