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Castle Siege | King teams kits icon

Castle Siege | King teams kits 2.0.6

Teams, kits, abilities, coins, multi-arena, map regeneration & more

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Winter Clash Update

Seasonal Effects: Halloween effects were replaced with winter/holiday particles and sounds.

Snowballs: Defenders now have snowballs (you can add to attackers aswell in kits.yml). Hitting an enemy gives a frosty screen effect and a short slow / aim disruption. (you can change who gets snowballs in kits.yml)

King Zombie Death Effects: When the King Zombie dies, it now plays a dragon-like particle death animation.

Team Balance: Added a new setting maxTeamDiff that limits how unbalanced teams can get (how many more players one team can have than the other).

Defenders Win Fireworks: When Defenders win and the King is removed, fireworks spawn at the King’s location for about 3–4 seconds. 

Castle Siege 2 Brings multi arena

Updated plugin page for 2.0 version, the old 1.3.6 was archived on github under the name castle-siege-legacy
Castle Siege 2.0 brings:
- Multi-Arena System
- Configurable guis, kits, messages, menus, abilities, kill effects, scoreboards etc...
- Gradient scoreboard support
- Placeholder API integration
- New MAP Regeneration system using FAWE and Regenerato 

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