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NexoAddon 1.17.0

Backward compability and new features for Nexo plugin!

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26.1 support

New:


  • sound support for bedrock breaking mechanics
  • sound support for BigMining mechanic
  • sound support for totem animation mechanic
  • support for multiple smithing recipes

Improvements:


  • improved version comparison logic in VersionUtil (support for new Paper versioning)
  • improved command handling in PlayerCommandPreprocessListener
  • added debug logging for block break animation issues

Fixes:


  • fixed compatibility with new Paper versioning format (26.1+)
  • fixed NumberFormatException in version parsing ("build" issue)

Changes:


  • bumped dependencies versions
  • replaced / with in maven-compiler
  • replaced ArmorStand with TextDisplay in holograms
  • general code cleanup and minor refactors
1.16.0 Update

**New**:
  - decay mechanic for block place and nexoblocks events
  - InventoryType mechanic
  - AutoCatch mechanic
  - UniqueId mechanic
  - furniture interaction for stackable and unstackable mechanics
  - block aura support for furniture entities
  - experimental repopulation command with #all support
  - UpdateChecker utility for version checks and notifications
  - configurable debug mode
  - ShiftBlock placement cooldown
  - support for copying damage data in recipe result item meta
  - EquippableCompat utility for equippable item support


**Improvements**:
  - improved BigMining block break logic and structure
  - improved BlockAura handling for custom blocks and furniture
  - improved AutoCatch reliability and event handling
  - improved inventory tagging logic for UniqueId mechanic
  - improved Infested mechanic safe spawn handling
  - improved recipe handling logic
  - improved configuration loading logic
  - improved block break checks in BigMining
  - improved status and action bar messaging consistency
  - improved repopulation command debug output
  - improved scheduler usage for better compatibility with modern Paper/Folia


**Fixes**:
  - fixed thread safety issues during chunk population
  - fixed LimitedRegion creation timing for correct chunk context
  - fixed BlockAura scheduling and task cancellation for Folia
  - fixed block break logic for liquid blocks and invalid materials
  - fixed SpawnerBreak listener ignoring cancelled events
  - fixed errors for non-equippable items in PrepareRecipesListener
  - fixed null region bounds checks in PlacementPosition
  - fixed scheduler crash
  - fixed ShiftBlock cooldown UUID handling
  - fixed AutoCatch toggling and state handling
  - fixed furniture entity removal in furniture mechanic
  - fixed decay mechanic scheduler issues
  - fixed Infested spawn safety
  - fixed TallStringBlocksHandler compatibility with updated mechanic API
  - fixed errors caused by unloaded worlds or missing worldInfo
  - fixed event cancellation handling in Stackable and Unstackable mechanics


**Changes**:
  - refactored recipe handling logic
  - refactored LimitedRegion handling
  - refactored world populator system
  - removed custom tree generation system
  - removed JukeboxPlayable component and related mechanics
  - simplified BlockHardnessHandler registration
  - cleaned up unused imports and redundant checks

New Mechanics and a lot of fixes and improvements



NEW:


  • Furniture support to BlockAura
  • Decay Mechanic works on place and destroy event
  • InventoryType Mechanic
  • Furniture support in stackable and unstackable mechanic
  • New smithing recipe properties
  • repopulate command for populate already loaded chunks

REMOVED:


  • tree populators
  • support for versions lower than 1.21.1

And a lot of fixes and improvements


AutoCatch and UniqueId Mechanics (and some fixes)



New:


  • AutoCatch Mechanic
  • Handle Biome Blacklist in populators
  • UniqueId Mechanic

Changes:


  • Message keys in config
  • improve safe spawn handling in Infested mechanic

FIx:


  • Duplication for furniture with ShiftBlock Mechanic
  • Scheduler crash
  • improve safe spawn handling in Infested mechanic
Fixes


Fix:


  • Maven error fix on 1.21.6+
  • Biome error fix
New mechanics

New:

  • Add sapling support for populators
  • Add universal 'all' keyword for world selection
  • add enchantify mechanic
  • New block decay mechanic
  • Paper plugin update
  • Remove delay in recipe update after NexoPackUpload event
  • Add VeinMiner mechanic
  • Add copy_meta option to smithing recipes
  • Add note_block_sound component

And a lot of fixes

Folia support, Totem Animations and more...

New:


  • Optimize every block iteration. (-1)
  • Custom ymls in subdirs in populator dir
  • Remember Mechanic
  • Block sound effects to Unstackable and Stackable mechanics
  • FoliaMC Support
  • Optimize ore populator and placement position
  • Totem Animations

Fix:


  • Populators applying
Signal Mechanic, ShiftBlock Mechanic update, copy_pdc and refactoring

New:


Fix:


  • Error if unstackable.items is empty

And a lots of code refactoring.

BlockAura Mechanic and bugfixes

New:


  • BlockAura Mechanic
  • Skull registration
  • update_checker added to config.yml to disable checking updates

Fix:


  • Thread lock
  • Skull registration generated error
1.9.0 Update

New:


Fix:


  • some populators fixes
Fixes and few minor updates

New:


  • equippable component item can be equipped in gui
  • removing world populators on world unload

Fix:


  • Skulls loading synchronously
  • BigMining Mechanic works underwater and on ladders
  • BigMining Mechanic with correct experience drop
  • Checks for chorus updates for older Nexo Builds
Skull register optimization

Skull register optimization

1.8.0 Update

New:


And lot of fixes

Hologram Formatting Hotfix

Hologram Formatting Hotfix

MiningTools, Experience from CustomBlocks, Infested and more...
Hotfix

Hotfix

SpawnerBreak Mechanic and MiningTools Mechanic

New:


Fix:


  • Block Populators bug
Switchable BigMining Mechanic and populators hotfix

New:


Fix:


  • Block Populators bug
Aura Mechanic and Updated Smithing Recipe system

New:


MMOItems errors fix

Fix:


  • MMOItems errors
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