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Backward compability and new features for Nexo plugin!
New:
Improvements:
Fixes:
Changes:
**New**:
- decay mechanic for block place and nexoblocks events
- InventoryType mechanic
- AutoCatch mechanic
- UniqueId mechanic
- furniture interaction for stackable and unstackable mechanics
- block aura support for furniture entities
- experimental repopulation command with #all support
- UpdateChecker utility for version checks and notifications
- configurable debug mode
- ShiftBlock placement cooldown
- support for copying damage data in recipe result item meta
- EquippableCompat utility for equippable item support
**Improvements**:
- improved BigMining block break logic and structure
- improved BlockAura handling for custom blocks and furniture
- improved AutoCatch reliability and event handling
- improved inventory tagging logic for UniqueId mechanic
- improved Infested mechanic safe spawn handling
- improved recipe handling logic
- improved configuration loading logic
- improved block break checks in BigMining
- improved status and action bar messaging consistency
- improved repopulation command debug output
- improved scheduler usage for better compatibility with modern Paper/Folia
**Fixes**:
- fixed thread safety issues during chunk population
- fixed LimitedRegion creation timing for correct chunk context
- fixed BlockAura scheduling and task cancellation for Folia
- fixed block break logic for liquid blocks and invalid materials
- fixed SpawnerBreak listener ignoring cancelled events
- fixed errors for non-equippable items in PrepareRecipesListener
- fixed null region bounds checks in PlacementPosition
- fixed scheduler crash
- fixed ShiftBlock cooldown UUID handling
- fixed AutoCatch toggling and state handling
- fixed furniture entity removal in furniture mechanic
- fixed decay mechanic scheduler issues
- fixed Infested spawn safety
- fixed TallStringBlocksHandler compatibility with updated mechanic API
- fixed errors caused by unloaded worlds or missing worldInfo
- fixed event cancellation handling in Stackable and Unstackable mechanics
**Changes**:
- refactored recipe handling logic
- refactored LimitedRegion handling
- refactored world populator system
- removed custom tree generation system
- removed JukeboxPlayable component and related mechanics
- simplified BlockHardnessHandler registration
- cleaned up unused imports and redundant checks
NEW:
REMOVED:
And a lot of fixes and improvements
New:
Changes:
FIx:
New:
And a lot of fixes
New:
Fix:
New:
copy_pdc to smithing recipestime is 0Fix:
unstackable.items is emptyAnd a lots of code refactoring.
New:
update_checker added to config.yml to disable checking updatesFix:
New:
iterations and vein_sizeFix:
New:
Fix:
New:
count_shears_as_silktouch now works on chorusblocksAnd lot of fixes
New:
Fix: