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FlamePaper | High Performance icon

FlamePaper | High Performance 2.2.6

Paper 1.8.8 Fork | Security | Performance | Stability | Patches | Knockback | Tick Loop | Redstone

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2.2.6 Mar 3, 2026
FlamePaper - Update 2.2.6
  • Improved knockback command.
  • Improved TPS command.
  • Ability to disable custom knockback.
2.2.5 Feb 9, 2026
2.2.5 Feb 9, 2026
FlamePaper - Update 2.2.5
  • Fix hoppers not being pushed items.
  • Fixed error by synchronizing tick list.
  • Fixed friction of knockback to make it more vanilla.
2.2.4 Jan 26, 2026
FlamePaper - Update 2.2.4
  • Fixed skull crash error.
  • Ability to re-enable tnt explosion particles.
  • Better cannoning (merge-sand and restore water-flow)
  • Fixed ghost bucket emptying.
  • Fixed /clear npe error.
  • Fixed crash when ticking entity.
  • Added Raytrace AntiXRay SDK.
  • Fixed console colors and tab completing.
  • Hidden removed ghost entities system spam.
2.2.3 Jan 10, 2026
2.2.3 Jan 10, 2026
2.2.3 Jan 7, 2026
FlamePaper - Update 2.2.3
  • Fixed bungeecord false being reported on some plugins.
2.2.2 Jan 3, 2026
FlamePaper - Update 2.2.2
  • Customizable air knockback and fix flying air issue.
2.2.1 Jan 3, 2026
FlamePaper - Update 2.2.1
  • Fixed hopper and comparator redstone issues.
  • Make instant respawn time configurable and now default 2.
  • Disable backstab kb reduction.
  • Make knockback extremely precise using attacker direction always (precise knockback).
  • Better vanilla knockback settings.
  • Respect bow and rod knockback settings.
  • Preserve order of enchantments on items.
2.2.0 Nov 19, 2025
FlamePaper - Update 2.2.0
  • Knockback command completely revamped and saves on change.
  • Skulls now work perfectly and are ultra-optimized.
  • We fixed random ghost entities appearing.
  • Rod and bow knockback has its own configuration.
  • Added projectile collide event.
2.1.9 Nov 17, 2025
FlamePaper - Update 2.1.9
  • Slowed down world ticking during hibernation.
2.1.7 Nov 11, 2025
2.1.7 Nov 11, 2025
FlamePaper - Update 2.1.7
  • Update configurable TPS and hibernation to support Bedwars1058 and fix tasks pausing during hibernation.
  • Also connections to hibernating servers will be faster.
2.1.5 Oct 11, 2025
2.1.5 Oct 11, 2025
FlamePaper - Update 2.1.5
  • Optimize Entity Tracker to use instant operation chunk mapping. (Zero-Lag)
2.1.4 Oct 9, 2025
FlamePaper - Update 2.1.4
  • Fixed bad collision boxes for entities.
  • Fixed cannoning directions to match those of vanilla paper.
  • Again fixed skull issue causing errors.
  • Fixed tickloop crash error randomly appearing.
2.1.3 Sep 30, 2025
2.1.3 Sep 30, 2025
FlamePaper - Update 2.1.3
  • Zero-Lag TNT and Explosions.
  • Zero-Lag Armor Stands.
  • Zero-Lag Hoppers.
  • Zero-Lag Redstone.
  • Zero-Lag Skulls.
2.1.2 Sep 9, 2025
FlamePaper - Update 2.1.2
  • Removed FlamePearls because of issues.
2.1.1 Aug 6, 2025
FlamePaper - Update 2.1.1
  • Asynchronous NBT support to fix GrimAC synchronization errors.
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