2.6.0 Changelog
- Fixed tasks resetting on reload (Thanks Callum!)
- Added Placeholder support to all GUI items (Thanks Zarkness2!)
- Added config option to separate premium/free tracks (Thanks Zarkness2!)
- Added per-tier display overrides (Thanks Zarkness2!)
- Fixed max-stack-size (Thanks Zarkness2!)
- Added %page% placeholders (Thanks Zarkness2!)
- Added reward placeholders (Thanks Zarkness2!)
**Major changes to config.yml - Take backups before updating.**
- Added `mine_block_cascade` effect for stacked blocks (bamboo, cactus, etc)
- Added PyroFishingPro support
- Added `drop_xp` effect
2.5.0 Changelog
- Added bStats metrics to all plugins (Thanks Callum!)
- Fixed ModelEngine integration
- Improved `set_victim_velocity` effect
- Improved `set_velocity` effect
- Improved `pull_in` effect
- Improved `knock_away` effect
- ItemPoint placeholders now support numerals
- Fixed gain_xp trigger with Telekinesis
2.4.1 Changelog
- Added block & entity support to Tags
- Improved antigravity_projectile effect (Thanks Callum!)
- Added Vortex whitelist & blacklist
- Performance optimisations
- Fixed `add_durability`
- Added triggers: biome_change, cauldron_level_change, note_block_play, vehicle_entry, vehicle_exit
2.4.0 Changelog
Added 26.1.2 Support (Requires: eco 7.5.0+)
Dropped 1.21.4 -> 1.21.7 support. 1.21.8 is the oldest supported version.
2.3.1 Changelog
- Reverted Folia support
- Fixed `mine_vein` effect not respecting blocks list
- `from_spawner` filter now accepts EcoMobs spawners (Thanks Callum!)
- Added `infinite_bucket` effect (Thanks 0x848!)
- Added `allow_pickup` arg to `shoot` and `shoot_arrow` effects (Thanks Joogiebear!)
- Auraskills drops now work with `autosmelt` and `telekinesis` (Thanks Callum!)
- Added `kill` effect
- Added `remove_victim`, and `remove_dispatcher` effects (Thanks OfTeN!)
- Added warden to `is_boss` filter
- Added `send_discord_webhook` effect (Thanks OfTeN!)
- Added `shopkeepers_trade` effect (Thanks Callum!)
- Added 21 new effects (Thanks Callum!)
arrow_storm, blink, chain_lightning, clear_inventory, copy_item, frost_nova, give_absorption, harvest_crop, lifesteal, place_block, random_teleport, reflect, set_glowing, shockwave, silence, sort_inventory, soul_rip, stun, swap_positions, time_bomb, vortex
- Improved default config
2.3.0 Changelog
- Added Folia support (Thanks Nico!) - REQUIRES ECO 7.4.0!
- Added new placeholders (Thanks Zarkness2!)
libreforge:
- Fixed MythicMobs damage triggers (Thanks Callum!)
- Fixed some mutators working incorrectly
2.2.1 Changelog
- Fixed internal placeholder usage in effects
2.2.0 Changelog
- Various performance, stability and code improvements (Thanks Callum!)
- Add trident_hit trigger (Thanks 0x484!)
- Add block-lookup support (Thanks Nico!)
- All block breaking effects support "prevent-trigger" (Thanks OfTeN!)
- Add antigravity_projectile effect (Thanks 0x484!)
- Add "trigger_heal" arg to give_health effect (Thanks 0x484!)
- Various performance, stability and code improvements (Thanks Callum!)
2.1.1 Changelog
Fixed missing libreforge
2.1.0 Changelog
Fixed version number
2.0.2 Changelog
Added `/libreforge getitemdata to get exact NBT string for item-lookup
2.0.2 Changelog
- Fixed potential memory leak with collide_entity trigger (Thanks Auxilor!)
- Fixed `traceback` max time (Thanks Auxilor!)
- Fixed entity whitelist issues when using multiple `homing` effects (Thanks Auxilor!)
- Fixed lrdcb export name always "export" (Thanks Auxilor!)
- Fixed various other backend methods (Thanks Auxilor!)
2.0.1 Changelog
- Fixed `hunger_above_percent` and `hunger_below_percent` conditions to correctly evaluate hunger levels.
- Fixed potential dupe issue with `sell_item` effect.
- Fixed inconsistent placeholders in `send_title` effect.
- Fixed `spin_item` animation spawning incorrect number of items.
- Fixed `shoot_firework` and `firework` effects using incorrect color args.
- Fixed `%player%` placeholder not being replaced in `run_player_command` effect.
- Fixed `give_battlepass_tiers` using wrong effect arg.
- Fixed `set_battlepass_tier` using wrong effect arg.
- Fixed incorrect spelling in `complete_task` command usage example.
2.0.0 Changelog
# EcoBattlepass 2.0.0 - REQUIRES ECO 7.0.0
## YOU MUST UPDATE ALL PLUGINS AND ECO OR THEY WILL NOT WORK!
## READ DISCORD ANNOUNCEMENTS FOR MORE INFO
- Fixed catch_fish trigger removing XP.
- Added `commands.yml` for adding effect based custom commands.
- Added `placeholders.yml` for custom placeholders, moving out of `config.yml`.
- `static_` and `global_static_` triggers now support placeholders.
- random effect chains, with `weight` args are now dynamic and support math.
- Added support for BetterModel plugin
- `shear` trigger introduced with block support and `shear_entity` has been removed/deprecated.
- AurelliumSkills (not AuraSkills) support has been dropped due to version incompatibility.
- `luck_multiplier` effect is removed.
- Deprecated `drop_item_for_player` effect is removed.
- Deprecated `drop_random_item_for_player` effect is removed.
- Deprecated `run_chain_inline` effect is removed.
- Removed other deprecated methods - please read commit log to see which ones, and update your code accordingly.
## Renamed xBattlepass to EcoBattlepass in branding, name, and commands.
1.7.0 Changelog
- Added `resurrect` trigger
- Prevent damaging self when using source
- Added `oxygen_bonus` effect
- Added `add_luck` effect
- Deprecated `luck_multiplier` effect
1.2.1 Changelog
Re-compiled on lower Java version.