Fixed the cast rod texture for all packs and texture changes
• The png for the cast rod was named easter_bunny_cast, instead of easter_bunny_rod_cast. (Thanks Sven!)
• Added more tones to the rendered armor and armor sprites, making the texturing less plain.
CraftEngine support and armor material changes
• Added CraftEngine support.
• Updated the readme file and product instructions, by adding CraftEngine and clarifying Nexo/ItemsAdder.
• Changed all armor materials to NETHERITE, instead of LEATHER for ItemsAdder, Nexo and CraftEngine. This fixes a bug with ItemsAdder where you can see the armor texture as an item, but it's bugged.
• Reshaded all the tool textures so they fit the Minecraft style better.
Fixed Nexo armor configs on recent versions
• Completely remade the config files for the armors on Nexo. Changes on texture pulling, component models, etc.
Fixed ItemsAdder armor configs
• Forgot to add the equipment part to each armor piece. Desconsider the previous version of this one.
Updated ItemsAdder armor configs and other changes
• The ItemsAdder configs no longer support the legacy method. Only the components 1.21.2+ one.
• Fixed an issue with the the Fishing Rod being called Hoe.
• Updated the covers with the new brand logo.
Layer 2 armor texture changes
• Added armor to the top part of the legs.
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