Polymart is now Voxel Shop! We're upgrading many features of the site, and during this open beta you will experience occasional bugs. Learn more
An amazing plugin that lets you fully customize the player's screen options menu
New placeholders:
- %cursormenu_current_menu%`– the name of the menu currently open
- %cursormenu_selected_option% – the name of the currently highlighted option
- %cursormenu_display_item_id% – the ID of the item currently shown
- %cursormenu_clicked_option% – the key of the text layout component that was just clicked
- %cursormenu_menu_world% – the world in which the menu is located
- %cursormenu_button_x% – X coordinate of the selected button
- %cursormenu_button_y% – Y coordinate of the selected button
- %cursormenu_button_z% – Z coordinate of the selected button
Add a new folder lang/ inside the plugin’s data directory.
Inside it, place one file per language:
Each file contains the same keys and only the translated strings.
Fix: prevent menu overlap when /cursormenu run is used while already in camera mode.
Patch: in setupCursor, immediately call stopCursor(player, true) if the player is already in cursor mode, before creating new entities.