Minor GUI fixes
- Fixed: Some minor GUI issues
Read: GUI
This version migrates your language files into a new format. Existing translations are kept. Please take a backup of your translation files anyway.
This update is a complete overhaul of the GUI menu framework. It contains several improvements and
suggestions that we received in the past. While this version has been tested, there might still be
minor issues that might affect the usability of a menu.
+ Added: PlaceholderAPI support for all GUI menus
+ Added: You can now define multiple slots for items in menus
+ Added: You can now define entry ranges for list menus
+ Added: You can now define common items to be set in each menu
+ Added: Define commands to be executed on item click
+ Changed: Add back: AIR to disable farmland setting
Farm Land
- Fixed: [#1889] farmland option didn't have an effect
Minor Addition
+ Added: {plugin} placeholder to failure_untrusted for debug (ticket: #1877)
Admin Give
+ Added: [Suggestion] Remove owner from farms given via /betterfarming admin give
PlotSquared, Spaces
+ Added: Allow spaces for farm names in farms.yml
- Fixed: Able to place farms on PlotSquared roads, but shortly removed after
DecentHolograms Support
+ Added: [Suggestion] DecentHolograms support
Fuel Items
+ Improved: Hide item attributes in fuel menu
- Fixed: Diamond and netherite pickaxes not recognized by fuel menu
Armor Stand Removal
+ Changed: Immediately remove armor stand on farm deletion regarding [#1584]
Holograms, WorldGuard
+ Added: Automatically delete no longer existing farms after load, even if no seeds are planted, if physical block has been removed
- Improved: Update cycle for holograms
- Fixed: Not able to create farms in woldguard regions, even if allowed placing blocks
Currency Item
If you use item based economy, please make sure to edit the new currency item to your liking.
+ Added: [Suggestion] You can now specify custom model data for item based economy. For that, a new item has been added in the gui file.
Fireworks, Visuals
+ Added: Option to disable fireworks at upgrade
# Spawn fireworks at level upgrade?
firework: true
+ Added: Particle effect above crops to indicate growth
Role Flags
+ Added: New messages for the new role flags
+ Updated: Default configuration with new role flags
More information: https://github.com/Angeschossen/BetterFarming/wiki/Role-Flags
- Fixed: Permission changes to groups of Luckperms wouldn't immediately be applied to the players limits
+ Improved: Permission calculation only triggered when explicitly needed
Flags Column Fix
- Fixed: Farm load due to invalid flags value in column
+ Improved: Handling of GUI language file configuration mistakes that lead to items not being displayed
+ Improved: GUI menu setup is now even faster, due to moving collision checks to at load and not creation
World Blacklist
+ Added: [Suggestion] Blacklist placement of farms in specific worlds. Add a list with the name "world-blacklist"
to the corresponding farm type in farms.yml.
Total max Farms Permission
+ Added: [Suggestion] New permission to control how many farms a players can have in total, no matter which type.
Note: This permission is will only be taking into account, if you set the permission higher than 0.
permission: betterfarming.total.
- Fixed: [#1526] Farm public state not getting saved