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Lands - Land claim plugin icon

Lands - Land claim plugin 8.6.9

Feature rich GUI, Taxes, Settings, Flags, Easy to use, Titles, Rewards, Dynmap, Upkeep, Rent, Wars

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7.19.12 Nov 18, 2025
Bedrock Dialogs

- Removed: Option for name tag force set on land creation: If you're on 1.21.9+ this is no longer needed since a dialog menu will open
instead, at /lands create. If tags are enabled, this dialog menu will be opened always. If tags are disabled, it will only be opened if the create command is executed without any argument: /lands create
- Fixed: Bodies with items not appearing for bedrock players in dialog menu (form)

7.19.11 Nov 17, 2025
Import, Create Dialog

+ Added: [Suggestion] Import claims from the HuskClaims plugin using the /lands admin import HuskClaims command.
+ Added: [Suggestion] If just /lands create without any arguments is executed, open a dialog menu to input name and tag (if enabled). Also displays cost and initial claimed chunks.
    This will also be added for nations, when tags have been added to nations.

7.19.10 Nov 17, 2025
7.19.10 Nov 17, 2025
Floodgate Taxes Item

- Fixed: Possible issue with world ULID during migration from v1 to v2 if world no longer exists
- Fixed: Floodgate taxes_never item doesn't exist

7.19.9 Nov 16, 2025
+ Added: [Suggestion] Automatically disable taxes item in role menu if taxes are disabled in config
+ Added: [Suggestion] Option to separate claim command permissions

# Command options
command:
  # Add separate permissions for specific subcommands.
  inherit-perm:
    # By default, the lands.command.claim command also gives access to claim subcommands, such as /lands claim auto etc.
    # By disabling this option, each subcommand gets their own permission node: lands.command.claim.auto etc.
    claim_2: true
7.19.8 Nov 15, 2025
GUI Item Model

+ Added: [Suggestion] You can now apply an item model to all items of a specific type in the GUI.
+ Added: [Suggestion] Automatically hide invite and membership items in GUI, if invites are disabled in the config.

7.19.7 Nov 13, 2025
Cashback, Rooted Dirt, Area Spawn

- Fixed: Issue where not the correct (less) amount of cashback was given at chunk unclaim
- Fixed: Root drop from rooted dirt if player has no access
- Fixed: Area spawn could teleport into block if block was dirt path
- Fixed: Same issue for land spawn in rare cases

7.19.6 Nov 10, 2025

- Fixed: Instead of ignoring an offline player if his playtime is higher than all expiration entries in the config, take the highest entry instead and check against its offline time.

7.19.5 Nov 10, 2025
+ Added: [Suggestion] Option to disable land tag or disable force setting a tag at /lands create
+ Added: Separate tag item to the various options menu
7.19.4 Nov 9, 2025
7.19.4 Nov 9, 2025
SQLite Fix
- Fixed: World load issue that was introduced in the previous version. This only affected servers that use SQLite and not MySQL.
 
Please update, if you're on 7.19.3 and don't use MySQL.
7.19.3 Nov 8, 2025

- Fixed: Issue where if you deleted a claimworld and created a new world with the same name, the claims wouldn't load to the new world
This behaviour was intentional in the past, but it seems like most admins expect the claims to load even if the world was reset

7.19.2 Nov 8, 2025

+ Added: <tag> argument to the create command: /lands create <name> <tag>
If the server allows spaces in land names, the arguments will be in reversed order: /lands create <tag> <name>
+ Changed: Send message about reached max amount of areas at /lands assign instead of area not found message

7.19.1 Nov 7, 2025
Menu Improvements
- Fixed: PlaceholderAPI tag placeholders behaviour with no tag set
- Fixed: Return error message if land tries to set new name that is the same as the current one
- Fixed: Nation save error in some cases
- Fixed: Claims not updating on BlueMap, if BlueMap map is named differently than the claim world
7.19.0 Nov 6, 2025
7.19.0 Nov 6, 2025
Land Tags
+ Added: Lands can now set tags for their land. A tag is the short version of the land name. Tags for nations will be added soon as well.
Please review the default tag settings in config.yml:
  # Land tag options
  tag:
    # Maximum land tag length
    # The maximum possible length is 80 when using MySQL and 32 when using SQLite (including color codes).
    length_3: 4
    # Should colors be allowed in land tags?
    # Disabling this option at a later time, will also remove color from existing lands.
    color_6: false
    # Should land tags be allowed to include formatting, such as bold, underlined etc.?
    format_2: false
    # Should numbers be allowed in land tags?
    numbers_2: false
    # Allow only latin letters for land tags?
    # If enabled: They won't be able to use chinese letters etc.
    only-latin_2: false
 
 
+ Added: Support for world resets and still keeping spawn locations in place and not adding another world to db if the name is the same as before
+ Added: wild.end message that is shown when a player tries to use random teleportation in the end
+ Changed: Parse PlaceholderAPI placeholders for sender of chat message, not recipient (/lands chat)
7.18.14 Oct 31, 2025
Worldborder

+ Added: Dont allow claiming chunks outside the worldborder using claim radius or claim map
+ Added: Protection against boats being used to destroy item frames etc.
- Fixed: Error when editing land enter message in new dialog menu

7.18.13 Oct 29, 2025
FancyHolograms Support

+ Added: [Suggestion] lands_nation_balance_lands and lands_nation_balance_lands_short PlaceholderAPI placeholders. See wiki for more info
+ Added: FancyHolograms support
Please note that FancyHolograms does not support clickable holograms via their developer API. Therefore they can't be used for rentals.

7.18.12 Oct 28, 2025

- Fixed: Yaw and pitch not applied when teleporting to area spawn
- Fixed: Handle error if server fails to serialize or deserialize item

7.18.11 Oct 27, 2025

- Fixed: Selection or /lands unclaim radius returning message that no chunks were unclaimed despite chunks being unclaimed
- Fixed: Webmap not removing markers if all chunks were unclaimed at once (only with multi world setup)
- Fixed: Not removing markers with squaremap if all chunks unclaimed

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