HyperLevels v1.1 - Levelling GUI, Dynamically Colored Placeholder & more!
✨ New Features
- Level GUI — /level now opens a clean, paginated menu with your levels laid out in a zig-zag snake (Hypixel/EcoSkills style), scaling automatically to your max level. Shows a player-info head with level, prestige, total XP and live progress. (Set level-command.mode: message in config.yml to keep the old chat message instead — GUI is the default.)
- XP Gain Limits — Cap how much XP players earn from each action (block breaks, mob kills, fishing, etc.). Limits can be total / daily / weekly, plus an optional per-event cap (e.g. one block can give at most X XP) and an optional global cap across all actions. Configure under limits: in xp-gain.yml.
- Dynamic Level Colors — Color the level number by range (e.g. 10–20 yellow, 21–30 gold). Available as %hyperlevels_level_colored%, or set replace-default: true to color %hyperlevels_level% directly. Configure under placeholders.level-colors in config.yml.
🔧 Notes
- New config files/sections: level-gui.yml, plus level-command, placeholders, and limits blocks (generated automatically — existing configs are untouched).
- XP limits are tracked in a new hyperlevels_xp_limits table and reset automatically (daily at midnight, weekly on Monday).
This upate's new features were added based on suggestions of a user on our Discord server, make sure to join it! - https://discord.com/invite/r6eyRYgnkp
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