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HyperLevels🌟Levelling System icon

HyperLevels🌟Levelling System v1.1

Advanced Levelling System with complex rewards, multipliers, prestige system and MySQL support

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v1.1 Jun 14, 2026
HyperLevels v1.1 - Levelling GUI, Dynamically Colored Placeholder & more!

✨ New Features

  • Level GUI — /level now opens a clean, paginated menu with your levels laid out in a zig-zag snake (Hypixel/EcoSkills style), scaling automatically to your max level. Shows a player-info head with level, prestige, total XP and live progress. (Set level-command.mode: message in config.yml to keep the old chat message instead — GUI is the default.)
  • XP Gain Limits — Cap how much XP players earn from each action (block breaks, mob kills, fishing, etc.). Limits can be total / daily / weekly, plus an optional per-event cap (e.g. one block can give at most X XP) and an optional global cap across all actions. Configure under limits: in xp-gain.yml.
  • Dynamic Level Colors — Color the level number by range (e.g. 10–20 yellow, 21–30 gold). Available as %hyperlevels_level_colored%, or set replace-default: true to color %hyperlevels_level% directly. Configure under placeholders.level-colors in config.yml.

🔧 Notes

  • New config files/sections: level-gui.yml, plus level-command, placeholders, and limits blocks (generated automatically — existing configs are untouched).
  • XP limits are tracked in a new hyperlevels_xp_limits table and reset automatically (daily at midnight, weekly on Monday).

This upate's new features were added based on suggestions of a user on our Discord server, make sure to join it! - https://discord.com/invite/r6eyRYgnkp

1.0-SNAPSHOT Nov 19, 2025
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experience

prestige

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