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FalchusSpigot 2026.10.02

A high-performance WindSpigot fork focused on improving server performance.

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  • Add FalchusSpigot API (use FalchusLib!)
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  • Fix infinite eating
  • Fix eating/blocking on inventory close
  • Fix armor obfuscation
  • Fix health obfuscation
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  • Use FalchusLib (optimized & improved performance!)

regenerate config!

  • Add "use-native-transport"
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  • Optimize Threads
  • Optimize Networking
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  • Improve knockback config
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  • Fix title times in Adventure
  • Fix config issues
  • Fix save jobs
  • Fix BetterSlowdown
  • Fix mob spawning
  • Backport modern tick loop system
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  • Fix fireball/explosion knockback vector direction
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  • Remove withoutDurability

regenerate config!

  • Add missing InventoryView.getSlotType API
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  • Fix knockback.yml slowdown.value
  • Fix SPIGOT-4647: Properly cancel VehicleDamageEvent
  • Fix world ticking
  • Projectile Fixes
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  • Remove LagCompensator

regenerate config!

  • Update invalidly placed blocks (Credits: Quadflame/Refrains)
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  • Use fastutil
  • Use FalchusLib
  • Better knockback.yml
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  • Remove ChannelInitializeListener

regenerate config!

  • Optimize ActivationRange
  • Optimize PlayerMap
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  • Fix mob spawning
  • Fix desync issues
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  • Remove TickLimiter
  • Remove tps_target/tps_combat
  • Remove item_stack_stopDecodingOnPlace
  • Remove item_dirtyTicks
  • Remove async_entityTracking_fullAsync

regenerate config!

  • Optimize EntityTracker
  • Optimize networking
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  • Fix MC-87 map scaling/cloning issues
  • Fix ore generation
  • Fix bucket inventory desync
  • Fix spawn rates
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  • Use ThreadLocalRandom
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  • Remove Minecraft snooper
  • Remove mobSpawns_limited

regenerate config!

  • Add missing generation_ores_custom checks
  • Add EquipmentSetEvent
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  • Fix: remove ProtocolLib shim + compatability with ProtocolLib 5.3.0+
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  • Update dependencies
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  • Use asynchronous Log4j 2 loggers
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  • Downgrade min Java version to 21
  • Fix SPIGOT-509: Negative or zero quantity items made when middle click dragging in creative
  • Fix canBuild radius check
  • Fix spawn point radius on respawn
  • Fix end obsidian platform generation
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  • Update FalchusLib
  • Update to Java 25
  • Update dependencies
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  • Make end->overworld spawning more consistent with vanilla

regenerate config!

  • Add mustTouchAir to generation
  • Add generation_ores_custom to keep plugin generatorSettings support
  • Add /knockback command
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  • Fix killing at the same time
  • Fix MC-94186: Dragon egg falling in lazy chunks
  • Fix sign edit memory leak
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  • Improve hit registration
  • Improve knockback config
  • Improve TPS command
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  • Update commons-lang3
  • Migrate Trove -> fastutil
  • Update MySQL Connector and SQLite JDBC
  • Handle NaN health/absorb values and repair bad data
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  • Remove deadlock risk in firing async events

regenerate config!

  • Add BetterSlowdown
  • Add generation settings
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  • Fix world config
  • Fix knockback
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  • Move configs to falchusspigot/ folder
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  • Small EntityTracker optimization
  • Add additional lava & water desync bug fix
  • Add ASM event executors
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  • Fix concurrency issues
  • Fix block break desync
  • Fix entityCounts NPE
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  • Reduce thread synchronization
  • Make region files more reliable

regenerate config!

  • Add save.scoreboard
  • Add new lighting
  • Add new improved async task scheduler
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  • Fix damage/attribute bug
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  • Move save-player-data -> save.player-data
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  • Remove use-async-lighting from paper.yml
  • Add item queue (fixes e.g. ghost buckets)
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  • Backport NetworkClient

regenerate config!

  • Remove optimizeArmorStandMovement
  • Remove disableInfiniSleeperThreadUsage
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  • Fix "does not have member field 'java.util.LinkedList a'"
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  • Change playersPerThread default to 50
  • Refactor config
  • Add ChatColor#decolor
  • Add UnknownCommandEvent
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  • Fix NPE: instance being null
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  • Use less FastRandom for more vanilla-ish

regenerate config!

  • Add Fast block tick
  • Add LivingEntity#removePotionEffects
  • Add PotionEffectEvents
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  • Backport modern Location & World API
  • Backport EntityTransformEvent, EntityZapEvent
  • Backport Async Chunks
  • Backport World#isChunkGenerated
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  • Fix Double hit bug
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  • Optimize Scoreboard ticking
  • More fastutil
  • Kill enderpearl outside world border

regenerate config!

  • Add config option: tps.target
  • Add config option: asyncArmAnimation
  • Add config option: asyncScoreboardPackets
  • Add armor obfuscation
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  • Backport: Make unloaded chunk saving more asynchronous
  • Backport: Use monotonic time for watchdog
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  • Fix SPIGOT-3348: Skin Cache Bug
  • Fix fixEatWhileRunning correctly
  • Fix Rounding calculation error for Position
  • Fix arrow bounce glitch
  • Fix sneak sprinting glitch
  • Fix Block hit glitch
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  • Remove config option: useFasterCannonTracker
  • Remove config option: doBlocksOperations
  • Remove config option: redstone-fire-BlockPhysicsEvent
  • Remove config option: hopper.fire-InventoryMoveItemEvent
  • Remove config option: infinite-water-sources
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minecraft

spigot

optimization

multithreading

pvp