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FalchusSpigot icon

FalchusSpigot 2026.05.27

A high-performance WindSpigot fork focused on improving overall server performance and PvP mechanics

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  • Fix SPIGOT-509: Negative or zero quantity items made when middle click dragging in creative
  • Fix canBuild radius check
  • Fix spawn point radius on respawn
  • Fix end obsidian platform generation
  •  
  • Update FalchusLib
  • Update to Java 25
  • Update dependencies
  •  
  • Make end->overworld spawning more consistent with vanilla

regenerate config!

  • Add mustTouchAir to generation
  • Add generation_ores_custom to keep plugin generatorSettings support
  • Add /knockback command
  •  
  • Fix killing at the same time
  • Fix MC-94186: Dragon egg falling in lazy chunks
  • Fix sign edit memory leak
  •  
  • Improve hit registration
  • Improve knockback config
  • Improve TPS command
  •  
  • Update commons-lang3
  • Migrate Trove -> fastutil
  • Update MySQL Connector and SQLite JDBC
  • Handle NaN health/absorb values and repair bad data
  •  
  • Remove deadlock risk in firing async events

regenerate config!

  • Add BetterSlowdown
  • Add generation settings
  •  
  • Fix world config
  • Fix knockback
  •  
  • Move configs to falchusspigot/ folder
  •  
  • Small EntityTracker optimization
  • Add additional lava & water desync bug fix
  • Add ASM event executors
  •  
  • Fix concurrency issues
  • Fix block break desync
  • Fix entityCounts NPE
  •  
  • Reduce thread synchronization
  • Make region files more reliable

regenerate config!

  • Add save.scoreboard
  • Add new lighting
  • Add new improved async task scheduler
  •  
  • Fix damage/attribute bug
  •  
  • Move save-player-data -> save.player-data
  •  
  • Remove use-async-lighting from paper.yml
  • Add item queue (fixes e.g. ghost buckets)
  •  
  • Backport NetworkClient

regenerate config!

  • Remove optimizeArmorStandMovement
  • Remove disableInfiniSleeperThreadUsage
  •  
  • Fix "does not have member field 'java.util.LinkedList a'"
  •  
  • Change playersPerThread default to 50
  • Refactor config
  • Add ChatColor#decolor
  • Add UnknownCommandEvent
  •  
  • Fix NPE: instance being null
  •  
  • Use less FastRandom for more vanilla-ish

regenerate config!

  • Add Fast block tick
  • Add LivingEntity#removePotionEffects
  • Add PotionEffectEvents
  •  
  • Backport modern Location & World API
  • Backport EntityTransformEvent, EntityZapEvent
  • Backport Async Chunks
  • Backport World#isChunkGenerated
  •  
  • Fix Double hit bug
  •  
  • Optimize Scoreboard ticking
  • More fastutil
  • Kill enderpearl outside world border

regenerate config!

  • Add config option: tps.target
  • Add config option: asyncArmAnimation
  • Add config option: asyncScoreboardPackets
  • Add armor obfuscation
  •  
  • Backport: Make unloaded chunk saving more asynchronous
  • Backport: Use monotonic time for watchdog
  •  
  • Fix SPIGOT-3348: Skin Cache Bug
  • Fix fixEatWhileRunning correctly
  • Fix Rounding calculation error for Position
  • Fix arrow bounce glitch
  • Fix sneak sprinting glitch
  • Fix Block hit glitch
  •  
  • Remove config option: useFasterCannonTracker
  • Remove config option: doBlocksOperations
  • Remove config option: redstone-fire-BlockPhysicsEvent
  • Remove config option: hopper.fire-InventoryMoveItemEvent
  • Remove config option: infinite-water-sources
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minecraft

spigot

optimization

multithreading

pvp