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EcoCollections icon

EcoCollections 1.3.0

Collections, supercharged

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Hypixel-inspired collections system, supercharged with effects and unlimited possibilities, with no coding knowledge required.

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Unlimited Tiers
Create as many tiers as you want with no hard limits. Scale your progression system as far as you like, from short events to endless long-term grinds.

Pre-made setup
Get started instantly with a fully configured default setup. Perfect for plug-and-play servers, while still being easy to expand and customise.

Completion & Tier-Up Rewards
Reward players both for completing tiers and progressing through them. Keep engagement high with consistent incentives at every stage.

Custom Items Support
Fully supports eco and other custom item systems. Use your own items seamlessly within tiers and rewards for a fully integrated experience.

Hypixel Inspired
Designed with a familiar, polished progression style inspired by popular servers like Hypixel. Deliver a system players instantly understand and enjoy.

Cross-Server Support
Sync all player progress across your network using MySQL or MongoDB. Let players continue their progression no matter which server they’re on.


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EcoCollections is powered by libreforge, the most powerful effects system ever put into a plugin.


You can create anything you want without ever knowing how to code. The effects system contains over 200 effects, over 100 conditions, over 100 triggers, and an infinite number of configs.


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The Most Integrations
When combined with the incredible capabilities of our plugin engine, eco, the libreforge effects system has more external plugin integrations than any other plugin ever released. Custom items, anticheats, protection/claim plugins, custom mobs, holograms - you name it, we support it.


Mathematical Expressions with Placeholders
Everywhere you can put in a number, you can put in a mathematical expression and use placeholders in it. Want to make a player's mining speed dependent on their y level? How about making their damage related to their economy balance? Any idea you have, no matter how insane, we support.


Animations and Particles
The effects system has native animation and particle systems so you can make your configs feel more reactive and alive. Visual and auditory feedback are just one effect away, allowing your creations to have a high budget feel without any of the cost.


Open-Source with Developer API
For developers and more advanced users, our effects system is completely open-source and extensible. Create your own effects, conditions, filters, slots, mutators, animations - if you've got custom plugins you want to hook up, you can do it with ease.


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Customise Everything
Unlike other effect systems which lock you to simply mixing and matching effects and triggers, you'll be able to change literally every aspect to your liking. Blacklist and whitelist blocks, entities, items, and more, change messages, add cooldowns, delays, repeats, costs - you'll be blown away by how much you can make.


Persistent Variables
You can store data for players or for the server to use in effects or just to store in your database. You can create full currencies, mana systems, and anything else just by setting up the right effects. What's more, you can also store data inside item NBT, and we also include a full built-in item levelling system that you can customise to your liking.


Custom Placeholders and Macros
If you're worried about repeating yourself when making complex effect systems, we include full systems to make your own placeholders (fully integrated with PlaceholderAPI) and macros through our effect chain and effect argument systems. Even though all configs are written entirely in YAML with no special syntax, you can create entire programming systems without cluttering up your configs.


Powerful Custom Commands
Create commands that go far beyond simple execution — every command is backed by the full effects system, meaning you can run powerful and complex effect chains. Use them anywhere, and combine them with conditions to control exactly when and how they run, who can use them, and what happens in different scenarios — giving you complete freedom to build anything from simple utilities to complex, fully dynamic systems.


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