2026.40 Changelog
Update requires Eco version 2026.40
chore: bump libreforge to 2026.40
EcoHub: Bump version to 2026.40, eco-api-version to 2026.40.
Libreforge Changelog:
fix: entity effects memory leak [EcoHub-139]
fix: Repeat mutators (Thanks CallumJohnson!!!)
feat: give random item effect [EcoHub-181]
fix: New `block_used` filter [EcoHub-175] (Thanks CallumJohnson!!!)
feat: Holidays as Libreforge components (Thanks CallumJohnson!!!)
feat: Seasons as Libreforge components (Thanks CallumJohnson!!!)
feat: Date utilities for Libreforge (Thanks CallumJohnson!!!)
feat: Friendlier holiday and season config
fix: homing effect missing targets + new args [EcoHub-191] (Thanks CallumJohnson!!!)
feat: Performance Upgrades (Thanks CallumJohnson!!!)
fix: bonus health not applied on join [EcoHub-182]
feat: disabled-in-worlds helper [EcoHub-197]
feat: alias framework [EcoHub-196]
feat: mythicmobs mm_ prefix
feat: smartpets integration [EcoHub-194]
feat: lore system rework [EcoHub-195]
feat: holder performance overhaul (Thanks CallumJohnson!!!)
EcoHub: Bump version to 2026.40.
2026.39 Changelog
Update requires Eco version 2026.39
chore: bump libreforge to 2026.39
EcoHub: Bump version to 2026.39, eco-api-version to 2026.39.
Libreforge Changelog:
fix: cycle division by zero
feat: lp_give_permission and lp_has_permission [EcoHub-158]
feat: health and hunger conditions [EcoHub-166]
fix: respect custom max damage on items [EcoHub-171]
feat: notbounties integration [EcoHub-172]
feat: use eco's shared level progression
EcoHub: Bump version to 2026.39.
2026.38 Changelog
chore: bump libreforge to 2026.38
Libreforge Changelog:
feat: PlotSquared support [EcoHub-157]
feat: cast_mythic_skill options [EcoHub-148]
fix: damage_item not applying when using swing trigger [EcoHub-163]
EcoHub: Bump version to 2026.38.
2026.37 Changelog
chore: bump libreforge to 2026.37
Libreforge Changelog:
feat: add LuckPerms effects system integration (Thanks CallumJohnson!!!)
feat: add SkinsRestorer effects system integration (Thanks CallumJohnson!!!)
fix: various effects fixes
EcoHub: Bump version to 2026.37.
2026.36 Changelog
docs: rename documentation to ecohub
fix: New Task layer compile issues. (Thanks CallumJohnson!!!)
chore: bump libreforge to 2026.36
Libreforge Changelog:
fix: melee_attack trigger damage [EcoHub-117]
feat: log stripping effects [EcoHub-115]
docs: rename documentation to ecohub
fix: make reload messages consistent
feat: add CMI effects system integration [EcoHub-131] (Thanks CallumJohnson!!!)
fix: New Task layer compile issues. (Thanks CallumJohnson!!!)
EcoHub: Bump version to 2026.36.
2026.35.1 Changelog
Update requires Eco version 2026.35
chore: bump libreforge to 2026.35.1
Libreforge Changelog:
fix: citizens integration issue
fix: severe loading issues
EcoHub: Bump version to 2026.35.1.
2026.35 Changelog
Update requires Eco version 2026.35
refactor: move eco-api-version to gradle.properties
chore: bump libreforge to 2026.35
EcoHub: Bump version to 2026.35, eco-api-version to 2026.35.
Libreforge Changelog:
fix: kill trigger not firing when damage multiplier effects cause the killing blow [EcoHub-6]
feat: let a dispatcher break blocks itself
feat: add gain_currency trigger [EcoHub-30]
feat: add more effects and update wiki handling (Thanks CallumJohnson!!!)
feat: add new attribute effects [EcoHub-96]
feat: Upgrade `remove_nearby_entities` (Thanks CallumJohnson!!!)
feat: Placeholders in effect strings. (Thanks CallumJohnson!!!)
feat: add rosestacker compatibility for triggers [EcoHub-93]
fix: fully_charged filter on 26.x servers [EcoHub-64]
feat: improve shoot effect [EcoHub-90]
EcoHub: Bump version to 2026.35.
2026.34 Changelog
chore: bump libreforge to 2026.34
Libreforge Changelog:
feat: add keep_events option to prevent_trigger [EcoHub-10]
feat: added dozens of new mutators [EcoHub-73] (Thanks CallumJohnson!!!)
EcoHub: Bump version to 2026.34.
2026.33 Changelog
fix: updated publishing (Thanks CallumJohnson!!!)
docs: restructure pages
chore: bump libreforge to 2026.33
Libreforge Changelog:
fix: effect responsiveness when swapping armor via hotbar [EcoHub-15] (Thanks CallumJohnson!!!)
feat: added use_blockface arg to mine_x effects [EcoHub-4] (Thanks CallumJohnson!!!)
fix: fix attribute issues [EcoHub-7,EcoHub-8,EcoHub-9,EcoHub-13]
EcoHub: Bump version to 2026.33.
2026.32 Changelog
chore: bump libreforge to 2026.32
Libreforge Changelog:
feat: enhance HuskClaims and HuskTowns integration
fix: evaluate play_sound pitch/volume expressions
feat: expose an attack's base damage as %alt_value% on damage triggers
feat: add set_item_level effect
feat: item-level commands and effect improvements
chore: bump eco to 2026.32
Update gradle.properties
EcoHub: Bump version to 2026.32.
2026.31 Changelog
docs: improve examples and add missing
chore: bump libreforge to 2026.31
2026.30 Changelog
Update requires Eco version 2026.30
fix: improve menu navigation stability
chore: bump libreforge to 2026.30
Libreforge Changelog:
Update requires Eco version 2026.30
feat: public drop pipeline
docs: add missing particle animations
EcoHub: Bump version to 2026.30.
2026.29 Changelog
docs: replace old links with EcoHub links
chore: bump libreforge to 2026.29
Libreforge Changelog:
docs: reorganise sidebar positions
docs: replace old links with EcoHub links
docs: replace old links with EcoHub links
feat: Wiki Examples (Thanks CallumJohnson!!!)
fix: evoker fangs in damage triggers (Thanks Exanthiax!!!)
feat: use EcoCache (Thanks CallumJohnson!!!)
fix: play_sound custom sounds framework (Thanks WillFP!!!)
EcoHub: Bump version to 2026.29.
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